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#1 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2001
Location: Your Computer
Posts: 106
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Pete's PSX OGL2 Plugin; memory leak?
I just noticed that with Pete's OGL2 plugin, for some reason as I play Chrono Cross the game starts to slow down under framebuffer usage. To counteract it, I either have to disable and re-enable framebuffer effects (FE) in-game, or exit back to ePSXe and go to Run -> Continue. The framerate returns to normal after such a procedure.
Having said that, I believe that there is a memory leak of some sort that exists within the FE. Pete, if you're reading this, you might want to take a look. |
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#3 (permalink) | |
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Registered User
![]() ![]() Join Date: Nov 2001
Location: Your Computer
Posts: 106
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Right.
Quote:
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