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Old March 17th, 2008   #1441 (permalink)
Tyo
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i hope the next release (real release, not some SVN build by other) have frameskip / vu skip support. those flickering sure a pain :|
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Old March 17th, 2008   #1442 (permalink)
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That flickering can't really be fixed - you're skipping frames, you know? Some type of graphical glitch must happen, if you use it with ZeroGS, it looks like you are warping minorly every second or so, I find the black flash's more tolerable(Albiet, not for long) than that.

I have no trouble with Frame Skip in GSdx, though. It can't really be fixed, there is no magical fix to increase your FPS by 25-30% with no downside.
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http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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Old March 17th, 2008   #1443 (permalink)
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gsdx 1.8 show more graphics

i try play with this beta gsdx 1.8 and svn 317, well here a pic of god of war 2 in options wide screen mode looks now you can see the glass of the castle and all, well lacks more in star screen and in the game, i wanna try a personal beta gsdx in open source i have clear all the lines witthout enumerations, and i have others libraries dates and other things, i think that pcsx2 need more gsdx betas because the new graphics and new games visbles itīs very important, ok thanks to cottonvibes for your beta you are great..

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Old March 17th, 2008   #1444 (permalink)
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Quote:
Originally Posted by Mkilbride2588 View Post
That flickering can't really be fixed - you're skipping frames, you know? Some type of graphical glitch must happen, if you use it with ZeroGS, it looks like you are warping minorly every second or so, I find the black flash's more tolerable(Albiet, not for long) than that.

I have no trouble with Frame Skip in GSdx, though. It can't really be fixed, there is no magical fix to increase your FPS by 25-30% with no downside.
well, not every area got flickering, the part where i get full speed without VU skip, when i use VU skip, it didn't occure (flickering). but n some part, where teh actual without VU skip, is kinda slow, the VU skip kick in, i can get full speed, but with flickering :|

well, still hoping for further dev by gabest and pcsx2 team
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Old March 17th, 2008   #1445 (permalink)
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Unhappy Gsdx

I Want Gsdxv 1.8 Plz It,s Where?

I want Gsdx 1.8 Plz

Last edited by farhad; March 17th, 2008 at 16:55. Reason: Automerged Doublepost
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Old March 17th, 2008   #1446 (permalink)
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I knew, I knew there was someone who would do that. for the billionth time, there is no 1.8. It's just a ****ty svn compile, and doesn't change crap unless you use software renderer. I would so love if people stopped posting like that
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Old March 17th, 2008   #1447 (permalink)
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Originally Posted by kakashisensei View Post
ok thanks to cottonvibes for your beta you are great..
huh?
i havn't coded any of GSdx. all thanks should goto gabest, AFAIK he's coded everything himself.
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Old March 17th, 2008   #1448 (permalink)
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AFAIK he's coded everything himself.
He did
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Old March 17th, 2008   #1449 (permalink)
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cottonvibes i have thanks for you about svn 317 you don´t do it ? farhad i can give you the gsdx 1.8 beta,,but don´t ask here...ask me for private messaje...
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Old March 17th, 2008   #1450 (permalink)
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He didn't make the SVN, no...he's just a helpful forum member :P
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Q6600 @ 3.4GHZ Stable,GeForce 8800 GT 512 MB GDDR3(Super-clocked) ,4GB PC8000(1000MHZ) RAM @ 950MHZ(5-5-5-15)(Waiting to tweak them eventually),Windows XP SP2 Professional(Vista 64 bit, Dual Boot),750GB 7200 RPM, 32 MB Cache Hard-drive(SATAII),24'' LCD( I know, sorry CRT'ers) HD 1080pi, DVI connected, 1920 x 1200 @ 60HZ),P35-DS3L Revision 2.0 @ 1.49V

http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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Old March 17th, 2008   #1451 (permalink)
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for the latest PCSX2 SVNs you can thank refraction, rama2 (for speedhacks), and ihateregistering (for new patches and memcard interface)
i havn't coded any of it
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Old March 17th, 2008   #1452 (permalink)
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ok thanks to the friend refraction, refraction you always are the best like gabest, rama2 and ihateregistering, this great team, about gsdx compile,,where is the cpp of pcsx2 and export and all the facts for use the gsdx open source and i wil can make a new plugin??with visual basic 6.0 is possible make this??is gsdx a MFC appwizzard? or activeX?
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Old March 17th, 2008   #1453 (permalink)
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C++ dude. I code vb6 and that language isn't suitable in this situation.
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Old March 18th, 2008   #1454 (permalink)
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with visual basic 6.0 is possible make this??is gsdx a MFC appwizzard? or activeX?
It's like asking, "Can Leo Messi play in NBA?". Theoritically, it can, but practically since it miles away from a machine language...well...
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Old March 18th, 2008   #1455 (permalink)
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i believe vb 6.0 can only access directX 8 libraries, so its not even possible.

but perhaps on vb.net it is...
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School Rumble

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Old March 18th, 2008   #1456 (permalink)
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It can acess directx 9 libraries. With a wrapper I think vb6 can also access directx 10 libraries(i think there is a wrapper, haven't needed to code in vb6 in a while).
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Old March 18th, 2008   #1457 (permalink)
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excuse me my error i have VISUAL C++ 6 NOT visual basic have visual c++ 6.0 can i to make my personal dll gsdX beta here??and where can i find the pcsx2.cpp and export??can somebody tell me the requeriments that i need for make this dll correctly i am confuse,
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Old March 18th, 2008   #1458 (permalink)
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hmm gamersat678, didn't know about that. i stopped coding in vb6 about the time dx9 came out..

kakashisensei, visual c++ 6.0 is one of the buggiest compilers out there. If you can, try and get visual studio 2005 or some other alternative.
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Eccentricity is often associated with genius, giftedness, or creativity. The individual's eccentric behavior is perceived to be the outward expression of his or her unique intelligence or creative impulse. In this vein, the eccentric's habits are incomprehensible not because they are illogical or the result of madness, but because they stem from a mind so original that it cannot be conformed to societal norms.

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Old March 18th, 2008   #1459 (permalink)
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Im really not sure if this is the appropriate place

For a GSDx bug report. but im gonna go for it anyways.

The game is Skygunner NTSC version,
ive done extensive testing, with the old versions of PCSX2 and the new ones, all give the same, when starting skyguner when using GSDx 1.7 it accually crashes PCSx2. You might be thinking, its probably an error with the emulator or something, not GSDx's fault, but the game boots and plays accually rather well when using ZeroGS and the latest SVN. When using GSDx however, it will crash right away when the game loads, no matter what comibnation of disabling DC mode, or the dynarec. It always crashes.


This is not a request or anything. just thought id inform you guys. Im a big fan of this plugin though, as all the other games i play work great with it (:

(btw if i've missed something or am completely retarded.. please tell me and I'm sorry)
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Old March 18th, 2008   #1460 (permalink)
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visual c++ is pretty solid actually, well at least for me back in the day of Win98 and early XP's although I rather use individual editors + cmd line compilers. Sorry for OOT.

report on NBA 2k8 + CollegeHoops :
If I use the SSE2 mode, there is no crowd (but the cheers is there), sometimes the rim are missing + it plays exact 10FPS down comparing to graphically flawless SSSE3+Dx10.

Question is, how come it runs slower with less object rendered on screen?

thank's.
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