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Old April 17th, 2004   #1 (permalink)
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Join Date: Apr 2004
Location: weston
Posts: 909
FF7 cd2 problems

I have been using ff7 with the epsxe 1.60

And has been working fine untill now, when you go to rocket town in the 2nd cd after you are in the rocket(and in outer space) when I go to take the 4th huge materia, the the game stops when going up in the ladder.




these are my settings:
Plugin: Pete's D3D Driver 1.1.75
Author: Pete Bernert
GFX card: Radeon 7500

Resolution/Color:
- 1280x1024 Fullscreen - [32 Bit]

Textures:
- R8G8A8A8
- Filtering: 0
- Hi-Res textures: 0
- VRam size: 0 MBytes

Framerate:
- FPS limit: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 2
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: on
- Advanced blending: hardware

Misc:
- Scanlines: off [0]
- Unfiltered FB: off
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: on [00000801]

anyone knows how to fix it?
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Old April 18th, 2004   #2 (permalink)
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Location: Malaysia
Posts: 774
I dunno what to say, but I,ve played FF7 in ePSXe using intrepeter. It's more compitible coz without intrepeter I experienced game freeze and other probs.

To make epsxe run in intrepeter:
1. make shorcut of epsxe to the desktop
2. go to the shorcuts properties
3. add command line -i after ePSXe.exe like this.

X:\xxxxx\xxxx\ePSXe.exe -i
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Old April 18th, 2004   #3 (permalink)
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In the target box??????
Attached Images
File Type: jpg jejeje.jpg (11.0 KB, 20 views)

Last edited by shadow89; June 24th, 2004 at 05:57.
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Old April 18th, 2004   #4 (permalink)
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absolutely
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