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Old March 13th, 2008   #1421 (permalink)
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your graphics card dosn't support dx10, or you're using the SSSE3 build w/o an intel core 2 duo or core 2 quad.

its been said a million times...
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Originally Posted by runawayprisoner View Post
And yeah, I'm saying that if anyone (me?) is bothered enough, that someone will write an [PS3] interpreter just for the hell of it, and it will run everything perfectly in a year
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Old March 14th, 2008   #1422 (permalink)
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Originally Posted by Funkybob View Post
I had the same problem as you with running my HD2900xt's in crossfire with fullscreen in DX10. The solution I found was to disable crossfire. I believe crossfire does not improve performance in using PCSX2 anyway, so I don't think disabling crossfire will make anything run slower. I am also interested in what your performance is in DX10 as opposed to DX9, as unlike what many others have been saying DX10 runs slower for me in all situations I have tried. I have looked around and anyone who posted about performance in DX10 vs DX9 seems to have a GeForce card and claims to have better performance in DX10.
Yup. It was definitely crossfire alright. I disabled it and the game ran fine in fullscreen using DX10 mode. I guess the plugin author needs to add (or fix) Multi-GPU support in DX10 mode. Now as for performance, I don't notice any difference whatsoever between DX9 (w/ crossfire) and DX10 (without it) though I need get less FPS in Dragon Quest VIII so it probably is slower (then again, Dragon Quest VIII never seems to run at full speed probably due to lack of optimizations in the emulator).
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Old March 14th, 2008   #1423 (permalink)
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well since this emulator isn't very GPU demanding, crossfire/sli won't really do anything (assuming its a highend card)
well unless you run your internal resolution at something ridiculously high...

also, i've noticed alot of people have weird problems with ATI cards and this plugin. it might be because ATI cards preform a bit differently that nVidia cards, and gabest has an nVidia card so he hasn't been able to test ATI cards...
so if anyone is in the market for a new graphics card and wants to use this emu, i recommend an nVidia card so you don't get problems...
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Originally Posted by runawayprisoner View Post
And yeah, I'm saying that if anyone (me?) is bothered enough, that someone will write an [PS3] interpreter just for the hell of it, and it will run everything perfectly in a year
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Old March 14th, 2008   #1424 (permalink)
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Quote:
Originally Posted by cottonvibes View Post
well since this emulator isn't very GPU demanding, crossfire/sli won't really do anything (assuming its a highend card)
well unless you run your internal resolution at something ridiculously high...
Well it's not that. It'd just be a royal pain to toggle off crossfire just to play PCSX2 and then turn it back on again. I keep crossfire on all the time and this seems to be the only game/application to have issues with it beyond maybe a few GFX artifacts or so.

Quote:
also, i've noticed alot of people have weird problems with ATI cards and this plugin. it might be because ATI cards preform a bit differently that nVidia cards, and gabest has an nVidia card so he hasn't been able to test ATI cards...
so if anyone is in the market for a new graphics card and wants to use this emu, i recommend an nVidia card so you don't get problems...
Ah that makes sense then. Well nobody can blame someone for not optimizing to hardware he doesn't even own. Once again though, my ATI cards have never caused trouble anywhere else.

This plugin is way better than ZeroGS for me so that's why I use it (though without "ignore" commands, it can crash more in games like Kingdom Hearts 2).
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Old March 14th, 2008   #1425 (permalink)
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Well Kingdom Hearts 2 can't be played even with the Ignore commands(From start to finish)

Games that crash in GSdx are usually labeled unplayable, even if they are playable with ZeroGS, usually very slow and glitchy. Only games I get to run well in ZeroGS are 2D ones, all 3D ones are better in GSdx so far.(Hell, even with the XenoSaga option in ZeroGS, I get more in GSdx)
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http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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Old March 14th, 2008   #1426 (permalink)
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BUG IN RESIDENT EVIL 4:

The infared scope doesn't work: When I aim the entire screen just comes up purple. Otherwise everything is fine in the game. I've tried switching to the KOSMOS gfx plugin and the infared works, although everything else runs crappily.


I did a search and some Italian guy was having this problem, too.

3.6ghz Core 2 Duo
8800GT (yes, i've tried a bunch of diff driver versions)
2 gb ram
Win XP Pro

Tried using both .94 and .95 beta. and same bug....is this the right place to post this report?

