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#1681 (permalink) | |
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 2,473
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Quote:
![]() like NexXxus said, gabest probably is still working on the file or fogot to upload it. hopefully he remembers to upload it in the next update
__________________
PC Specs: AMD X2 4400+ @ 2.921 Ghz, 1.47 vCore | G92 8800 GTS 512mb @ 740/1944| 4GB Dual Channel OCZ Memory @ 835 Mhz (5-4-4-15-2T) | 700 Watt PSU | DVD-RW Drive | 500 GB Hitachi SATA II Hard Drive, 30 GB & 40 GB Western Digital IDE Hard Drives | 1920x1080 40" LCD Flat Pannel HDTV monitor | Consoles: 1 PS3 (60 GB), 2 PS2s, 1 PS, 3 GBAs, 1 GB, and 1 old school NES Having troubles with PCSX2? Check out my guide to get it running correctly. Running PCSX2 Guide for Noobs ![]() |
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#1683 (permalink) | |
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 2,473
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Quote:
i get a "can't find amvideo.h" error it seems alot of files are missing. amvideo.cpp is included in the svn, but not amvideo.h
__________________
PC Specs: AMD X2 4400+ @ 2.921 Ghz, 1.47 vCore | G92 8800 GTS 512mb @ 740/1944| 4GB Dual Channel OCZ Memory @ 835 Mhz (5-4-4-15-2T) | 700 Watt PSU | DVD-RW Drive | 500 GB Hitachi SATA II Hard Drive, 30 GB & 40 GB Western Digital IDE Hard Drives | 1920x1080 40" LCD Flat Pannel HDTV monitor | Consoles: 1 PS3 (60 GB), 2 PS2s, 1 PS, 3 GBAs, 1 GB, and 1 old school NES Having troubles with PCSX2? Check out my guide to get it running correctly. Running PCSX2 Guide for Noobs ![]() |
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#1684 (permalink) |
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Registered User
![]() Join Date: Oct 2004
Location: Virginia
Posts: 79
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Yeah, I'm getting that too.
Let me get this straight: The release configuration is the SSE4 build and the release SSE2 is the SSE2 build. I've tried adding the SSSE3 vsprop file to the configuration, but it says I'm missing a certain file (the name escapes me at the moment). So the only way to have a SSSE3 build right now is to use 0.1.7 correct? I guess in other words, the only new addition to Gsdx so far is SSE4, and I might as well stick with the SSSE3 0.1.7 since I don't have SSE4, right? Last edited by diablo2121; May 13th, 2008 at 23:19. |
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#1685 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,012
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Quote:
edit: got it compiled and seems to work :P
__________________
My System: C2D E6700 @2.67GHz | Asus P5W DH Deluxe | 2 GB DDR2 800 | GeForce 8800GT Extreme My FFXII GSdx9 Highres Screenshot Gallery (link fixed!) | mixed pcsx2 screenshots If you search for pcsx2 betas, look here (but no support in the forums for it!)
Last edited by NexXxus; May 13th, 2008 at 23:49. |
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#1686 (permalink) | |
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 2,473
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Quote:
i had the directX sdk, i thought thats all it needed ![]() i hate compiling code though, i always have problems
__________________
PC Specs: AMD X2 4400+ @ 2.921 Ghz, 1.47 vCore | G92 8800 GTS 512mb @ 740/1944| 4GB Dual Channel OCZ Memory @ 835 Mhz (5-4-4-15-2T) | 700 Watt PSU | DVD-RW Drive | 500 GB Hitachi SATA II Hard Drive, 30 GB & 40 GB Western Digital IDE Hard Drives | 1920x1080 40" LCD Flat Pannel HDTV monitor | Consoles: 1 PS3 (60 GB), 2 PS2s, 1 PS, 3 GBAs, 1 GB, and 1 old school NES Having troubles with PCSX2? Check out my guide to get it running correctly. Running PCSX2 Guide for Noobs ![]() |
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#1687 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,012
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Quote:
![]() you just need to dl the Windows headers and libraries with that websetup.
__________________
My System: C2D E6700 @2.67GHz | Asus P5W DH Deluxe | 2 GB DDR2 800 | GeForce 8800GT Extreme My FFXII GSdx9 Highres Screenshot Gallery (link fixed!) | mixed pcsx2 screenshots If you search for pcsx2 betas, look here (but no support in the forums for it!)
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#1688 (permalink) |
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 2,473
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yeah but i might as well download the whole SDK incase i need it in the future.
