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#1 (permalink) |
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Harmonixer
![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Czech Republic
Posts: 784
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Pete GPUs 1.60 and Dark Forces
Its still looks same ... which is bad :-( I thought that Doom uses the same trick.
__________________
Asus P5Q Pro + E8400 @ 4 Ghz | 4GB DDR2 RAM A-DATA 1066Mhz EE Gigabyte Radeon 4850 750/2200 | PSU : Enermax PRO82+ 425W 2 x 250 GB Samsung Spinpoint | LCD: 22" Lenovo L220X |
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#2 (permalink) |
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Cpl in U.S. Marine Corps
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2001
Location: Camp Lejeune, NC
Posts: 2,175
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plugin settings please.
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Alienware Area-51m Saucer Silver 16.1" UltraXGA 1600x1200 LCD Display * Pentium 4 HT 3.4GHz 800MHz FSB w/ 512KB Cache ATI MOBILITY RADEON 9700 Module 128MB DDR * 1GB DDR PC-3200 @ 400MHz * Hitachi 60GB 7200 RPM ATA100 8MB Cache 4x2x8x DVD+/-RW / 16x10x24x CD-RW Combo * Windows XP Home Edition SP2 |
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#3 (permalink) |
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Registered User
Join Date: Jan 2002
Posts: 4
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There is a little bug in Pete OGL driver... (though not very dangerous)
![]() If you start up any game and play... It works perfect.. But when you ESC and go out to windows then back to EPSXE the graphics turns out much much lighter... I couldn't see the moon in Lunar2!!! Though, restarting EPSXE fixes this.. then just load state or whatever. |
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#4 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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It may just be your graphics card, as mine doesn't have this problem.
As to the problem the thread starter had, E}I{'s plugin still doesn't run that, and he was the one that created the doom fix.
__________________
![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#5 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Posts: 361
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Well, as I can remember, spajdr confirmed that DF is working well with my plugin long time ago. And it worked kind of nice even before Pete's plugin could show anything except floors (no offence, Pete)
I see people are still saying that it's me who created Doom fix. They are wrong. Pete added a hack for Doom because my plugin already could show Doom and DF walls correctly without special fix. |
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#6 (permalink) |
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邪魔ゎ指せない
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Gosport, England
Posts: 26,255
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Apologies. I obviously didn't completely read the thread on Dark Forces, as I only recall it running with either the floors or the walls
__________________
![]() >Site Live< Pop over to my site for help with setting up PSX emulators. Help for the Final Fantasies and other RPGs avalaible Celes: (Desktop) Athlon 64 X2 4200+, 2Gb 400MHz DDR Ram, MSI K8N Platinum, GeForce 8800 GTS 320Mb, 500Gb RAID HDD, Vista Business Erika: (MCPC) Athlon XP 2400+, 1Gb 400MHz DDR Ram, geForce 6800 256Mb, 80Gb Hdd, XP 2005 MCE Kimiko: (Desktop 2) Athlon 64 3000+, 512Mb 400MHz DDR Ram, Asus K8V, geForce 6800 128Mb |
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#7 (permalink) |
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Harmonixer
![]() ![]() ![]() ![]() Join Date: Mar 2002
Location: Czech Republic
Posts: 784
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Tekky Tag : doesnt matter what i set in petes plugin (1.60) it looks bad,graphic is completely screwed. I thought that doom and df uses similar graphic engines .. I guess i was wrong.
__________________
Asus P5Q Pro + E8400 @ 4 Ghz | 4GB DDR2 RAM A-DATA 1066Mhz EE Gigabyte Radeon 4850 750/2200 | PSU : Enermax PRO82+ 425W 2 x 250 GB Samsung Spinpoint | LCD: 22" Lenovo L220X |
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