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#181 (permalink) |
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Registered User
![]() Join Date: May 2005
Location: The Better Side of The WALL
Posts: 65
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Ok so i just tested Persona 3 FES and sound is louder, FF X PAL have same sound but some anoying low volume klicks once in a 10 sec
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Monitor: Samsung SyncMaster 224BW 22in & Samsung LN-T3253H 32in PSU: EnerMax Librety 620W CPU: Intel Core 2 Quad Q9450 @ 3700MHz MB: Asus P5Q Deluxe GFX: Gigabyte ATI 4850 RAM: 2 x 2GB OCZ DDR2-800 CL4 @ 1020MHz / 6-5-5-18 HD1: SATA II AHCI x2 Seagate 500GB (32MB Cache) HD2: SATA II AHCI WD 500GB (16MB Cache) DVD: SATA II AHCI PIONEER DVD-RW DVR-212D (1.24) OS: Windows Vista Ultimate x32 Last edited by Benny_a; June 7th, 2008 at 18:18. |
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#182 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Germany
Posts: 572
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I spoke with giga today, and he agreed that i can post a svn build of his plugin here.
The latest version 1.9r2 has a broken timestretcher. Instead of fixing loops it makes it even worse (small misunderstanding of a soundtouch feature )So this version is based on svn 65, but has a very nice stretcher. In my tests it does better then zerospu2. Be warned though that this build is UNSUPPORTED by Gigaherz. If it gives you trouble, just use the more official 1.9r2 . |
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#183 (permalink) |
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Human Troubleshooter
![]() ![]() Join Date: Mar 2008
Location: manila,PH
Posts: 194
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thanks rama2. nice fix you got there. i've compiled svn 65 earlier today and it is loopy! this one solved it, awesome!
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PCSX2 is my NEXT-GEN gaming heaven! ![]() C2Q @ 2.4, 8800GT 512MB, 4GB DDR2, nuff said. |
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#185 (permalink) |
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Human Troubleshooter
![]() ![]() Join Date: Mar 2008
Location: manila,PH
Posts: 194
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is that so? then thanks giga for the fix and thanks rama2 for posting it
__________________
PCSX2 is my NEXT-GEN gaming heaven! ![]() C2Q @ 2.4, 8800GT 512MB, 4GB DDR2, nuff said. |
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#186 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,275
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hhmm the doubled piano samples in FFX are still there, even with timestretching enabled.
it also has bad samples in the menu.
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My System: C2D E6700 @2.67GHz | Asus P5W DH Deluxe | 4GB DDR2 800 | GeForce 8800GT Extreme My FFXII GSdx Highres Screenshot Gallery (link fixed!) | mixed pcsx2 screenshots If you search for pcsx2 betas, look here (but no support in the forums for it!) Visit my blog (german only) PCSX2 howto included but still under construction.
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#187 (permalink) |
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PCSX2 & O/C Addict
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: My Computer
Posts: 2,795
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I'm really starting to like it although it has sound problems here, especially wrong volumes, it's coming along very nicely and sound is a lot cleaner doesn't crackle/repeat. It's got potential to become the SPU2 of choice I reckon so please don't ditch the project giga.
The FFX beginning music sounds like if reverb is overused.
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#188 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Germany
Posts: 572
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You'd be surprised how little sound problems it has
![]() Aside from a few (squaresoft) games its all cool here. Btw, games that use the "slides" feature of SPU2 arent working correctly with ZeroSPU2. See Xenosaga2 or that Y's game |
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#189 (permalink) | |||
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B( o Y o )BS?
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Location: Spain
Posts: 875
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Quote:
Quote:
I'm still in the process of tweaking the volume stuff, that's why r2 is marked as experimental in the first post. Still, the new mixing stuff has a increased range usage, which leads to less precision loss during the mixing. Quote:
I will never promise anything but I guess I might have 1.10 ready this week, if everythign goes well.
__________________
"There's only one absolute truth in our world: shït happens." - Gigaherz (whoever decided "s-h-i-t" is a obscene word needs to grow up a few years) The Book and other stories: Tears of Fantasy - An Online Book... by ME! MetaLife, Inc. (intro) SubGaea (intro) Crow Blade (intro for now) Memories - Prayer from the fallen hearts. My weblog... not like if there was too much to read on it tho. For anyone interested, there's a mirc script which converts "/me 's" into " * nickname's whatever" and adds a nice "/my" command. |
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#190 (permalink) |
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Registered User
![]() Join Date: May 2005
Location: The Better Side of The WALL
Posts: 65
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A question: Is it possible to enable SPDIF pass through and use external decoder?
For example I use it on my pc, so all sound goes tru optic cable to decoder and sound card don’t even work, decoder does all the work. There is optic output on PS2, so this way we can use DTS and AC3. Also theoretically in this mode will it be faster for the emulator? It will have less to process? Thnaks.
__________________
Monitor: Samsung SyncMaster 224BW 22in & Samsung LN-T3253H 32in PSU: EnerMax Librety 620W CPU: Intel Core 2 Quad Q9450 @ 3700MHz MB: Asus P5Q Deluxe GFX: Gigabyte ATI 4850 RAM: 2 x 2GB OCZ DDR2-800 CL4 @ 1020MHz / 6-5-5-18 HD1: SATA II AHCI x2 Seagate 500GB (32MB Cache) HD2: SATA II AHCI WD 500GB (16MB Cache) DVD: SATA II AHCI PIONEER DVD-RW DVR-212D (1.24) OS: Windows Vista Ultimate x32 |
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#191 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Germany
Posts: 572
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Quote:
enough about it to implement pass trough. He mentioned it could cause trouble though, for instance when fps is too low or too fast. And no, it would be slower, not faster, since it has more to process
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#192 (permalink) |
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B( o Y o )BS?
