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Old December 29th, 2001   #1 (permalink)
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Join Date: Aug 2001
Location: The land of Insanity
Posts: 571
Nasty flickeromg probelms in Wild ARMS 2

Plugin: Pete's OpenGL Driver 1.1.55
Author: Pete Bernert
Card vendor: NVIDIA Corporation
GFX card: GeForce2 GTS/AGP/SSE

Resolution/Color:
- 800x600 Fullscreen - NO desktop changing
- Keep psx aspect ratio: on

Textures:
- R8G8A8A8
- Filtering: 6
- Caching: 2

Framerate:
- FPS limitation: on
- Frame skipping: off
- FPS limit: Auto

Compatibility:
- Offscreen drawing: 2
- Framebuffer texture: 2
- Alpha multipass: on
- Mask bit: on
- Advanced blending: on

Misc:
- Scanlines: off
- Line mode: off
- Unfiltered FB: off
- Dithering: off
- Full vram: off
- Game fixes: off [00000400]

BIOS: scph7502
(check sig for other specs)

Like the title says, in WildARMS 2 I have a nasty flickering problem in the battle menus... the game is still playable (afaik, I've only just started). I used to use Lewpy's plugin and it had no problems

EDIT: I've set OSD from [none] to [Extended] the only one that works is [Enhanced] (extended causes garbage and the other two don't even display the menus)
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Computer Specs: ASUS A8N SLI Deluxe (nForce4) | AMD Athlon X2 3800 @ 2.0ghz | 2x1.0GB OCZ Platinum DDR400 RAM (128-bit DDR mode) | GeForce 7600 w/ 256mb VRAM | Onboard Sound - for now

OS1 : Windows XP / SP2 | Direct X 9
OS2 : Gentoo Linux 2006.0
OS3 : Windows Vista Beta 2

ePSXe config: Pete's OpenGL 2.0 | Eternal SPU 1.4 | ePSXe Internal CD core (W2K)
Project 64 config Jabo's D3D7 1.5 | Jabo's DSound 1.5 | Jabo's DInput 1.5

Last edited by Archlyn; December 29th, 2001 at 14:28.
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Old December 31st, 2001   #2 (permalink)
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Join Date: Apr 2001
Location: Brazil
Posts: 3,401
Re: Nasty flickeromg probelms in Wild ARMS 2

Yeah, I remember this problem. It's been a while since I last played this game, but I don't remember finding any setting to fix this flickering.

[]s Badaro
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