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#1 (permalink) |
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Registered User
Join Date: Mar 2008
Location: Oklahoma
Posts: 5
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New to pSX need a few questions answered
Alright now Im not useing a...gamepad...as much as I am useing a wired XBox 360 controller (Yes it works) but Im havein problems with analog The joysticks wont do anything got any suggestions?
Another question Alot of sound is missing like in Megaman X6there is no music but there is sound Whats with that And Finaly Is there some sort of memory card plug in I can get for it? I wanna transfer my FF9 Save from my ePSXe memory card. |
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#2 (permalink) |
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God of Douchebagness
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: indeed rly.
Posts: 4,294
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check the FAQ first because it will generally have answers to your questions. if not, post back on what you are still unsure of.
as for your memory card question, im not 100% because i have never really wanted or needed to do so, but i believe this or this would be what you would need.
__________________
Alienware Aurora m9700 Notebook/Windows XP Media SP2/AMD Turion 64 Processor ML-44 2.4 GHz /Dual NVIDIA GeForce Go 7900 GS 256MB in SLI/2GB RAM/Dual 160 GB 7200RPM Internal HDDs The Official jonc2006 Emotion Chart. Courtesy of PCXL-Fan after he tried to steal my identity on Steam because I am so awesome. Last edited by jonc2006; March 14th, 2008 at 19:35. |
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#3 (permalink) |
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Registered User
Join Date: Mar 2008
Location: Oklahoma
Posts: 5
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I looked through it and it answered my memcard question but the analog I know is supposed to work for MMX5-6 Castlevania SOTN and FF9
But the sound part didnt help at all it's not stuttering or anything I have all sound effects (sword clash laser shot jump life beep thing that annoys the hell outta you when your low on HP) But no music what so ever no Voiceovers either...unless you count the noise X and alucard make when he gets hit. |
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#4 (permalink) |
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bebopper
![]() ![]() Join Date: Apr 2006
Location: in the groove
Posts: 185
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pSX will read your ePSXe memory card directly, Renvald - there's no need for any kind of plugin or anything - in fact, pSX doesn't use plugins anyway. You don't need to convert the ePSXe memory card. Almost all Playstation emulators use the same raw format for memory card saves, so they can all read each other's saves. The file extension doesn't matter: most Playstation emulators will look for a particular one, but you can always type in the actual filename (if you're in the right folder) and they will find it. pSX doesn't even look for a particular extension; you can just load any memory card in the raw format directly.
The only saves you need to convert are ones made by other devices: for instance, the Dexdrive (a device for reading/writing to actual Playstation memory cards with your PC) has a different format, and its cards must be converted. What OS are you using? It's very important when you're asking for help with a problem to give the people you're asking as much information as you can - very few people posting in forums actually have any sort of psychic powers. Have you checked that your controller is properly installed? In Windows, you would usually do this in Game Options in Control Panel; in Linux, it would depend on what distribution you're using. Does it say on the back of the game case that the game you're trying to play supports analog controllers, or are there options ingame to set analog options? If it doesn't specifically say analog controllers are supported on the game case - they aren't. Do your analog controls work in other emulators/games? Does pSX read them in the Controllers configuration if you have the controller Type set as Dualshock - and the Device correctly identified as your controller? Your XBox controller is probably force feedback: since force feedback buttons read as axes (i.e.the same as analog controls) it's often difficult for applications to recognise which axes the analog sticks actually are - particularly since IIRC the ones on the XBox controller are not axes 0,1,2 and 3 as with most controllers, but have other assignations (I may be wrong on this; I don't have an XBox controller). Are you playing your Megaman X6 game from the original CD or from an image - and, if an image, what format is it? If you're not playing from the CD, try that: many ripping utilities don't preserve the track configurations correctly in a multi-track image, and having sound, but not music, is typical of this, as the music is often in extra tracks. If you're using the .iso format, this doesn't include multi-track information, so extra tracks will not be read. .bin/.cue should include the information, but often doesn't do so properly. The best formats to use are .ccd/.img/.sub and .mdf/.mds, both of which usually have have usable track information and include subcode (essential for defeating copy protection). |
