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Old August 25th, 2003   #41 (permalink)
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Re: Virtual Jaguar ported to GCC/SDL!

So, Niels, how's it working for you? I think CVS is in a good state now to do a 1.0.5 release. I can create the source and Win32 binary tarballs.

What do you think? I can have tarballs made and the web page updated in short order...
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Old August 27th, 2003   #42 (permalink)
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Re: Virtual Jaguar ported to GCC/SDL!

Well, I finally figured out why Rayman has bad collision detection... It turns out to be a blitter problem. However, the fix breaks T2K. Obviously, I don't understand the problem. Once I do, I'll be updating CVS since this is an important breakthough--at least to me.
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Old August 28th, 2003   #43 (permalink)
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Re: Virtual Jaguar ported to GCC/SDL!

Now I understand the blitter problem. The problem was a phrase alignment issue with the A1/2_BASE addresses.

Anyway, just for the hell of it, I decided to see if I could get VJ to compile and run on my linux partition, and found a whole bunch of stuff that was broken. The changes both to the main source and the makefiles (both of 'em!) are now in CVS...

If it's OK by you, Niels, I'm going to make a tarball and call it 1.0.5 and tag CVS with VJ_1_0_5 before making any more improvements. And post it to the webpage as well.
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Old August 28th, 2003   #44 (permalink)
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Re: Re: Virtual Jaguar ported to GCC/SDL!

Quote:
Originally Posted by Shamus
Now I understand the blitter problem. The problem was a phrase alignment issue with the A1/2_BASE addresses.

Anyway, just for the hell of it, I decided to see if I could get VJ to compile and run on my linux partition, and found a whole bunch of stuff that was broken. The changes both to the main source and the makefiles (both of 'em!) are now in CVS...

If it's OK by you, Niels, I'm going to make a tarball and call it 1.0.5 and tag CVS with VJ_1_0_5 before making any more improvements. And post it to the webpage as well.
Uhm.. Damn! I was just busy with all kind of patches for VJ on my freshly installed FreeBSD 5.1 system I had some troubles with my new mobo and CPU. It seemed that my memory was broken so I had to wait for some new memory. But atleast I now have 1GB of DDR-400 in my system

It's ok to release v1.0.5 to the public. I'll post the news on the SDLemu website. BTW, did you heard anything from Adam Green? I'm very interested in the MacOS port

BTW, would you please e-mail me to my private e-mail address? I want to talk about something. Or please join #ngemu of efnet for a faster chat I'm available till 21:30 hours CET!

Regards,

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Last edited by nwagenaar; August 28th, 2003 at 21:19.
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Old August 28th, 2003   #45 (permalink)
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I'm still here. Looks like you've been doing some fantastic work Shamus. VJ compiles fine here on OS X, but I haven't had time to do a proper gui or anything. I can provide a binary for users who want to run it through a terminal, but I can't really do a real release without some work on the interface (substandard interfaces aren't accepted on Mac OS X ).
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Old August 28th, 2003   #46 (permalink)
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Re: Virtual Jaguar ported to GCC/SDL!

I would advice to send that binary version to me and Shamus. A terminal version is always better then no Jaguar emulation on MacOS X
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Old August 28th, 2003   #47 (permalink)
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Re: Virtual Jaguar ported to GCC/SDL!

OK, the page has been updated and CVS has been tagged

BTW, Adam, I've put the first tentative steps towards an in emulator GUI into VJ. I don't know if anyone else agrees or not, but I think it would be nice for it to have its own GUI in the vein of ZSNES. If you're so inclined, you could do some work towards that goal.
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Old August 28th, 2003   #48 (permalink)
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Re: Virtual Jaguar ported to GCC/SDL!

Shamus, I'm still online Please go to efnet and join #ngemu I'll update the sdlemu website later on!
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Old August 29th, 2003   #49 (permalink)
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Mac OS X binary here: http://victoly.com/~adam/virtualjagu...macosx-bin.tgz

Pretty much the same as the Unix version.
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Old August 29th, 2003   #50 (permalink)
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Re: Virtual Jaguar ported to GCC/SDL!

Ok, the MacOS binary is up on the web page...
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Old August 29th, 2003   #51 (permalink)
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The Source archive on http://www.icculus.org/virtualjaguar/ should be renamed.

I donīt think: http://www.icculus.org/virtualjaguar...-1.0.5-src.tbz is correct
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Old August 29th, 2003   #52 (permalink)
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Re: Virtual Jaguar ported to GCC/SDL!

It's a tarred, bzip2'ed file, so what's wrong with the tbz extension?
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Old August 29th, 2003   #53 (permalink)
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Re: Virtual Jaguar ported to GCC/SDL!

Well, the "standard" for these kind of files is tar.bz2 or tar.gz
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Old August 29th, 2003   #54 (permalink)
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Re: Virtual Jaguar ported to GCC/SDL!

Hmm. It seems that there isn't much consensus on the issue. For example, at http://www.redhat.com/docs/manuals/l...archiving.html, they say that .tbz is OK for a tarred, bzip2'ed file:

"Remember, the tar command does not compress the files by default. To create a tarred and bzipped compressed file, use the -j option:

tar -cjvf filename.tbz

tar files compressed with bzip2 are conventionally given the extension .tbz."

Just adding more fuel to the fire...
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Old August 30th, 2003   #55 (permalink)
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Am I just failing to read instructions correctly or is the -? flag broken in the 1.0.5 or whatever? I don't know any options I can use and There isn't any info in the readme about it. Can it be loaded with a bigger screen or even full screen?
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Old August 30th, 2003   #56 (permalink)
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Re: Virtual Jaguar ported to GCC/SDL!

Are you using Windows? Then you have to look in the stdout.txt file that it generates (in the same directory that you ran vj.exe). Sorry, I wish I knew how to override that behavior, but I don't...

BTW, moderators: This belongs in the 1.0.5 support thread...
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Old August 30th, 2003   #57 (permalink)
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Re: Virtual Jaguar ported to GCC/SDL!

Indeed. Since this thread is being flogged with other items I'm closing this thread down

All support items should *now* go to the Virtual Jaguar v1.0.5 support thread!
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