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#1 (permalink) |
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General of Tangerines
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Defending the Sea
Posts: 3,879
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Who likes controlling mechas?
Now you can with this game. Shoji Kawamori, the mechanical designer for Macross and Macross Plus did the designs for the game mechas. Though I found the camera and controls maybe difficult to use at first. My settings: Plugin: Pete's OpenGL Driver 1.1.75 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce2 MX/AGP/SSE Resolution/Color: - 640x480 Fullscreen - NO desktop changing [32 Bit] - Keep psx aspect ratio: on Textures: - R8G8B8A8 - Filtering: 6 - Hi-Res textures: 2 - VRam size: 32 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: 60 Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 3 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: off - Screen smoothing: off - Screen cushion: off - Game fixes: on [00000000] |
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#2 (permalink) |
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General of Tangerines
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Defending the Sea
Posts: 3,879
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You can customize the colour of the mecha and change the parts.
Just don't too many damage during the missions or else you will have to pay for the repairs. The big green numbers is your armor/health. Once it reaches zero, you're toast. |
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#4 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2003
Location: the middle of nowhere
Posts: 135
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ya great game, to bad most emulaters can't run it right.
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Cpu: 3.2e OC to 3.7GHz P4, mobo: Msi neo 2 platinum, ram:2Gig Mushkin pc 3200ddr, video card: ATI x850 pro (bios moded to xt), sound card: Sound Blaster Audigy 2 ZS Platinum, hdd1: 160GB, hdd2: 200GB,hdd3:250GB,hdd4:320GB, 48x24x48x12x4x dvdcdrwdl, 52x32x52x16 cdrwdvd, os: Win xp pro
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#5 (permalink) |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2001
Location: Kuala Lumpur, Malaysia.
Posts: 7,685
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I see it runs pretty well here, nice shots btw.
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Kellicros' DeviantArt |
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#7 (permalink) |
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General of Tangerines
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2001
Location: Defending the Sea
Posts: 3,879
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Thanks for the comments guys.
Most of the missions in Armored Core are short, taking about less than ten minutes to complete. The screenshots below uses 2xSal. The textures look better, but the fonts doesn't look that great in the mecha's view screen. My settings: Plugin: Pete's OpenGL Driver 1.1.75 Author: Pete Bernert Card vendor: NVIDIA Corporation GFX card: GeForce2 MX/AGP/SSE Resolution/Color: - 640x480 Fullscreen - NO desktop changing [32 Bit] - Keep psx aspect ratio: on Textures: - R8G8B8A8 - Filtering: 6 - Hi-Res textures: 1 - VRam size: 32 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: 60 Compatibility: - Offscreen drawing: 3 - Framebuffer texture: 2 - Framebuffer access: 3 - Alpha multipass: on - Mask bit: on - Advanced blending: on Misc: - Scanlines: off - Line mode: off - Unfiltered FB: off - 15 bit FB: off - Dithering: off - Screen smoothing: off - Screen cushion: off - Game fixes: on [00000000] |
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#8 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2003
Location: the middle of nowhere
Posts: 135
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i'm talking about the link mode bug
__________________
Cpu: 3.2e OC to 3.7GHz P4, mobo: Msi neo 2 platinum, ram:2Gig Mushkin pc 3200ddr, video card: ATI x850 pro (bios moded to xt), sound card: Sound Blaster Audigy 2 ZS Platinum, hdd1: 160GB, hdd2: 200GB,hdd3:250GB,hdd4:320GB, 48x24x48x12x4x dvdcdrwdl, 52x32x52x16 cdrwdvd, os: Win xp pro
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#10 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2003
Location: the middle of nowhere
Posts: 135
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I know that, but the game doesn’t, it thinks it in link mode :P Look for your self. What makes it even worst is that the only emulator I’ve ever seen not have the issue is V.G.S. you name it the emulator I’ve tried most epsxe, epxeven, pcsx, adripsx, and bleem they all have that same bug. O well maybe one day some nice psx emu coder will fix the bug (I doubt it though).
__________________
Cpu: 3.2e OC to 3.7GHz P4, mobo: Msi neo 2 platinum, ram:2Gig Mushkin pc 3200ddr, video card: ATI x850 pro (bios moded to xt), sound card: Sound Blaster Audigy 2 ZS Platinum, hdd1: 160GB, hdd2: 200GB,hdd3:250GB,hdd4:320GB, 48x24x48x12x4x dvdcdrwdl, 52x32x52x16 cdrwdvd, os: Win xp pro
Last edited by shinmajin; May 6th, 2004 at 22:03. |
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#11 (permalink) |
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Souless Angel
![]() ![]() ![]() ![]() Join Date: Dec 2003
Location: Close to Nowhere
Posts: 898
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The AC series is a nice series. It's one of the few mech games. Where, I could almost call it a simulation. (The one true simulation being Tekki (Steel Battalion) for xbox).
I have felt cheapen as of late with the way they are marketing the series. It's more of addon's and addon's. Then true sequals. |
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#12 (permalink) | |
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Jyushi Bismark
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2003
Location: Germany
Posts: 2,555
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Quote:
And AC its quite dissapointing with the time, though there are some new additions (first person view in AC:SL) but overall way to repetitive.
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#15 (permalink) |
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Resident Mac User
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2003
Location: (Hicksville Florida)
Posts: 1,447
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um...double post?
![]() lol, j/k dude but use the edit button next time
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| Athlon 64 3200+ | ASUS 6600GT | 1 GB Dual Channel | 20 GB Windows XP | 100 GB Ubuntu | 120 GB Storage | ![]() |14" iBook G4 1.33Ghz|512 MB|Radeon 9200|60GB OSX Tiger| >--Visit my blog--< http://blog.efx2.com/user/Tim |
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