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Old August 23rd, 2002   #1 (permalink)
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Dragon Warrior 7 and Lewpy 1.40

Having some trouble with the game. Game stall during the transition between the Title screen and main menu and also gets stuck when I enter the menu during gameplay.

Lewpy's Glideł Plugin Configuration Information v1.40
-----------------------------------------------------

Computer Information
OS : Microsoft Windows 2000 Professional Service Pack 3 (v5.0 Build 2195)
DirectX : DirectX 8.1 installed
Processor : AMD Athlon(tm) processor, 1001Mhz (1 off) (00/0642)
64kb L1-I, 64kb L1-D, 256kb L2 (on-chip)
Memory : 512Mb

Core Emulator
ePSXe : E:\EMULATION\PSX\EPSXECUTORTOOL.DLL
: 28/04/2002 16:11, 102400 bytes - v1.5.2(r)

*------*----------------------*---------*------------------*
| Type | Plugin Name | Version | Date |
*------*----------------------*---------*------------------*
| BIOS | SCPH1001.BIN | | 11/07/1997 05:38 |
| CDR | W2KCDRCORE | 0.0 | Plugin Not Found |
| GPU | gpuPeopsSoft.dll | 1.7 | 31/07/2002 22:24 |
| SPU | spuEternal.dll | 1.30 | 06/05/2002 00:01 |
| NET | DISABLED | 0.0 | Plugin Not Found |
*------*----------------------*---------*------------------*

*-----------------------------*---------------------*
| ePSXe Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Auto Load PPF Files | No |
| Country | AutoDetect |
| SPU Sound Enabled | Yes |
| SPU CDDA Enabled | Yes |
| SPU XA Enabled | Yes |
| SPU IRQ Hack | No |
| CDR Drive Letter | First Available |
| CDR W2k Subchan. Reading | No |
| CDR W2k Subchan. Caching | No |
| CDR W2k Subchan. CachingLG | No |
*-----------------------------*---------------------*
| Note: Some settings may be from old versions |
*---------------------------------------------------*

Glideł
Board : Voodoo5 (tm)
Total UMA : 64Mb (32Mb effective)
Version : 3.10.00.2604
File : C:\WINNT\System32\glide3x.dll
: 31/05/2002 12:59, 311296 bytes

*-----------------------------*---------------------*
| Plugin Configuration Item | Current Setting |
*-----------------------------*---------------------*
| Active Configuration | 1 |
| Active 3dfx Card | 1 |
| Enable HotKeys | No |
| Resolution | 1024x768x32x0 |
| Refresh Rate | 60Hz |
| Texture Depth | 32Bit |
| Emulate MASK Bit | No |
| Dynamic Texture Caching | Yes |
| Custom FrameCap | 60Hz |
| On-Screen Display | FPS |
| Frame Skip | Disabled |
| FrameRate Limit | Full-Rate |
| System Type | NTSC |
| FrameCap Method | New |
| Draw Method | MultiPass |
| Alpha Blending Mode | Advanced |
| Bilinear Filtering | Enabled w/o Sprites |
| Alpha Testing | Normal |
| FrameBuffer Access | Read/Write |
| Off-Screen Drawing | Extra |
| Polygon Mode | Textured |
| Texture Windows | Enabled |
| VSync | Disabled |
| Banshee Code | Disabled |
| MDEC Format | Texture |
| Experimental Flipping | Off |
| True Screen Sizing | Off |
| FrontBuffer Rendering Fix | Off |
| FF7 TextureWindow Fix | Off |
| Extreme Coord Fix | Disabled |
| Force Screen Clear | Disabled |
| Odd-Even Update | Disabled |
| Pure Software | Disabled |
| Dithering | PSX Controlled |
*-----------------------------*---------------------*

Picture of transition between Title screen and main menu.
Attached Images
File Type: jpg dw7b.jpg (8.2 KB, 106 views)
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Old August 23rd, 2002   #2 (permalink)
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Picture of "attempt to enter the menu screen during gameplay"
Attached Images
File Type: jpg dw7a.jpg (103.4 KB, 131 views)
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Old August 23rd, 2002   #3 (permalink)
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I apologize for the large picture size.
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Old August 24th, 2002   #4 (permalink)
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AHHH crap! I'm getting the same problem with Pete's D3D and OpenGL plugs. Everything I try to enter the menu screen, whether during gameplay, or after the title screen. THe game becomes blurred and stalls.
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Old August 25th, 2002   #5 (permalink)
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GAAH! Looks like the only way around this is to use a software plug or run Lewpy's plug in pure-software ON.
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Old August 29th, 2002   #6 (permalink)
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Come on guys! Don't tell me that no one here plays DW7!?!?!? I can't get this game to rnu "properly" on any of the 3D plugs.
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