Should I make a thread?

=(
Attached Images
File Type: jpg gsdx_20080314000141.JPG (69.4 KB, 36 views)

Last edited by crcduster; March 14th, 2008 at 04:08.
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Old March 14th, 2008   #1427 (permalink)
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Hi there,
i'm running Namco x Capcom with Gsdx v 0.1.7. Although the framerate only works between 15-25fps, the game itself is still looking pretty good. One thing i've found though is that there are some weird sprite issues that seem to pop up no matter which graphic plugin i use. I tried with the Zero KOSMOS variants as well and found the same issue. I'm not sure if anyone knows how to fix this. I've included a few photos to show you what i mean. The weapons seem to be messed up as well as the backgrounds don't seem to be layered properly. If anyone knows anything about this or has any ideas on what i should do (or on any guides other than the noob configuration guides, which i've already looked at) please let me know. thanks!

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Old March 14th, 2008   #1428 (permalink)
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Uh...try using Pixel Shader 2.0 and whatnot.


List your specs, cause if you can't get full FPS in a 2D game...then, wow.
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Q6600 @ 3.4GHZ Stable,GeForce 8800 GT 512 MB GDDR3(Super-clocked) ,4GB PC8000(1000MHZ) RAM @ 950MHZ(5-5-5-15)(Waiting to tweak them eventually),Windows XP SP2 Professional(Vista 64 bit, Dual Boot),750GB 7200 RPM, 32 MB Cache Hard-drive(SATAII),24'' LCD( I know, sorry CRT'ers) HD 1080pi, DVI connected, 1920 x 1200 @ 60HZ),P35-DS3L Revision 2.0 @ 1.49V

http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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Old March 14th, 2008   #1429 (permalink)
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Ok so my computer specs are a ath 64X2 Dual Core 4000+ (2.11Ghz)
2 gigs of ram
Dual Nvidia 8600GT cards running in SLI
Windows Vista Business
Is that enough for stats?

Yeah the battle scenes are in 2D and they run closer to 30FPS, the movement part involving your characters is in 3D with 2D sprites though and it drops to around 15-25 there.

I have tried both pixel shader options as well as messed around with the other options (log, alpha, loop, etc.).

any ideas?
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Old March 14th, 2008   #1430 (permalink)
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Do you have DC / MTGS enabled in CPU options?
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Q6600 @ 3.4GHZ Stable,GeForce 8800 GT 512 MB GDDR3(Super-clocked) ,4GB PC8000(1000MHZ) RAM @ 950MHZ(5-5-5-15)(Waiting to tweak them eventually),Windows XP SP2 Professional(Vista 64 bit, Dual Boot),750GB 7200 RPM, 32 MB Cache Hard-drive(SATAII),24'' LCD( I know, sorry CRT'ers) HD 1080pi, DVI connected, 1920 x 1200 @ 60HZ),P35-DS3L Revision 2.0 @ 1.49V

http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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Old March 14th, 2008   #1431 (permalink)
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Yes both options are enabled.
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Old March 14th, 2008   #1432 (permalink)
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Quote:
Originally Posted by Mkilbride2588 View Post
Well Kingdom Hearts 2 can't be played even with the Ignore commands(From start to finish)

Games that crash in GSdx are usually labeled unplayable, even if they are playable with ZeroGS, usually very slow and glitchy. Only games I get to run well in ZeroGS are 2D ones, all 3D ones are better in GSdx so far.(Hell, even with the XenoSaga option in ZeroGS, I get more in GSdx)
I was actually going by the PCSX2 compatibility list which marks Kingdom Hearts II and Dragon Quest VIII as "playable". However, maybe that's based on ZeroGS's plugin only or something because like you said, games that crash in GSDX do tend to have slowdowns at parts (and who knows what else). I guess so far, I'll have to limit my playing to Shining Force Neo, Kingdom Hearts, Final Fantasy XII, and Final Fantasy X (the 4 games I own that appear to work perfectly with GSDX and without difficulty). Also considering that there doesn't seem to be any advantage in running in DX10 mode that I could see when I disabled crossfire, I'll leave my plugin in DX9 mode until this gets fixed.

