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#81 (permalink) |
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Registered User
Join Date: Jan 2009
Location: Portugal
Posts: 5
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And there's absolutely no other way for those games to work?
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#85 (permalink) |
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Registered User
![]() ![]() Join Date: Dec 2008
Location: final fantasy
Posts: 228
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You can use Virtual clone drive 5411 for emulation mounting in Windows 7 beta because Daemon Tools dont work nor Alcohol 120%. The drive will be called ELBY Clonedrive. It shows up as a BD-Rom drive |
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#89 (permalink) |
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Registered User
Join Date: Oct 2008
Location: USA/TN
Posts: 6
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Has anyone figured out how to solve the full screen issue with ssf? I have my comp. hooked up to a 46" flat screen and the resolution is 1920x1080. When I go into full screen than I have a windowed view of the game with black borders on all sides. I have looked around a lot and some people say it is my motherboard(biostar) but I had this comp hooked up to a old 4:3 crt and I could full screen with that no prob. I also tried updating drivers for my card (nvidia 8800 gts), and that hasn't worked either. I didnt know if you guys had come across this and there was a solution I hadn't tried. Thanks.
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#91 (permalink) | |
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Registered User
![]() ![]() Join Date: Jul 2006
Location: Somewhere
Posts: 246
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Quote:
__________________
Mamedevs are a petty bunch of attention whores who need to get out of their mothers' basements. [..] If mame was to disappear suddenly, it really wouldn't be missed at all. (Squall-Leonhart) |
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#92 (permalink) | ||||
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Registered User
![]() Join Date: Aug 2005
Location: PA
Posts: 63
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I know this is a response to old posts but if anyone else is having these problems, hopefully, this will clear things up a bit. Quote:
The Saturn underground scene has a history of bad images being spread around. Best way to avoid this is to own the actual game. Failing that, find images created using the TOSEC, redump or darkwater methods (don't even ask, just Google it!). Some audio sync issues (the audio studders every few seconds or so) are timing issues with the emulation. Quote:
If you are using a bin/cue or iso/wav/cue in a virtual drive (such as Daemon tools or alcohol 120%) make sure you are loading the cue file and not the ISO or BIN file. Quote:
Quote:
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#93 (permalink) |
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Registered User
Join Date: Dec 2006
Location: USA
Posts: 1
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Hey guys, anyone tried Dragon Force II (JPN only of course) on version .10 of SSF? There's some kind of bug that makes the game freeze upon loading more than 120 troops in battle -- wonder if anyone's found a fix for this besides the obvious making sure there aren't 120 troops between you and the enemy general. EDIT: Figured it out -- might have been a bad rip. I rebuilt the game image (with some partially translated files thanks to Sixfortyfive) in UltraISO and now it works like a charm. EDIT: Actually, I didn't. I had it working for a day, then apparently changed some settings in SSF to play with the program's speed, and now it's crashing again. Too bad I didn't write down what settings I had it on when it was working, though I could have sworn I didn't change anything in SSF between using the original image and rebuilding. Well, back to my original question if anyone can help out. Last edited by FaustWolf; August 30th, 2009 at 21:17.. |
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#94 (permalink) |
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Registered User
Join Date: Jan 2008
Location: Portugal
Posts: 1
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The requirements for SSF
I think that are very much exaggerated the requirements for version 0.10 beta, one core 2 E8400 with a 9600gt are the requirements ideals for a full emulation of the Saturn. Saturn it isnīt an arcade Sega Model 2 or a PS2, for to be multicore doesnīt means that needs a Core i7 and a GTX295 single or SLI.
Last edited by luispratas; October 16th, 2009 at 20:49.. |
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