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Old August 19th, 2002   #1 (permalink)
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Lightbulb B&W GPU feature

I was reviewing all PSX GPU's and no one has a black and white output mode, I mean you can't see the game in B&W, wouldn't it be possible GPU authors to add such a feature/option?. In addition a contrast/brightness controls. I'd like to see some games in B&W specially the MDECs and how much impact this may have on the gameplay. Some B&W photos look better than in color, this makes them look more impressive. How about this in a game?

What do you think, Pete?, Lewpy?, E}I{?, Nikk?, everyone?
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Old August 19th, 2002   #2 (permalink)
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Maybe it's possible but I think it will consume a lot of CPU power. If I want a B&W, I better change my monitor configuration.
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Old August 19th, 2002   #3 (permalink)
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if u want to have B&W MDECs try psinex it has a B&W option ^^
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Old August 19th, 2002   #4 (permalink)
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FPSE has a BW mdec option as well
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Old August 19th, 2002   #5 (permalink)
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PCSX also has the option to render MDECS in Black & White
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Old August 19th, 2002   #6 (permalink)
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Why not just set your monitor colors to "black" and "White".. Then everything will be B&W..

As for the contrast thing... Petes d3d gpu has an option for brightness control..
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Old August 20th, 2002   #7 (permalink)
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OK, I'd like that the ePSXe team consider adding such option like those other emus like PCSX, FPSE and Psinex
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Old August 20th, 2002   #8 (permalink)
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MDEC in emu core can easily output B&W(easier than color ). It is harder for plugin though. I'll do it, but it will cost speed. But you'll owe me some compatibility reports
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Old August 20th, 2002   #9 (permalink)
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alright E}I{ I'll do my best, how difficult would be to have a B&W option via GPU or emu core so the game can be seen completely in B&W? just asking.
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Old August 20th, 2002   #10 (permalink)
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If I want B&W, I mind of well watch some old 60's disco show.

But if you do want it. Just invert the dark colors to black, and the light colors to white
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Old August 21st, 2002   #11 (permalink)
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It ca not be done in emu core.Only MDEC video.
For GPU this means that i must do color conversion when picture is sent to screen. I think speed drop will be 5-15% of normal plugin performance. It is not very hard for me to write another one MMX color conversion routine(as i have many on them). Will take some time though. Some optimization work to save several CPU cycles per pixel...
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Old August 21st, 2002   #12 (permalink)
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It doesn&rsquo;t look like anyone else has asked this question directly, so...

Why?

From my narrow perspective, it seems like games designed in color will tend to look better in color.

But I suppose this could be nice for people with 8 bit video.
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Old August 21st, 2002   #13 (permalink)
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Hmm. Nice idea... do B&W just for people with 256-color videocards lol, who will use ISA videocard with P-II machine?
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Old August 22nd, 2002   #14 (permalink)
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Who would use an ISA card in *any* machine? Can you even get ISA cards these days?
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Old August 22nd, 2002   #15 (permalink)
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I still have one or two somewhere. Some of them were fast enough for good FPS in 640x480x256. I also still use ISA AWE32/8Mb and proud of it
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Old September 13th, 2002   #16 (permalink)
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NextSoft supports an 8-bit grey scale video mode if that helps.
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Old September 13th, 2002   #17 (permalink)
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I somehow missed out the thread.

As nickk said Nextsoft does have that feature.
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Old September 13th, 2002   #18 (permalink)
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Great News,NickK
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