EDIT: On second thought sometimes I even get crashes in those games too. I'm starting to feel it's better to wait for further development before attempting to play a game all the way through using PCSX2. For the time being, I always have the real hardware
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Last edited by Djnforce9; March 14th, 2008 at 18:11.
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Old March 14th, 2008   #1433 (permalink)
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Since when has Kingdom Hearts II been playable?

All status are :INGAME(I just looked)

DQVIII crashes at random times for me too, it's just how it is.

(Except for one part I can't get past no matter what right now...so I've put it back on the shelf :P )
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Q6600 @ 3.4GHZ Stable,GeForce 8800 GT 512 MB GDDR3(Super-clocked) ,4GB PC8000(1000MHZ) RAM @ 950MHZ(5-5-5-15)(Waiting to tweak them eventually),Windows XP SP2 Professional(Vista 64 bit, Dual Boot),750GB 7200 RPM, 32 MB Cache Hard-drive(SATAII),24'' LCD( I know, sorry CRT'ers) HD 1080pi, DVI connected, 1920 x 1200 @ 60HZ),P35-DS3L Revision 2.0 @ 1.49V

http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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Old March 14th, 2008   #1434 (permalink)
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No one else has the resident evil 4 infared scope problem? (Screen shot a few posts up).

=(
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Old March 14th, 2008   #1435 (permalink)
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It's a known bug. you can't do anything. I finished it without the infrared scope. You just have to shoot until yhou found the weak point. Use the save state and it's ok.
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Old March 15th, 2008   #1436 (permalink)
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Quote:
Originally Posted by Mkilbride2588 View Post
Since when has Kingdom Hearts II been playable?

All status are :INGAME(I just looked)
Oh yeah. I could have sworn I saw otherwise. I guess I did misread after all. Anyhow, the good news is that a new build of PCSX2 came out recently which I decided to try and all the KH2 crashes that occurred before with gsdx seem to be gone so I can play further. On top of that, the slowdowns during HP balls and munnie drops are far less lengthy. Of course the bad news is that compatibility with other games like FFXII are broken for me now (so there's a trade-off there but I wouldn't expect more from any beta build).

Quote:
DQVIII crashes at random times for me too, it's just how it is.

(Except for one part I can't get past no matter what right now...so I've put it back on the shelf :P )
I'll hold off on that too then for sure but I will try it after each major build gets released. Once again, for now I can just use my real PS2.
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Old March 15th, 2008   #1437 (permalink)
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I don't know if this has been mentioned yet, but it seems like GSdx10 finally works at full capacity with ATI cards after I installed Vista SP1 and Cat 8.3 drivers. Before with Cat 8.1, DX10 rendering was considerably slower than DX9 on my HD3850. Now, after the updates, pretty much all places in FF12 run at full speed. Crowds in Rabanastre is now a constant 60 FPS where the same places used to struggle at 50 FPS with a faster GSdx9.

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Old March 16th, 2008   #1438 (permalink)
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Kingdom Hearts 2 (US) never gave me problem so far. It's one of the game that I have to put frame limiter on.

I'm using :
Gsdx 0.1.7 (..or 1.8?) dx10 PS3 InterRes 1024x1024 windowed. Nloop off.
PeoPs 1.7 + SSSXPad +Linuzzaps.

Vista Ultimate (non SP), C2D 3.2+Ghz, 2gb Ballistix RAM, 8800GT+Omega Drivers...all OC'ed.
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Old March 17th, 2008   #1439 (permalink)
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there is no gsdx 0.1.8 geezus :/
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Old March 17th, 2008   #1440 (permalink)
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Yes, there is a SVN compile of it circulating, and people need to stop giving false hope to people, honestly.
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PC configuration

Q6600 @ 3.4GHZ Stable,GeForce 8800 GT 512 MB GDDR3(Super-clocked) ,4GB PC8000(1000MHZ) RAM @ 950MHZ(5-5-5-15)(Waiting to tweak them eventually),Windows XP SP2 Professional(Vista 64 bit, Dual Boot),750GB 7200 RPM, 32 MB Cache Hard-drive(SATAII),24'' LCD( I know, sorry CRT'ers) HD 1080pi, DVI connected, 1920 x 1200 @ 60HZ),P35-DS3L Revision 2.0 @ 1.49V

http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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