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#1 (permalink) |
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Irregular User
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Omega Boost
old one, but looks nice using ShadX's Natural Vision shader set at very high X/Y internal resolution and max shader level.
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System Specs? what "system specs?" are those edible? My Deviantart: http://viperxtreme.deviantart.com |
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#4 (permalink) | |
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Administrator
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Quote:
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#5 (permalink) |
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sure thing
, what settings do you want? the original PSX graphics? or with normal D3D/OpenGL1 plugins?btw, those screens are only running at 800x600, it looks a bit better on 1024x768 but since its somehow ant-aliased already, it already looks nice , im trying to make a video out of it but i cant seem to get it right as it slows my PC down hehe.the Natural Vision Shader was originally coded by ShadX, but modded by SimoneT to make it a bit faster, my best config, OGL2, FF9 thats the one i used here.
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System Specs? what "system specs?" are those edible? My Deviantart: http://viperxtreme.deviantart.com Last edited by ViperXtreme; July 6th, 2006 at 09:28. |
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#7 (permalink) |
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The first 8 pics are comparisons of different graphic settings used. First one is similar to the original PSX version, using Pete's Software plugin, the next two is D3D and OpenGL, set at best settings and finally the last one is the OpenGL2 with Shader enhanced detail (most noticable is the reduced aliasing and deeper/darker color and smoother filtering).
The remaining ones are using OpenGL2 shaders. (Somehow, framebuffer effects such as motion blur is faster in OpenGL2 than D3D and OpenGL, mebbe because its using the pixel shaders?)
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System Specs? what "system specs?" are those edible? My Deviantart: http://viperxtreme.deviantart.com |
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#10 (permalink) |
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Irregular User
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yeah, you would need to modify the game itself to do that.
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System Specs? what "system specs?" are those edible? My Deviantart: http://viperxtreme.deviantart.com |
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#12 (permalink) |
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Irregular User
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well its a good idea at least, making a specific shader instructions for each game but it would still take a lot of time
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System Specs? what "system specs?" are those edible? My Deviantart: http://viperxtreme.deviantart.com |
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#13 (permalink) | |
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the only one you've ever SEEN
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wow, that looks pretty sweet. finally a useful shader! if it's not too much trouble, could you get some Chrono Cross shots up? (maybe in a different thread so as not to disrupt this one) i'm not at home (aka not near any machine that can do pixel shaders) and i don't know when i will be
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#14 (permalink) |
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Penadinho
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I took some CC shots today but then I realized that I was playing it on ssspsx so no capture was saved :S Gonna give it a try on epsxe tomorrow
![]() Btw, CC was kinda blurry with this shader, maybe I should try turning FSAA off?
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#16 (permalink) |
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@xsonic:
whats your graphics card? imo you need at least a GeForce FX\6\7 or Radeon X1xxx (which supports 4096x4096 texture formats) to make it look like those screenies. if you have those, you just need to download Pete's OpenGL 2 2.8 plugin from this site and get ShadX's natural vision custom shader (ive provided the link earlier). How to apply the shader is already written on the Readme of the plugin.
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System Specs? what "system specs?" are those edible? My Deviantart: http://viperxtreme.deviantart.com |
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#17 (permalink) | |
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Not so likeable!
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#20 (permalink) |
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Irregular User
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OT: hehe, really nice, too bad its only good for 2D stuff (games with prerendered ones also looks nice)
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