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#1 (permalink) |
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Registered User
![]() Join Date: Jul 2001
Location: UK
Posts: 67
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Pete's OpenGL - Texture Filtering?
Has anyone had any problems enabling texture filtering? The readme said it can be trouble, but its been great for me. I usually use extended filtering +smooth sprites, unless im playing a game with lots of small text or something.
Does this option cause trouble at all? Thanks, BluDChyLD |
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#2 (permalink) |
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Puchiko-nyu!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: 49° 11' N 123° 10' W
Posts: 2,854
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If by "trouble" you mean system crashes and the likes, no it won't do that. It might cause some slowdowns and visual artifacts on the screen though (e.g. unaligned/tiled background, etc etc), depending on what game you're playing and what filtering mode you use. So just experiment, and if you like what you see, leave it at that.
__________________
"Not every ejaculation deserves a name." --- George Carlin |
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