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Location: Spain
Posts: 875
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As rama said, first I need to manage to get a "continuous" stream of data from the spdif videos. If/When I manage to get that working, then it should be possible (and probably not extremely hard) to send that data stream through the spdif port.
Of course it would be faster than decoding the stream in software, but not faster than ignoring spdif completely, and you happen to have a quad core, so you have cpu to spare. ![]() Still: one thing at a time. There's no point thinking if passthrough is possible or faster, without a working spdif emulation.
__________________
"There's only one absolute truth in our world: shït happens." - Gigaherz (whoever decided "s-h-i-t" is a obscene word needs to grow up a few years) The Book and other stories: Tears of Fantasy - An Online Book... by ME! MetaLife, Inc. (intro) SubGaea (intro) Crow Blade (intro for now) Memories - Prayer from the fallen hearts. My weblog... not like if there was too much to read on it tho. For anyone interested, there's a mirc script which converts "/me 's" into " * nickname's whatever" and adds a nice "/my" command. |
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#193 (permalink) | |
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Registered User
![]() Join Date: May 2005
Location: The Better Side of The WALL
Posts: 65
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Quote:
__________________
Monitor: Samsung SyncMaster 224BW 22in & Samsung LN-T3253H 32in PSU: EnerMax Librety 620W CPU: Intel Core 2 Quad Q9450 @ 3700MHz MB: Asus P5Q Deluxe GFX: Gigabyte ATI 4850 RAM: 2 x 2GB OCZ DDR2-800 CL4 @ 1020MHz / 6-5-5-18 HD1: SATA II AHCI x2 Seagate 500GB (32MB Cache) HD2: SATA II AHCI WD 500GB (16MB Cache) DVD: SATA II AHCI PIONEER DVD-RW DVR-212D (1.24) OS: Windows Vista Ultimate x32 |
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#195 (permalink) |
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B( o Y o )BS?
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Location: Spain
Posts: 875
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Thx. I will be looking forward to it.
__________________
"There's only one absolute truth in our world: shït happens." - Gigaherz (whoever decided "s-h-i-t" is a obscene word needs to grow up a few years) The Book and other stories: Tears of Fantasy - An Online Book... by ME! MetaLife, Inc. (intro) SubGaea (intro) Crow Blade (intro for now) Memories - Prayer from the fallen hearts. My weblog... not like if there was too much to read on it tho. For anyone interested, there's a mirc script which converts "/me 's" into " * nickname's whatever" and adds a nice "/my" command. |
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#196 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Germany
Posts: 572
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As mentioned before: Games using slides now give the right volume (Xenosaga2, Ys).
Sound quality is very nice, winamp plugins make it even better. Changing options like timestretcher or interpolation mode on the fly don't cause crashes, very nice ![]() Those square games (FFX, FFFII, Kingdom Hearts) loop some instruments. I got some games that hang though, one is waiting for a sound effect to play, the other (Wild Arms 5) is hanging somewhere in the intro. Speed is so so. Better use a fast system or fast running game
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#197 (permalink) |
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Registered User
Join Date: Jul 2008
Location: Texas, USA
Posts: 2
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I've been testing out this plug in on DQ8, and I have to say, it's FANTASTIC.
Petes and Zero sound horrible on this game, but this one - flawless. I was having some problems with the Timestretcher (if you don't use it, you get some skipping sound effects/speech - nothing bad or gamestopping, but slightly annoying), but the "unofficial" fix seems to have worked that out. Still occasional save state problems, and game freezes, but usually, when the game freezes, I just save the state during the freeze, restart pcsx2 and load the save and continue on my merry way. Thanks, giga! edit: I should say that I'm not even sure this plug in is the source of the freezes. And they usually seem to occur when I tab away from the emulator without hitting esc. But if a save state won't load right, I turn off timestretching, proceed a bit, resave, turn it back on, and its usually fine at that point. |
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#198 (permalink) |
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Administrator, PCSX2 tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 656
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Oh wow.. I dint knew it played metal gear solid 3 fmv & cutscene sounds just fine where peops and zerspu2 cant. It supports sound recording too?
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E6750, Abit ip35E, XFX 8600GT 256 MB DDR3, Transcend 2GB DDR2 800 RAM |
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#199 (permalink) |
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B( o Y o )BS?
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Location: Spain
Posts: 875
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Supposedly: I implemented the functions for start and stop recoding, so as long as the emu calls them at some point, it will "record" audio... unless somehow I broke that without noticing. Regardless, there's wave logging which, if turned on, records ALL the audio output since the beginning (not just when you are using movie recording stuff).
__________________
"There's only one absolute truth in our world: shït happens." - Gigaherz (whoever decided "s-h-i-t" is a obscene word needs to grow up a few years) The Book and other stories: Tears of Fantasy - An Online Book... by ME! MetaLife, Inc. (intro) SubGaea (intro) Crow Blade (intro for now) Memories - Prayer from the fallen hearts. My weblog... not like if there was too much to read on it tho. For anyone interested, there's a mirc script which converts "/me 's" into " * nickname's whatever" and adds a nice "/my" command. |
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#200 (permalink) |
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Administrator, PCSX2 tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 656
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Currently pressing f12 second time crashes the emu for me. Although the record file is created but quality isnt good at all.
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E6750, Abit ip35E, XFX 8600GT 256 MB DDR3, Transcend 2GB DDR2 800 RAM |
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