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Old March 18th, 2004   #1 (permalink)
Hakkeshu
 
Join Date: Mar 2004
Location: Iceland
Posts: 1
Question Thousand Arms

Is there anyway to get Thousand arms to work decently,it always freezes in the
first scene...Any ideas?
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Old March 18th, 2004   #2 (permalink)
Rosen Ritter
 
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Join Date: Apr 2001
Location: Brazil
Posts: 3,394
This is a common problem, you should consider using the search feature before asking next time. Anyway, here's a cut-and-past from a previous post on this issue.

Quote:
Originally Posted by Badaro
Try this:
- Disable SPU IRQ hack in the main emu
- Use Peops' SPU or Eternal SPU
- Enable SPU IRQ-Related option in the plugin only
[]s Badaro
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Old March 24th, 2004   #3 (permalink)
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Join Date: Aug 2003
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Quote:
Originally Posted by Badaro
This is a common problem, you should consider using the search feature before asking next time. Anyway, here's a cut-and-past from a previous post on this issue.



[]s Badaro
edit: sorry- looked just like my post i made on exactly the same subject so i replied accordingly
well, while we're on the subject (maybe this will help the original poster, if not me )

settings:
Plugin: Pete's DX6 D3D Driver 1.1.74
Author: Pete Bernert
GFX card: RADEON 8500 SERIES

Resolution/Color:
- 640x480 Window mode

Textures:
- R8G8A8A8
- Filtering: 6
- Hi-Res textures: 0
- Palettized tex windows: off
- VRam size: 64 MBytes - 196 textures usable

Framerate:
- FPS limit: off
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 3
- Framebuffer texture: 1
- Framebuffer access: 0
- Alpha multipass: on
- Mask bit: off
- Advanced blending: hardware

Misc:
- Scanlines: off [0]
- Unfiltered FB: on
- Dithering: off
- Screen smoothing: off
- Full vram: off
- Game fixes: on [00000000]

and attached are my spu settings and the point just prior to the game freezing (note, the sound plays on- it locks as the speech finishes)
Attached Images
File Type: jpg spu settings.JPG (44.5 KB, 54 views)
File Type: jpg PSDX6D3D004.jpg (44.1 KB, 20 views)
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