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#1 (permalink) |
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Registered User
Join Date: Jan 2004
Posts: 7
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My favourite PSX racing game. A lot of cars, tracks and options; the music and gameplay are almost perfect; and the graphics are not so great, but I still love them :P.
Code:
Plugin: Pete's D3D Driver 1.1.75 Author: Pete Bernert GFX card: Intel(R) 82845G/GL/GE/PE/GV Graphics Controller Resolution/Color: - 800x600 Fullscreen - [32 Bit] Textures: - R8G8A8A8 - Filtering: 6 - Hi-Res textures: 1 - Palettized tex windows: off - VRam size: 0 MBytes - 15 textures usable Framerate: - FPS limit: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 2 - Framebuffer texture: 1 - Framebuffer access: 0 - Alpha multipass: on - Mask bit: off - Advanced blending: hardware Misc: - Scanlines: off [0] - Unfiltered FB: off - Dithering: off - Screen smoothing: off - Full vram: off - Game fixes: off [00000001] |
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#3 (permalink) |
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Locked and Loaded
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: I AM CANADIAN!
Posts: 12,025
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I like how much contrast there is and how sharp the cars look
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#4 (permalink) |
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Prepare for Descent...
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Canada
Posts: 2,615
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Yea, it is a nice and colourful game
![]() I wouldn't mind playing this one
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#6 (permalink) |
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band
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2002
Location: HERE
Posts: 4,551
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i think it looks wicked...dunno wut cloud's talking about...
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![]() 1. Small, Cheap, Powerful - you can have only two 2. Everytime you engineer something foolproof, the world comes up with a better idiot. 3. 「学問とは虚栄である。」 The PS3 Cell Processor Explained Page, IBM Research's Introduction to Cell Multiprocessor and Cell Processor Programming Guide |
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#8 (permalink) |
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previous extinction
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: BC, Canada
Posts: 1,855
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That looks awesome
![]() Perhaps Cloud was refering to the fire truck's textures, which in honesty is a bit erm... simple. The NSX and Mazda (forgot name) both look super tho!
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