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#1061 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2004
Location: at the end of the wire
Posts: 404
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Software rendering is only doing its work until the readout module. The ps2 can display two images from the memory at the same time at any position, blended. That (and optional deinterlacing) is done using directx 9 or 10.
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#1062 (permalink) | |
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Registered User
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Location: Cologne, Germany
Posts: 3,120
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Quote:
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My System: C2D E6700 @2.67GHz | Asus P5W DH Deluxe | 4GB DDR2 800 | GeForce 8800GT Extreme My FFXII GSdx Highres Screenshot Gallery (link fixed!) | mixed pcsx2 screenshots If you search for pcsx2 betas, look here (but no support in the forums for it!) Visit my blog (german only) PCSX2 howto included but still under construction.
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#1063 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2006
Location: Konoha
Posts: 214
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But why would software rendering be usefull? Isn't that always slower than hardware because the gpu tasks lies on the cpu aswell?
Or are there some compatibility issues that are solved in software, that is almost not possible or very hard to find in hardware mode?
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1st. Asustek P5N-E SLI| Intel E6750 @3.2Ghz| 2x 1GB PC6400 DDR2 Crucial Ballistix Tracers 4-4-4-12 2T| Gigabyte Geforce 8800GTS 320MB|on 420W Purepower Thermaltake Powersupply ![]() 2nd. ASRock 939Dual-SATA2| AMD Athlon 64 X2 3800+ @stock| 2x 512Mb PC2700 DDR| MSI 6600GT AGP |
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#1064 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2004
Location: at the end of the wire
Posts: 404
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Quote:
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#1065 (permalink) |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 378
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AFAIK compability with software renderer is much higher. SO thereis a reason to improove it. It would be usefull in future
![]() Gabest, is there any way for you to speed up Shadow f the Colossus some more ?And what's about GT4? I read here that it works (AFAIR NexXxus said it), but as for me it crashs just a second before the start.
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http://pcclub.topbb.ru/ - форум посвященный железу, софту и эмуляции. У нас вы можете найти скомпилированные версии PCSX2 и плагинов на основе ПОСЛЕДНЕГО кода!
![]() <|> AMD Opteron 165 (Dual Core) Toledo E6 2.9 GHz <|> Zalman CNPS7000B-Cu <|> 1024 MB DDR PC-3200 (4 x 256 MB) 425 MHz 2.5-2-2-5-1T <|> GigaByte GA-K8NF-9 (nForce 4 - 4x) HT - 965 MHz <|> Axle GeForce 7600 GS 256 MB PCI-E GPU - 575/575/545 MHz, MEM - 770 MHz <|> Samsung HD080HJ 80 Gb, SATA 2, 8 MB Cache, 7200 RPM <|> Samsung HD321KJ 320 Gb, SATA 2, 16 MB Cache, 7200 RPM <|>Windows XP SP3 <|> |
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#1066 (permalink) | |
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<( '-')>
![]() ![]() Join Date: Nov 2005
Location: nom nom nom
Posts: 248
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Quote:
EDIT: Just try some free runs at test course, original courses or some city courses... Well, I got one race to start with ZeroGS. So this could be kinda GSdx related, but I'm not sure... EDIT 2: So, I've checked SVN 239 again and when starting a race there is this small intro where the camera drives around the cars which is working fine. Then there is the countdown and when the game is supposed to switch to your car, pcsx crashes. Doesn't happpen with ZeroGS but it's slow as hell...
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Who is General Failure and why is he trying to access my drive? New Super Extreme Processor @ 1.86Ghz @ 2.49Ghz Sparkle 9600GT (formerly known as 3dLabs Graphics Blaster Exxtreme PCI) (Gecube ATI Radeon X1900XT failed me) Ubuntu 7.10 / Windows Vista Ultimate x86 (but usually the latter one) Last edited by TLIXX; January 15th, 2008 at 17:10. |
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#1068 (permalink) |
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Registered User
![]() ![]() Join Date: Dec 2006
Location: Argentina
Posts: 130
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gabest, 1 question, I've installed Vista x64 and PCSX2 runs like 8-10 FPS faster than on XP, but DX9 or DX10 modes offers to me the same speed, I mean, I cant note any difference... should be?
Thx.
