|
|
|||||||
| About Us | Register | FAQ | Members List | Calendar | Mark Forums Read |
![]() |
|
|
LinkBack | Thread Tools | Display Modes |
|
|
#1 (permalink) |
|
Registered User
Join Date: Feb 2005
Location: Barcelona
Posts: 12
|
Pete's MesaGL Driver 1.68
I'm trying to get FF7 PAL to work with ePSXe 1.60 and Pete's MesaGL Driver 1.68. Currently my biggest concern are the graphics, while using the P.E.Op.S SoftX Driver 1.12 i get everything working perfectly, except the resolution sucks and i can count the pixels (even on high settings) especially on the 3d characters. While using the GL driver it works perfectly except some textures on the 2d backgrounds will show with green outlining. I've seen from posts around here that the latest version is the ogl2 driver, yet i havent been able to find it in linux format and Pete's site seems to be down (or all the links are just broken), so the latest version i could find are these. Is there any way to get rid of that bug? Other then that everything looks more or less okay (the models are a bit shaky when the camera moves around, but its ok).
My config is: ResX = 1024 ResY = 768 KeepRatio = 1 VRamSize = 256 GarbageCollection = 1 PalTexWnds = 0 HiResTextures = 1 FullScreen = 1 ScanLines = 0 ScanLinesBlend = 0 FrameTextures = 2 FrameAccess = 3 TexFilter = 6 AdvancedBlend = 1 Dithering = 0 LineMode = 0 ShowFPS = 0 UseFrameLimit = 1 UseFrameSkip = 0 FPSDetection = 1 FrameRate = 200 OffscreenDrawing = 3 OpaquePass = 1 AntiAlias = 1 TexQuality = 0 MaskDetect = 0 FastMdec = 1 OGLExtensions = 1 ScreenSmoothing = 0 UseFixes = 1 CfgFixes = 1 Thanks. |
|
|
|
|
|
#2 (permalink) |
|
Registered User
![]() ![]() ![]() ![]() Join Date: Aug 2005
Location: Phoenix, Arizona, USA
Posts: 654
|
Searching for FF7 green at the PSX Emulation level turned up this thread:
http://www.ngemu.com/forums/showthread.php?t=65376 As you can see, it's not limited to MesaGL or Linux; OGL2 on Windows has the same problem. Perhaps you can try a resolution that's a multiple of 640x480 and post your results? Dan |
|
|
|
|
|
#3 (permalink) | |
|
Registered User
Join Date: Feb 2005
Location: Barcelona
Posts: 12
|
Quote:
|
|
|
|
|
|
|
#5 (permalink) | |
|
Registered User
Join Date: Feb 2005
Location: Barcelona
Posts: 12
|
Quote:
|
|
|
|
|
|
|
#6 (permalink) |
|
Go-player 15 kyu ^^
![]() ![]() Join Date: May 2004
Location: Norway
Posts: 166
|
Hey, no problem.
![]() TexFilter=6 Try to put it to 4 or 0.. Offscreen Drawing = 3 I'm not sure about this, but maybe you should put it to 4. And by the way, can you give me your computer specs? You couldn't find XGL2, right?! http://www.ngemu.com/psx/epsxe.php?action=plugins Go here, and scroll down until you find it. Last edited by TheMaister; October 4th, 2005 at 11:09. |
|
|
|
|
|
#7 (permalink) | |
|
Registered User
Join Date: Feb 2005
Location: Barcelona
Posts: 12
|
Quote:
AMD athlon xp 2600+ 512 mb ram + 1 gb swap ati radeon 9600 debian SID 2.6.10 k7 kernel EDIT: Testing the XGL2 driver, it doesnt have that annoying green thing, but still i would like to know the best settings for best results. You know where i can find them? Or do i use the same ones as some windows post i saw? Last edited by bobbens; October 4th, 2005 at 13:16. |
|
|
|
|
|
|
#8 (permalink) |
|
Go-player 15 kyu ^^
![]() ![]() Join Date: May 2004
Location: Norway
Posts: 166
|
Ok.. Try these settings.
Plugin: Pete's OpenGL2 Driver 2.7 Author: Pete Bernert Card vendor: ATI Technologies Inc. GFX card: RADEON 9800 Pro x86/SSE2 Resolution/Color: - 1280x1024 Fullscreen - NO desktop changing - Internal X resolution: 1 - Internal Y resolution: 2 - Keep psx aspect ratio: off - No render-to-texture: off - Filtering: 4 - Hi-Res textures: 0 - TexWin pixel shader: on - VRam size: 128 MBytes Framerate: - FPS limitation: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 1 - Framebuffer effects: 3 - Framebuffer uploads: 2 Misc: - Scanlines: off - Mdec filter: on - Screen filtering: on - Shader effects: off - Flicker-fix border size: 2 - GF4/XP crash fix: off - Game fixes: on [00000002] This is for the Windows-version though, although it shouldn't be a problem. |
|
|
|
|
|
#9 (permalink) | |
|
Registered User
Join Date: Feb 2005
Location: Barcelona
Posts: 12
|
Quote:
- Internal Y resolution: 1 otherwise it crashes on me. Thanks alot. |
|
|
|
|
![]() |
| Thread Tools | |
| Display Modes | |
|
|