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#1 (permalink) |
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Monkey Sundae
![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: Newfoundland, Canada.
Posts: 971
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Vsync in Pete's D3D
Because the OGL2 plugin is running slow for some reason (chances are Catalyst is to blame), I've switched over to the Direct3D plugin. I'm very impressed; It's looking nice (not quite as nice as OGL2, but still pretty good) and running damn faster at a higher resolution.
I'm getting a problem getting vsync to work though. I tried forcing it in the Catalyst Control Center (tried both "Default On" and "Always On" options) but this doesn't do anything. The OpenGL plugins (1 and 2) are both vsynced for whatever reason. Both the default D3D driver and the DX6 driver show the same behavior. I'm using ATi Catalyst v8.6 with ePSXe 1.70 and Pete's D3D driver v1.77 on Windows XP. My graphics card is a Sapphire Radeon X800 Pro and I'm trying this on Final Fantasy 9 if that matters. Have any idea what's going on here? Google shows some posts on Pete's message board that haven't really received much attention yet, but I'm keeping track of it. |
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#2 (permalink) |
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Mod of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD.
Posts: 5,881
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how does the OGL1 perform on your system?
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#3 (permalink) |
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Monkey Sundae
![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: Newfoundland, Canada.
Posts: 971
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Just as terribly as OGL2 for some reason. I don't get it. Two years ago I played through the same game using OGL2 with no problems, then black triangles showed up some driver updates later, and now it's as slow as hell. ATi needs to get their act together, either that or it's because I'm using Catalyst this time. I used to use only Omega drivers, but lately the author has put driver updates on temporary hiatus for personal reasons.
EDIT: I guess I should tell you that even the P.E.Op.S software plugin runs much faster than OpenGL1 or 2. It doesn't really make any sense. Last edited by Mako Eyes; July 9th, 2008 at 21:10. |
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#4 (permalink) |
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Mod of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD.
Posts: 5,881
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you said you are using 8.6 have you tried 8.5 instead? downgrading sucks most of the time but if you really had to you can go back as far as 7.4 which is the one that was right before the set that the OGL problem started in.
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Antec 900/Antec Truepower Quattro 1000W/eVGA 780i SLI/Windows XP Media SP2/Intel Core 2 Duo E8400@3.0Ghz/eVGA GeForce 8800 Ultra 768MB/Creative SB X-Fi XtremeGamer/Corsiar XMS2 4GB (2x2GB) PC2-6400 DDR2/Dual WD Caviar SE16 500GB 7200RPM HDDs The Official jonc2006™ Emotion Chart. Courtesy of PCXL-Fan after he tried to steal my identity on Steam because I am so awesome. Official jonc2006™ Fan Club Official jonc2006™ Trophy Collection |
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#5 (permalink) |
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Monkey Sundae
![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: Newfoundland, Canada.
Posts: 971
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Yep, this is tempting. I'm going to wait until the 8.6 Omega Drivers are released and then make my decision. Until then, I'll just stick with the D3D plugin because it's showing incredible performance. I just find it odd how I can't get vsync working. I should probably try other D3D applications to see if it shows the same behavior.
Last edited by Mako Eyes; July 10th, 2008 at 04:06. |
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#6 (permalink) |
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Mod of Douchebagness™
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: USA MD.
Posts: 5,881
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i cant use vsync with the d3d plugin (one of the reasons i switched to the OGL2), and it doesnt work when i attempt to force it onto epsxe via my nvidia control panel either so im not sure if vsync is something that can be done with the d3d plugin. i hate to sound bleak, i mean there could be a way to do it, but at this point i am not really aware of one.
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Antec 900/Antec Truepower Quattro 1000W/eVGA 780i SLI/Windows XP Media SP2/Intel Core 2 Duo E8400@3.0Ghz/eVGA GeForce 8800 Ultra 768MB/Creative SB X-Fi XtremeGamer/Corsiar XMS2 4GB (2x2GB) PC2-6400 DDR2/Dual WD Caviar SE16 500GB 7200RPM HDDs The Official jonc2006™ Emotion Chart. Courtesy of PCXL-Fan after he tried to steal my identity on Steam because I am so awesome. Official jonc2006™ Fan Club Official jonc2006™ Trophy Collection |
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#7 (permalink) | |
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Monkey Sundae
![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: Newfoundland, Canada.
Posts: 971
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Quote:
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#8 (permalink) | |
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VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 5,155
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did you read the part of Hushy's faq that says ATI users will get slowdowns unless they specify the available video memory, This has been found to be the case on most plugins.
Quote:
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#9 (permalink) | |
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Monkey Sundae
![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: Newfoundland, Canada.
Posts: 971
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Quote:
EDIT: Yep, that seemed to do the trick. Many thanks Squall. Last edited by Mako Eyes; July 10th, 2008 at 15:19. |
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#10 (permalink) |
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VBA-M Team
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: Australia
Posts: 5,155
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that was only added recently, but it helps to always check the faq when checking new plugins, hushypushy, tries to keep it as updated as possible.
How ever, ATI has had this issue on and off, dating back to Cat4's
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