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E6300@2.8 ; Ati Sapphire HD 2900xt ; DDR 2 2gb Corsair 800 mhz DC ; P5W DH Deluxe Viva Argentina carajo!! |
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#1069 (permalink) |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 378
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TLIXX
I'm using SVN 274 (used 269) before. I tested many races with ZeroGS and didn't find races with problems. But I didn't manage to start any race with GSdx . Maybe that's game version related??? I have NTSC - 517.19.Gabest As for Shadow of the colossus. The CPU loading is always 99% for me. Most of the time I get 10fps in-game (anyway I didn't get far from beginning so maybe things are worse in other places). BTW, glitchy graphics is a broken blur??
__________________
http://pcclub.topbb.ru/ - форум посвященный железу, софту и эмуляции. У нас вы можете найти скомпилированные версии PCSX2 и плагинов на основе ПОСЛЕДНЕГО кода!
![]() <|> AMD Opteron 165 (Dual Core) Toledo E6 2.9 GHz <|> Zalman CNPS7000B-Cu <|> 1024 MB DDR PC-3200 (4 x 256 MB) 425 MHz 2.5-2-2-5-1T <|> GigaByte GA-K8NF-9 (nForce 4 - 4x) HT - 965 MHz <|> Axle GeForce 7600 GS 256 MB PCI-E GPU - 575/575/545 MHz, MEM - 770 MHz <|> Samsung HD080HJ 80 Gb, SATA 2, 8 MB Cache, 7200 RPM <|> Samsung HD321KJ 320 Gb, SATA 2, 16 MB Cache, 7200 RPM <|>Windows XP SP3 <|> |
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#1070 (permalink) |
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<( '-')>
![]() ![]() Join Date: Nov 2005
Location: nom nom nom
Posts: 248
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There are some crashes with ZeroGS but it's way more compatible than GSdx. As I said, GSdx has problems with races with an intro. But with my version (PAL) some free runs do work. Like original courses and stuff..
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Who is General Failure and why is he trying to access my drive? New Super Extreme Processor @ 1.86Ghz @ 2.49Ghz Sparkle 9600GT (formerly known as 3dLabs Graphics Blaster Exxtreme PCI) (Gecube ATI Radeon X1900XT failed me) Ubuntu 7.10 / Windows Vista Ultimate x86 (but usually the latter one) |
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#1072 (permalink) |
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professor el tasto'
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Canada ──────────────────── PC Accelerator (aka PCXL) was a Computer gaming magazine published from 1997 until 2000
Posts: 2,330
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..umm...Like always just look in the sourceforge SVN repository
![]() SourceForge.net Repository - [pcsx2] Index of /pcsx2
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Last edited by PCXL-Fan; January 15th, 2008 at 18:08. |
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#1073 (permalink) | |
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Vanned
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: dot hu
Posts: 1,165
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Quote:
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#1074 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Apr 2007
Location: Italy
Posts: 283
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The public betas on the main site are, I suppose, updated when there is some significant change. I think you'd better not expect for every single svn change to be uploaded to the site XD
At any rate, you can check here if you want to see changelog SourceForge.net Repository - [pcsx2] Log of /pcsx2 |
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#1075 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Jun 2001
Location: Hamburg / Germany
Posts: 475
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Resident Evil 4
Sadly, after around 20 hours of very enjoyable playing (everything runs 100% except for stall-happy movies) i found an almost game-hindering bug in Resident Evil 4. The infrared scope used to kill regenerator type enemies in the final chapters aint working correct.
Attached a screenie and compressed bmp/gs files. EDIT: Ok this kinda sucks. Even 7zip on Ultra compression level can only sqeeze a gs file down to 1.1MB. Forum has a 1MB limit though. Ill just post the screenie for now.
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#1076 (permalink) |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotб... not that it matters...
Posts: 4,727
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use winrar to split the compressed file into 1MB ones, or use a free uploader like sendspace to store it
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#1080 (permalink) |
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desc=(void *)0xB800*2^16
![]() ![]() Join Date: Nov 2006
Location: Ukraine, Kiev
Posts: 102
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checked gsdx revision 744(?1 421 312bytes, not compiled by me(i don't have last DX10 SDK
yet)) ... constant 5-7fps for software DX10 renderer(slow like hell but no gpu hickups ) ....but cutscenes video became worser... 1st GSDX9 10-4/10-8 2nd GSDX_svn744 DX9 mode PS: DX10 mode have same picture(even more unviewable )
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xXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXx int 13h;the world is mine! X2/2Gb/NF4Premium/GF8600GT512mb/500Gb RAID C21" T2330/1GB/ATI X2300/120G WD OS: OpenSolaris,Debian,SuSe,FreeBSD,MacOS,Win xXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXxXx Last edited by SunnyDrake; January 16th, 2008 at 02:56. |
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