__________________
PC Specs: AMD X2 4400+ @ 2.921 Ghz, 1.47 vCore | G92 8800 GTS 512mb @ 740/1944| 4GB Dual Channel OCZ Memory @ 835 Mhz (5-4-4-15-2T) | 700 Watt PSU | DVD-RW Drive | 500 GB Hitachi SATA II Hard Drive, 30 GB & 40 GB Western Digital IDE Hard Drives | 1920x1080 40" LCD Flat Pannel HDTV monitor | Consoles: 1 PS3 (60 GB), 2 PS2s, 1 PS, 3 GBAs, 1 GB, and 1 old school NES Having troubles with PCSX2? Check out my guide to get it running correctly. Running PCSX2 Guide for Noobs ![]() |
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#1690 (permalink) | |
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NGemu's Kawaii Imoutochan
![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Super Mario World
Posts: 2,473
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Quote:
this makes the game look better, but dosn't change the window size. theres no way to change the window size unless you do it manually by resizing or maximizing the window once you're running the game.
__________________
PC Specs: AMD X2 4400+ @ 2.921 Ghz, 1.47 vCore | G92 8800 GTS 512mb @ 740/1944| 4GB Dual Channel OCZ Memory @ 835 Mhz (5-4-4-15-2T) | 700 Watt PSU | DVD-RW Drive | 500 GB Hitachi SATA II Hard Drive, 30 GB & 40 GB Western Digital IDE Hard Drives | 1920x1080 40" LCD Flat Pannel HDTV monitor | Consoles: 1 PS3 (60 GB), 2 PS2s, 1 PS, 3 GBAs, 1 GB, and 1 old school NES Having troubles with PCSX2? Check out my guide to get it running correctly. Running PCSX2 Guide for Noobs ![]() |
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#1692 (permalink) |
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Registered User
Join Date: Apr 2008
Location: The Pantheon
Posts: 1
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but GSVector.h is causing a whole heap of problems now unless you can use SSSE3, seems to be the only solution that can be built now.. SSE2 and SSE4 gives numerous errors, and regular release, it just laughs at you when you compile.. hehe
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#1694 (permalink) |
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Registered User
![]() Join Date: Feb 2007
Location: asd
Posts: 64
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Has anyone fixed the HD3850 "problem" on some games like Final Fantasy XII ?
I noticed it says 98%/99%, but on the control panel of ATI, says usually 78% and that's probably the reason of the low fps, not enough GFX card use. With DX9 it's even worse. I manage to get better with DX10 ( Vista SP1 ) but still far away from what zerogs does ( 65 fps on ZeroGs like every nvidia user of gsdx on x point, but with gsdx I have like 50 only) |
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#1695 (permalink) |
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professional taste tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Canada ──────────────────── PC Accelerator (aka PCXL) was a Computer gaming magazine published from 1997 until 2000
Posts: 2,174
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Start a new thread please so you don't fill this one with off topic conversation regarding trying to solve your 3850 problem.
Its been answered several times in this thread. And in other threads. PM John Aiton or Proxy1 for help.
__________________
E6600 Core 2 Duo Geforce 8800GTX @ Stock Speed. 1x 2.1GB HDD, 1x 1.4GB HDD Windows XP Pro Sp2. | Flexing my penticeps for tri-mammaried ladies across the world |
Last edited by PCXL-Fan; May 14th, 2008 at 18:21. |
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#1698 (permalink) |
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Registered User
![]() Join Date: Dec 2003
Posts: 69
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new svn compile without problem under vs2005.
If you miss some header file you can find it in pcsx2 svn repository, under the folder plugin/gs/gsdx9/baseclasses. There there is all the file missing. ( headers , cpp , and a library ) I have compiled without problems. new svn compile without problem under vs2005. If you miss some header file you can find it in pcsx2 svn repository, under the folder plugin/gs/gsdx9/baseclasses. There there is all the file missing. ( headers , cpp , and a library ) I have compiled without problems. Last edited by AndreaB; May 15th, 2008 at 12:06. Reason: Automerged Doublepost |
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#1700 (permalink) |
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Registered User
Join Date: Mar 2008
Location: India
Posts: 2
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Video Recording
Hi guys
can someone please tell me how to record gameplay and then play it back at normal speed using only the plugin and nothing else. the INS on NumPad does not do anything for me neither in Game nor in the config box of Gsdx. Thanx in advance ps could someone tell me if the emu will work better on Vista due to DX10 or on XP bcoz my gfx card does support Pixel Shader 4.0 and DX10. Last edited by baros.hendricks; May 15th, 2008 at 14:08. Reason: Automerged Doublepost |
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