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#41 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Posts: 130
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Re: Virtual Jaguar ported to GCC/SDL!
So, Niels, how's it working for you?
I think CVS is in a good state now to do a 1.0.5 release. I can create the source and Win32 binary tarballs.What do you think? I can have tarballs made and the web page updated in short order...
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#42 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Posts: 130
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Re: Virtual Jaguar ported to GCC/SDL!
Well, I finally figured out why Rayman has bad collision detection...
It turns out to be a blitter problem. However, the fix breaks T2K. Obviously, I don't understand the problem. Once I do, I'll be updating CVS since this is an important breakthough--at least to me. |
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#43 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Posts: 130
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Re: Virtual Jaguar ported to GCC/SDL!
Now I understand the blitter problem.
Anyway, just for the hell of it, I decided to see if I could get VJ to compile and run on my linux partition, and found a whole bunch of stuff that was broken. The changes both to the main source and the makefiles (both of 'em!) are now in CVS...If it's OK by you, Niels, I'm going to make a tarball and call it 1.0.5 and tag CVS with VJ_1_0_5 before making any more improvements. And post it to the webpage as well.
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#44 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: The Netherlands
Posts: 114
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Re: Re: Virtual Jaguar ported to GCC/SDL!
Quote:
I had some troubles with my new mobo and CPU. It seemed that my memory was broken so I had to wait for some new memory. But atleast I now have 1GB of DDR-400 in my system ![]() It's ok to release v1.0.5 to the public. I'll post the news on the SDLemu website. BTW, did you heard anything from Adam Green? I'm very interested in the MacOS port BTW, would you please e-mail me to my private e-mail address? I want to talk about something. Or please join #ngemu of efnet for a faster chat I'm available till 21:30 hours CET!Regards, Niels Wagenaar
__________________
Better a penguin that rox than Windows that often locks! Last edited by nwagenaar; August 28th, 2003 at 21:19. |
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#45 (permalink) |
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Registered User
Join Date: Jun 2003
Posts: 20
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I'm still here. Looks like you've been doing some fantastic work Shamus. VJ compiles fine here on OS X, but I haven't had time to do a proper gui or anything. I can provide a binary for users who want to run it through a terminal, but I can't really do a real release without some work on the interface (substandard interfaces aren't accepted on Mac OS X
).
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#46 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: The Netherlands
Posts: 114
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Re: Virtual Jaguar ported to GCC/SDL!
I would advice to send that binary version to me and Shamus. A terminal version is always better then no Jaguar emulation on MacOS X
__________________
Better a penguin that rox than Windows that often locks! |
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#47 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Posts: 130
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Re: Virtual Jaguar ported to GCC/SDL!
OK, the page has been updated and CVS has been tagged
![]() BTW, Adam, I've put the first tentative steps towards an in emulator GUI into VJ. I don't know if anyone else agrees or not, but I think it would be nice for it to have its own GUI in the vein of ZSNES. If you're so inclined, you could do some work towards that goal.
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#48 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: The Netherlands
Posts: 114
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Re: Virtual Jaguar ported to GCC/SDL!
Shamus, I'm still online
Please go to efnet and join #ngemu I'll update the sdlemu website later on!
__________________
Better a penguin that rox than Windows that often locks! |
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#49 (permalink) |
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Registered User
Join Date: Jun 2003
Posts: 20
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Mac OS X binary here: http://victoly.com/~adam/virtualjagu...macosx-bin.tgz
Pretty much the same as the Unix version. |
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#51 (permalink) |
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Registered User
Join Date: Aug 2003
Location: Germany
Posts: 48
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The Source archive on http://www.icculus.org/virtualjaguar/ should be renamed.
I donīt think: http://www.icculus.org/virtualjaguar...-1.0.5-src.tbz is correct
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#54 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Posts: 130
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Re: Virtual Jaguar ported to GCC/SDL!
Hmm. It seems that there isn't much consensus on the issue. For example, at http://www.redhat.com/docs/manuals/l...archiving.html, they say that .tbz is OK for a tarred, bzip2'ed file:
"Remember, the tar command does not compress the files by default. To create a tarred and bzipped compressed file, use the -j option: tar -cjvf filename.tbz tar files compressed with bzip2 are conventionally given the extension .tbz." Just adding more fuel to the fire...
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#55 (permalink) |
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Registered User
Join Date: Aug 2003
Location: Japan
Posts: 1
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Am I just failing to read instructions correctly or is the -? flag broken in the 1.0.5 or whatever? I don't know any options I can use and There isn't any info in the readme about it. Can it be loaded with a bigger screen or even full screen?
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#56 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2003
Posts: 130
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Re: Virtual Jaguar ported to GCC/SDL!
Are you using Windows? Then you have to look in the stdout.txt file that it generates (in the same directory that you ran vj.exe). Sorry, I wish I knew how to override that behavior, but I don't...
![]() BTW, moderators: This belongs in the 1.0.5 support thread... |
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#57 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2001
Location: The Netherlands
Posts: 114
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Re: Virtual Jaguar ported to GCC/SDL!
Indeed. Since this thread is being flogged with other items I'm closing this thread down
![]() All support items should *now* go to the Virtual Jaguar v1.0.5 support thread!
__________________
Better a penguin that rox than Windows that often locks! |
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