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#2 (permalink) |
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FREAK
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Germany
Posts: 874
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To be more exact: currently we only the have P.E.Op.S. Soft SDL GPU for the FPSE Linux port. It will not work with the ePSXe port.
Anyway, no, at least I don't have any plans to add the SDL library in the Windows port. |
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#7 (permalink) |
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Registered User
![]() ![]() Join Date: Jul 2001
Location: Italy
Posts: 163
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I think too,
plugin is not easy to port on various system. We are not talking about emulating a cpu or chips. So every system as his API and drivers, more differents.... I think that it's also a trouble port a linux plugin on FreeBSD system for an example. Plugins in part, is a direct connection from hardware to software main exe, but the systems are differents, so it's hard for me. |
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