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#1 (permalink) |
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Registered User
Join Date: Jul 2001
Posts: 16
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minor Pete DX7 gpu problems in ff9
Ok, here's the deal. When playing MDEC movies in FF9 (with the DX7, the soft works just fine) i get this weird out of sync vertical line ~ 1/3 from the right hand side of the screen. when I take a screen shot, it doesn't show up.... Any suggestions (other than switching back to the soft plugin)
Next: when flying around on the Invincible, every once in a while this weird wireframelike thing pops up. The attached picture shows it. Again, this only occurs on the DX7, and not the soft. Any suggestions here? Thanks a lot! -Cliff EDIT: picture is down the page, I had to make a new reply Last edited by clifff; July 13th, 2001 at 00:19. |
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#2 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: France
Posts: 1,238
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Hey,
U can convert it using ACDsee or hyersnapdx (both are share ware but u can use them for a ceratin time) www.acdsee.com www.hyperionics.com |
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#5 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: France
Posts: 1,238
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I ve one thing to say:
WTF IS THAT?????????????????????????????????????????????? ?? Whew, sorry i got surprised. Hum well, it s the first time i see that (pete! bad boy! what have u done! J/k )well, put ur system specs and ur plugin configuration.... Thx |
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#6 (permalink) |
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Registered User
Join Date: Jul 2001
Posts: 16
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Plugin: Pete's D3D Driver 1.1.50
Author: Pete Bernert Resolution/Color: - 1024x768 Fullscreen - [16 Bit] Textures: - R8G8A8A8 - Filtering: 0 - Caching: 2 - 41 textures usable Framerate: - FPS limit: on - Frame skipping: off - FPS limit: Auto Compatibility: - Offscreen drawing: 2 - Framebuffer texture: 2 - Alpha multipass: on - Mask bit: on - Advanced blending: hardware Misc: - Scanlines: off - Unfiltered FB: off - Dithering: on - Full vram: off - Game fixes: on [00000200] 700 mhz PIII 128 megs of ram ATI Rage 128 Mobile (yes, a laptop) And remember, it just flickers on and off every once in a while, not nearly aall the time. And other than this, nothing else is wrong. The game runs perfectly at NTSC speed. |
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#9 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: France
Posts: 1,238
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i Forgot:
Try to put different modes of Advanced blendings( software/ hardware.) and try to put the 32 bits color depth too (and disable the 16bits color dithering) See ya Last edited by Rargh; July 13th, 2001 at 00:45. |
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