Well, I have gotten ADSR modulation into my sound creation class now
I have attached a simple retro-sounding explosion generated by my sound class using these parameters:
: 15 (volume level)
. I was thinking that a delay, wait, or sleep command might be useful for timing events in a Chip16 program, like in sound generation, or just a general pause...how about it?
Something like this maybe?
D0 00 LL HH WAIT HHLL Wait HHLL miliseconds before continuing