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#121 (permalink) |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Corrupt Rapist run South Africa
Posts: 11,327
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The standard is zip....it's difficult and causes needless troubles to go against the standard....so it should stay at zip/rar support.
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Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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#122 (permalink) | |
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Menthol Flavored
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2005
Location: Maryland, USA.
Posts: 3,843
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I heard that the algorithm or code to open up rar files is copyrighted. I believe I read that when it was being suggested as a feature for VBA-M but they decided to not implement it for that reason. The 7z format is picking up quickly, and it looks like it's going to stick around for it's superior compression over zip and rar.
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http://thecloudofsmoke.deviantart.com ![]() Quote:
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#123 (permalink) |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Corrupt Rapist run South Africa
Posts: 11,327
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but VBA can open rar files?
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Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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#124 (permalink) | |||
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
Posts: 7,214
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7z's algorythms are not fixed or finalized, so either 7z support should be made complete or will not be viable till completed. too much effort, i'd say. 7z uncompression/direct reading is also significantly taxing in ressources, so encouraging people to 7zip their roms would just again increase the hardware requirements (dualcores to be needed soon? ;p ) especially if people do pick 7zip as the preferred storage format for games. Significantly suboptimal, though leaving room for that feature could be nice (or different actions allowed depending on the type of the games to load. sure, genesis roms would not tax systems much)
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Last edited by Hard core Rikki; April 20th, 2008 at 18:59.. |
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#125 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
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Theoretically is possible to add .Zip, Rar and 7z format the way you guys wish.... but the question is..... is it worth now??? let me explain you... some emulators already support .zip and in rare cases .rar... but those emulators only support a .zip file per game which means no other game is packed in the same file. i could add such a feature(maybe) but it could slow down @ES while getting infos, names and other stuff from the packed file.. am re-writing my filter to allow any file supported per section.. so in that way you can run .zip files if the emu support them.. but i do not de-compress the files from a single .zip file containing more than one rom. anyways i´ll see what i can do in the future to see if such a feature is possible or fast enought to be added. last but not least i would like to apologize for the delay of the beta 4 the reason for the delay is because i´ve found several bugs(such as ramdom crashes when dragging folders etc) that causes stability problems.. another problem is also @ES settings file which is not too user friendly as i thought.at the moment all the mentioned bugs and stuff are already fixed/added and working! the only thing left is the CRC implementation wich is 95% complete and the Play button of the Media keys buttons of the keyboard... anyways the new build is almost done and packed with some bonus other than the ones mentioned by Hard core Rikki in the main page... such as: *Media keys *MSN text marquee(yes is back and optimized now )*Games will display the Game icon in MSN and many other small features i can get until that... Greetz just to make it clear: it´s possible to add the requested feature with .zip files at a later time! UPDATE: i´ve done some tests with .zip format and am able to load the indexes,strings,CRC and informations of the hole zip content very quick...i´ve also successfully extracted files from zipped files so quick that i think such a feature is more than possible to add at a later time ![]() about RAR´s: i´ve done some tests with this format too and am able to load indexes,strings,CRC and information of the rar file... sadly at a rate of 99%... so no extraction can be done that easy. anyways i have lots of things to add/fix at the moment... so don´t expect such a feature for now
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 Last edited by @ruantec; April 21st, 2008 at 22:25.. |
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#126 (permalink) |
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Registered User
![]() Join Date: Aug 2005
Location: Philadelphia
Posts: 80
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I'm looking forward to using this with my HTPC, I have three questions. How will games with multiple discs be handled? If there is any plans to embed any HTPC front end like features (like full control with game pad) And if you plan a way to have more information about a game, like maybe you click on the main picture in cover flow then get an extra screen with more info and a few screen shots maybe? Keep up the great work! |
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#127 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
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![]() Q. How will games with multiple discs be handled? A. Yes, Multiple discs games such as FF series Metal Gear etc. will be handled by a menu similar to the albums in the Audio menu. the cover will appear but the images will be stored into a collection and when you click on it a sub-menu will appear showing you the different discs! Q. any plans to embed any HTPC front end like features (like full control with game pad) A. HTPC will take me a while to create but is planned... anyways Gamepad, Remote - controller and Wiimote support is comming soon ![]() Q. Do you plan a way to have more information about a game, like maybe you click on the main picture in cover flow then get an extra screen with more info and a few screen shots maybe? A. Yes, i´ve talked several times to ShAddiX who created a very nice concept which will be used in @ES soon.. am also thinking to add even more features in game such as live-chat, audio menu etc. check out the attached images to have a preview of things to come ![]() i hope i´ve answered your questions... in case you have more questions just post it here again
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 Last edited by @ruantec; April 25th, 2008 at 19:41.. |
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#128 (permalink) | ||
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Banned
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2007
Location: Lost.
Posts: 1,767
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#130 (permalink) | |
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2007
Location: Brisbane Australia Posts: Mail You Dummy _______________________
Posts: 1,922
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#131 (permalink) |
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Registered User
![]() Join Date: Aug 2005
Location: Philadelphia
Posts: 80
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You guys should put up a donate link! If you guys follow trough with all your plans you will have the best HTPC software out! Right now I just use short cuts with an mouse emulator mapped to a joystick!
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#133 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
Posts: 7,214
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Define "we".
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#134 (permalink) |
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Hackin 'n Slashin
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2007
Location: Corrupt Rapist run South Africa
Posts: 11,327
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I assume Shadow and @ruantec and possibly his coder friend.
__________________
Intel Core2Quad Q9550 (2.83Ghz stock) | ASUS P5Q | 2x2GB Transcend JetRam DDR2-800 | ASUS ENGTX260\HDTP\896M | Windows Vista Home Premium 64bit SP1 The Champ has retired but may his Legacy live on FOREVER !!!! Get it right fools! The glass is HALF-EMPTY, not half-full!!! !!! WARNING: Emulation requires a brain !!! WARNING: Emulation =/= Piracy !!!
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#136 (permalink) |
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Registered User
Join Date: Apr 2008
Location: Germany
Posts: 13
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@.E.S. will become VERY big with the time. The concepts that @ruantec posted are quite old (and also for other programs) So I started to work out concepts for @.E.S.....and just to tease you, one concept how it could look like in the future. (and yes, the XBOX buttons will be customizable, so you can have your playstation buttons or whatever pad you have) There will be a lot of surprises!
Last edited by ShAddiX; April 25th, 2008 at 19:39.. |
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#137 (permalink) | |
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He's watching you.
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: RD
Posts: 1,223
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---------------------------------------------------------------- ![]() ---------------------------------------------------------------- Boom Boom Dollar!!!!!! pushing all the buttons!!! |
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#139 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
Posts: 7,214
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New section, in case noone noticed ;p
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#140 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Austria (originally from Dominican Republic)
Posts: 2,380
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I just want to announce that the new build is going to be released today!!! all the stuff and fixes are included aswell as some extra bonus features. New fix included(including the mentioned ones): *no more menu flickering in Windows XP!!! *more Audio/Video and Games menu Fixes which causes @ES to crash in many cases *Full Media keyboard support Check out this forum at a later time today and when you see the forum named as " @ES Codename "Evolution" public beta 4" you will know the new beta is out plus information about the fixes and new features in the main post ![]() Greetz
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Current development tools: Visual C++.net, Visual C#.net Visual VB.net, Visual Webdeveloper.net Bloodshed Dev C++, Borland C++ Visual Basic 6 |
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