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#1 (permalink) |
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Ada...
![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: GDL, MX
Posts: 2,229
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I was reviewing all PSX GPU's and no one has a black and white output mode, I mean you can't see the game in B&W, wouldn't it be possible GPU authors to add such a feature/option?. In addition a contrast/brightness controls. I'd like to see some games in B&W specially the MDECs and how much impact this may have on the gameplay. Some B&W photos look better than in color, this makes them look more impressive. How about this in a game?
What do you think, Pete?, Lewpy?, E}I{?, Nikk?, everyone? |
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#3 (permalink) |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogot... not that it matters...
Posts: 5,033
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if u want to have B&W MDECs try psinex it has a B&W option ^^
__________________
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#6 (permalink) |
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&-)---|--<
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Smallville
Posts: 7,589
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Why not just set your monitor colors to "black" and "White".. Then everything will be B&W..
![]() As for the contrast thing... Petes d3d gpu has an option for brightness control..
__________________
Play emulated games online Main Rig||Intel Q6600@3.2 ghertz|4x1gb DDR2 1066|Asrock 1600sli 110db LGA 775|EVGA 8800gtx@620/1450/975|2x Seagate 160gb SATA150 Raid0|250 gb Samsung SATA2 HD|Seagate 7000.10 500gb HD|NEC 3520 4x/8x DVD+R/RW DL burner|Antec TP 650 watt|40" Sony Bravia 1080p|20.1" 5ms LCD 1680x1050 Native|Logitec 5.1 Speaker System w/15" Sub|Dual Boot Winows XP Pro/Vista 64bit|| 2nd Rig||Athlon64 x2 3800+|2x1 gig PC3200|BFG Geforce 6800 Ultra OC @450/1250 agp|60 gig Maxtor IDE HD 7200 RPM|40 gig Maxtor IDE HD|Asrock Dual SATA2|Silver Aluminum ATX|17" LCD|| 3rd Rig||Athlon Xp 2800+|1.5 gig PC2700|BFG GeforceFx 5900 Ultra OC agp|100 gig Maxtor SATA HD|NF7-s rev2.0|Nvidia Soundstorm MCP|19" CRT|| |
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#11 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Posts: 361
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It ca not be done in emu core.Only MDEC video.
For GPU this means that i must do color conversion when picture is sent to screen. I think speed drop will be 5-15% of normal plugin performance. It is not very hard for me to write another one MMX color conversion routine(as i have many on them). Will take some time though. Some optimization work to save several CPU cycles per pixel... |
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#12 (permalink) |
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Registered User
![]() ![]() Join Date: May 2001
Location: Seattle
Posts: 113
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It doesn’t look like anyone else has asked this question directly, so...
Why? From my narrow perspective, it seems like games designed in color will tend to look better in color. But I suppose this could be nice for people with 8 bit video. |
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