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#1 (permalink) |
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Guest
Posts: n/a
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opengl 2.0 tester...much need program.
well after playing with the natural vision shader and not knowing why it wasnt working i decided i would do a little searching for a neat program that would tell me if my crappy geforce 3 could handle it.. after a good 5 mins of google searching i ran across this free program called opengl extensions viewer... this excellent program will a do a series of opengl tests to see if your card can handle opengl 2.0 if it passes tests 6 and 7 you will then know your able to use the cool shaders on this forum.. i should mention you need to have the latest directx and latest vid card drivers aswelll... this will save us all a lot of time... well enough with my useless banter get this excellent prgram here.. http://www.realtech-vr.com/glview/ this post is soley aimed at those with trouble getting those shaders working.. if you find this post useful make it a sticky or something.. |
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#3 (permalink) |
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Irregular User
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jun 2003
Location: Manila, Philippines
Posts: 1,510
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actually, ShadX's natural vision shader and some of the advanced custom shader (otherwise stated in its readme file) requires a rather newer and fast graphics cards. (support for DirectX 9 pixel and vertex shader 2.0)
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System Specs? what "system specs?" are those edible? My Deviantart: http://viperxtreme.deviantart.com |
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#4 (permalink) | |
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2006
Location: india<<hyderabad..it rocks>>
Posts: 2,761
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sorry for asking out of topic question now does my geforce 440 support support any shaders??
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#5 (permalink) |
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I Am Merely A Pawn...
![]() ![]() ![]() ![]() Join Date: Dec 2006
Location: UK
Posts: 692
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i'm assuming you mean a GEForce MX440 and the answer is no. it's not good for the OGL2 plugin anyway (afaik from experience)
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![]() ~Ceramic White Phat PSP Status~
FW: 5.00 m33-6 Memory Stick: 8gb |
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#6 (permalink) | ||
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2006
Location: india<<hyderabad..it rocks>>
Posts: 2,761
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Quote:
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#8 (permalink) |
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Behind ur girlfriend :D
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Sydney, Australia
Posts: 18,480
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uh............ ![]() The application doesn't change anything within the system configuration.
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![]() ![]() VBA-M | Xtemu | NGOHQ | Post Impact Productions | TNHW | XBCD 0.2.6 | Satanic666's Emulator Compiles Don't be a NOOB, READ THE NGEmu/EmuForums Rules of Conduct Need Help with ePSXe? This is your first stop!. If you don't post all the required information, you don't get help. Everytime someone posts a romsite, God kills a beautiful woman. |
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#9 (permalink) |
![]() ![]() ![]() ![]() Join Date: Sep 2006
Location: Sweden
Posts: 506
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:s.. and the extensions can be viewed in the nvidia drivers aswell i atleast think. (opr no, perhaps they can't, just looked it up, but anyways..) And the cards usually "brags" about what they can handle, and even my previous old gf 4 Ti had a hard time with open gl 2.
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![]() ( #1 Core2Duo E8400 @ 3.61 Ghz, 3072 MB DDR2-RAM @ 802mhz, XFX Geforce GTX260 XT - N-Lited WinXP SP3 and Arch Linux 64-bit). <- http://www.myspace.com/preptile -> | /P. Rep. |
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#10 (permalink) |
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AKA snkmad
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 3,273
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Anyone noticed this thread is dated 2006/2007?
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