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#5 (permalink) |
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Registered User
Join Date: Mar 2008
Location: Oklahoma
Posts: 5
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Megaman X6.bin and yes when I go to configure the sticks they show as Axis, And I tried to get my pSX to load FF9 but it said mem card not found. My OS is Vista (Sadly)
My specs if needed are AMD Athalon 64 X2 Duel Core Processor And a 640gb Hard drive. |
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#6 (permalink) | ||
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bebopper
![]() ![]() Join Date: Apr 2006
Location: in the groove
Posts: 185
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I don't understand what you mean here, Renvald
Quote:
If your Megaman X6 game is a .bin file, try starting it by selecting the accompanying .cue file rather than the .bin file itself. This will allow pSX to use the .cue file to find tracks in the image. If this doesn't work, try playing the game from the original CD: if this works, you have a faulty image or the .cue file wasn't properly written, and you'll have to re-rip the game. As I suggested before, use the .ccd/.img/.sub or .mdf/.mds formats. Playstation game CDs are not usually in standard disc format, and many ripping utilities won't rip them properly, particularly if they're multi-track or copy or mod protected. .ccd/.img/.sub and .mdf/.mds work much better for Playstation games, first because they were designed for ripping games and dealing with the accompanying problems, and second because the applications that can rip to these formats (CloneCD and Alcohol) were also developed for the same purpose. Edit: Quote:
Last edited by patrickp; March 15th, 2008 at 00:23. |
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#7 (permalink) |
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pSX Troubleshooter/Fanboy
![]() ![]() Join Date: Oct 2006
Location: Narshe
Posts: 194
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I was pretty sure SOTN didn't support analog controls... luckily my game case was sitting right next to me as I was reading the posts... XD. SOTN *doesn't* support analog controls. Not sure if Megaman X6 does, but it doesn't seem all that logical to me for a Megaman game to bother with analog controls. FFIX does support analog controls... make sure you follow patrickp's advice on the memory card situation.
I thought the 360 controllers needed modified drivers to work properly with certain programs (pSX being one of them). Not sure if it was just a rumble problem, but you should check this post on the official forums to try out the drivers reported (they were said to fully work with pSX, so if they don't work for you, odds are good that you're missing something as opposed to the controller simply not working).
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Ultima's pSX Frontend v1.11 (Windows) Shendo's MemcardRex v0.5r2 DirectX Web Installer |
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#8 (permalink) |
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God of Douchebagness
![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2006
Location: indeed rly.
Posts: 4,294
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what i do for games that dont have actual analog support in epsxe is map the d-pad keys to the analog sticks, its been awhile since i last used this emulator but i would imagine it would be possible to do this with psx as well.
__________________
Alienware Aurora m9700 Notebook/Windows XP Media SP2/AMD Turion 64 Processor ML-44 2.4 GHz /Dual NVIDIA GeForce Go 7900 GS 256MB in SLI/2GB RAM/Dual 160 GB 7200RPM Internal HDDs The Official jonc2006 Emotion Chart. Courtesy of PCXL-Fan after he tried to steal my identity on Steam because I am so awesome. |
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#9 (permalink) |
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bebopper
![]() ![]() Join Date: Apr 2006
Location: in the groove
Posts: 185
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Yes, you can do that in pSX, too, jonc2006. But I've got an even easier solution - I use a Logitech Rumblepad 2, and this has a Mode button that allows the user to swap functions between the directional pad and the first analog stick. It's an excellent controller anyway, but ironically, it has one of the best directional pads I've come across. I believe some versions of the Logitech Dual Action pad have a Mode button, too.
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#11 (permalink) |
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bebopper
![]() ![]() Join Date: Apr 2006
Location: in the groove
Posts: 185
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Did you manage to get your saving problem fixed as well, Renvald?
If you have quite a few games that you need to configure different settings for (i.e. different controller settings, memory cards, BIOSs etc) try Ultima's pSX Frontend. Once you've set up profiles for each game, you can start each one with just a couple of clicks, and with the emulator configured exactly as you want for each game. |
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