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#1 (permalink) |
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Registered User
Join Date: Jul 2001
Posts: 4
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Some plugin minor stuff
I have mostly had good luck with my games on the last run of epsxe (although i have yet to finish ff9 so I don't know about that one), however, there are some minor things I wish I could fix!
1. I use Pete's 1.51 OGL plugin on a GeForce 256 and it runs REALLY slow with Extended Offscreen Drawing on during the intro (and apparently only the intro... I guess it pre-loads/slideshows the pictures or something and it kills the memory on the card?) However, on 3d stuff it's just fine so I leave it be! 2. This one really bugs me... the faithfulness of the sounds in many games is CLOSE, but a little off sometimes (especially FF games). This is true no matter what plugin I use and I can't seem to figure out why. Examples are 'beepy-whistly' stuff in FF8, and the complete disappearnce of CD audio altogether after about 20 seconds in Bust a Groove, etc. Is there anything I can do on this or should I just wait for more plugins to arrive? However, the MIDI sounds have come a LONG way lately. MIDI based sound is perfect in nearly any game I can play now! 3. I use Windows 2000 on an Athlon 1.33Ghz with 256 MB DDR Ram right now (and the aforementioned Geforce 256) with an SBLive! (original). I still can't get Pete's audio plugin to work. Either I get repetitive clips of sound or NO sound at all! How should I get this to work in epsxe? Feel free to reply to my email if you wish! |
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#2 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: France
Posts: 1,238
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extended offscreen isn t recommended.
Try to use the enhanced one...which is workin' perfect. (For the intro meaning, u meant ff8 right? cuz' ff9 has a mdec for the intro...or u are speaking of the characters pictures.) BTW, the memory card isn t doing anything...u should exchange the word memory card w/ VRAM in ur sentence. Hum, for the sound probs, there s a buncha spu which are workin' great: Null2 spu (discontinued ) ; iori spu ; or even the internal one (the most compatible at the moment).Give them a try. and for the info: I ran w/ a p3 733mhz, 128 mb of sdram, a geforce256 like urself and a sb 512. And all the games i ve tried works great w/ the graphics. The sound, still have gliches, but perfect emulation doesn t exist heh (at least for now )Bye |
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#6 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: France
Posts: 1,238
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Which game do U want to play?
If it is a Final Fantasy, u really should try the null2 1.35 spu.. No problems at all, great sounds (but, still, the mdecs are stuttering w/ it, so change the spu plugin just before a mdec, take the internal spu at that moment for example) Bye |
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#7 (permalink) |
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Registered User
Join Date: Jul 2001
Posts: 4
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Mostly Null's sounds good in FF8, but in nearly all the PSX FF games (7, 8 and 9) there are minor differences. If you play them on a real PSX, the difference is clear: all the summons and monster attacks seem to suffer from some sound quality problems (they seem to be missing something, they sound very beepy-whistly, as opposed to the way they sounded in the game, which had great sound, I used to play them on my home theatre setup it was so good).
But perhaps I am being too picky =) I am a bit of an audio nut after all
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#8 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: France
Posts: 1,238
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Yeah i think so
(an home theater? geez...)personnaly, I ve finished ff9 w/ epsxe and the sound was really sufficient, sure there were glitches but it s far enough to play don t u think? Play at vagrant story *sigh* my PAL version has awfulll problems w/ the sound (bips when Ashley s walking, thunder sound in the intro is like that too and so on....). If u have heard that, u would say that the sound emulation is wonderful (like i do) ![]() Sawasdee |
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