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#1 (permalink) |
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Flying thru the skies
![]() ![]() Join Date: Nov 2001
Location: NZ!
Posts: 166
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hi, i just wanted to tell you the your opengl and your d3d plugins are great. only problem is that their transperancy. in suikoden2.
transperancy with your soft driver is ok until you use battle oath, which then goes solid and all horrible. i will get some pics up so i can show you
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#2 (permalink) |
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Flying thru the skies
![]() ![]() Join Date: Nov 2001
Location: NZ!
Posts: 166
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here is the pic i promised. at the top you can see two shots. one with a great ugly green column (using pete soft) next to how it should look (using kazz's soft. i don't use kazz's 'cause its too slow).
under that there is the menu transperancy using petes opengl (occurs on petes d3d as well), next to that how the menu should look (using petes soft.) anyone got any ideas on how to fix it? i use vgs, but would like to take advantage of epsxe's save state function..... |
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#5 (permalink) |
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:3
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: Seoul, South Korea
Posts: 10,116
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I think you should stick to VGS when playing this game. The battles aren't that hard anyway IMO.
__________________
"...And when I finally meet you again, I want to ask you - have you found what you were looking for? Because that's what I felt you were doing, all these years. And I want to hear you answer, "Yes, I have, thank you for asking," and we'll be together again, until the end of our days..." |
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#6 (permalink) | |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 5,004
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Quote:
__________________
Main Rig: Pentium Dual-Core E2160 @ 2.5GHz -- 7600GT @ 650/800MHz -- 2GB DDR2-667 4-4-4-12 -- Windows XP Pro SP3 Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
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#7 (permalink) |
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Registered User
Join Date: Nov 2001
Location: Auckland
Posts: 7
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si_ok buddy,
I have the same problem when I play Super Robot War. The Robot is transperancy. The left impage is when I use Pete's OpenGL or D3D plug in, the right image is when I use Pete's soft driver.
__________________
Visual C++ >>> Processing.... Last edited by Wing Zero; November 23rd, 2001 at 21:23. |
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#8 (permalink) |
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Flying thru the skies
![]() ![]() Join Date: Nov 2001
Location: NZ!
Posts: 166
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ok, lemme clarify some things. each of pete's d3d, opengl and soft drivers have transperancy probs. using pete's soft givs the best graphics, but alas some transperancy problems in using battle magic. as you can see from the pic above comparing kazz'z soft and petes soft. with opengl and d3d, those battle magics don't render properly and the menu transperancy is f@*ked. but i would like to use them because of their speed (y'know, using soft plugins uses up system resources and until i can get more ram its bloody slow.)
as with kazz soft being slow, well, i would us it if the frameskip option was a little more compatible (like in petes plugins) ps, i am not flaming(tho its sound like it doesn't it? )
__________________
If you believe that anything is impossible and everything is possible, then your dreams will become reality no matter how long it takes, as long as you believe... |
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#9 (permalink) | ||
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Posts: 40
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Quote:
If you want better speed you should get a faster CPU, provided that you have enough RAM (128MB) to avoid too much virtual memory disk swapping. Quote:
I'm curious.. what CPU do you have ? baubau |
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#10 (permalink) |
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Flying thru the skies
![]() ![]() Join Date: Nov 2001
Location: NZ!
Posts: 166
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my pc is a PIII 533mhz 128m ram running Win98se with a nvida vanta video card on detanator 3 drivers.
few what a mouthful
__________________
If you believe that anything is impossible and everything is possible, then your dreams will become reality no matter how long it takes, as long as you believe... |
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