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#841 (permalink) | |
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Registered User
Join Date: Jan 2007
Location: Germany
Posts: 21
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Quote:
edit: btw SSE2 has the same flickering like SSSE3 at me! Last edited by siN07; January 5th, 2008 at 13:09. |
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#842 (permalink) |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 379
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Just tested 0.1.7 and got THE SAME speeds as with 0.1.5!
![]() BTW, Gabest, do you have Tekken 5? There is a bug when some parts of fighter's cloth are becomming green for a short time! I'll test it with ZeroGS..
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http://pcclub.topbb.ru/ - форум посвященный железу, софту и эмуляции. У нас вы можете найти скомпилированные версии PCSX2 и плагинов на основе ПОСЛЕДНЕГО кода!
![]() <|> AMD Opteron 165 (Dual Core) Toledo E6 2.9 GHz <|> Zalman CNPS7000B-Cu <|> 1024 MB DDR PC-3200 (4 x 256 MB) 425 MHz 2.5-2-2-5-1T <|> GigaByte GA-K8NF-9 (nForce 4 - 4x) HT - 965 MHz <|> Axle GeForce 7600 GS 256 MB PCI-E GPU - 575/575/545 MHz, MEM - 770 MHz <|> Samsung HD080HJ 80 Gb, SATA 2, 8 MB Cache, 7200 RPM <|> Samsung HD321KJ 320 Gb, SATA 2, 16 MB Cache, 7200 RPM <|>Windows XP SP3 <|> |
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#845 (permalink) | |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 379
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I checked Tekken 5 once again. Set native resolution and tested it, then tested it with disabled filtering, then disabled also logZ and FBA. The same problem. Some parts of fighter's clothes are changing their color to green and even sometimes to blue.
With ZeroGS everything is fine. Quote:
and dropped in Manhunt2 for about 0.3 fps ![]() Results in this games are 1:1 aswith 0.1.5
__________________
http://pcclub.topbb.ru/ - форум посвященный железу, софту и эмуляции. У нас вы можете найти скомпилированные версии PCSX2 и плагинов на основе ПОСЛЕДНЕГО кода!
![]() <|> AMD Opteron 165 (Dual Core) Toledo E6 2.9 GHz <|> Zalman CNPS7000B-Cu <|> 1024 MB DDR PC-3200 (4 x 256 MB) 425 MHz 2.5-2-2-5-1T <|> GigaByte GA-K8NF-9 (nForce 4 - 4x) HT - 965 MHz <|> Axle GeForce 7600 GS 256 MB PCI-E GPU - 575/575/545 MHz, MEM - 770 MHz <|> Samsung HD080HJ 80 Gb, SATA 2, 8 MB Cache, 7200 RPM <|> Samsung HD321KJ 320 Gb, SATA 2, 16 MB Cache, 7200 RPM <|>Windows XP SP3 <|> Last edited by Dragonheart.by; January 5th, 2008 at 14:44. Reason: Automerged Doublepost |
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#846 (permalink) |
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Registered User
Join Date: Sep 2007
Location: usa
Posts: 14
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So, remember how The FFX (International) has the flashing fmv issue? I tested FFX (U) version, and it DOES NOT have the flashing fmv issue.
And in an unrelated note, it also has better sound sync. The voices match the characters mouth movement much better in the (U) version vs the (I). In the international version the audio was a second or more off all the time. While in the (U) version the audio doesn't match the lips, it does start and end at the correct times.
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AppleMangoDragonfruit x2 4200+ @ 3Ghz | 2GreenBananas of DDR1 | 8800 320mb | Windows XtraPotent + StandardPatch2 |
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#847 (permalink) |
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Registered User
![]() Join Date: Jul 2007
Location: Agadir
Posts: 55
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With 1.7 Dx10 Metal Gear Solid 2 - Sons of Liberty work perfectly.
there is only some problems in ciematics sometime 30fps ,sometime slow 5fps and sometime very slow 0.5 fps-2fps. All cinematcs i saw starts normaly then very very slow then slow At the end it became normal
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Gigabyte GA-G33M-DS2R E2160@ 3.2 gHz 1 Go DDR2 800 Gigabyte 8600 GT 512 Mo |
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#848 (permalink) | |
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Registered User
Join Date: Dec 2007
Location: France
Posts: 10
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Quote:
I have the same problem. |
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#851 (permalink) |
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Registered User
Join Date: Jan 2006
Location: Brazil
Posts: 16
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#853 (permalink) |
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Another Square Fan
Join Date: Dec 2005
Location: Yerevan
Posts: 3
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Can i ask something not connected with gsdx?
I have comp with Pentium 4 HT (HyperThreading) proc. What i should turn on? Only MTGS, or i can turn on DC too? Or DC is for 2 cores only? But if i turns it on, its working, bat may be its not recommended? Sorry for my english.
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![]() Intel Pentium 4/CPU 2600 MHZ HT/ 512 MB DDR RAM/GeForce FX 5500 256 MB/ WINDOWS XP PRO. SP2/ Last edited by Claud; January 5th, 2008 at 18:30. |
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#854 (permalink) | |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,318
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Quote:
what configuration?
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My System: C2D E6700 @2.67GHz | Asus P5W DH Deluxe | 4GB DDR2 800 | GeForce 8800GT Extreme My FFXII GSdx Highres Screenshot Gallery (link fixed!) | mixed pcsx2 screenshots If you search for pcsx2 betas, look here (but no support in the forums for it!)
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) Visit my blog (german only) PCSX2 howto included but still under construction. |
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#856 (permalink) |
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Man with the Masterplan
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Canada ──────────────────── PC Accelerator (aka PCXL) was a Computer gaming magazine published from 1997 until 2000
Posts: 2,628
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Thanks so much for your awesome plug-in gabest and the massive amount of time you've devoted to to it and helping everyone out on the forums.
I've been looking through some of your code trying to find out which files limit the internal res to 4096x4096 but I can't find them, I'd like to try making massive screenshots eg(12000x9000). I understand that gsdx doesn't support such high resolutions and raising it beyond the set limit might cause any number of errors, but I'm wondering if you could tell me which files they are anyways? Thanks
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E6600 Core 2 Duo, Geforce 8800GTX @ Stock Speed. 1x 2.1GB HDD, 1x 1.4GB HDD Windows XP Pro Sp2. ![]() | Flexing my penticeps for tri-mammaried ladies across the world | gamersat678's Bug Reporter ||| cottonvibe's pcsx2 guide for noobs ||| GSdx plugin DirectX End-User Runtime Web Installer |
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#857 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,318
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12000x9000
![]() you need 1GB+ vram for this, honestly! even when i use a 3XXXx3XXX resolution the emulator crash immediately when i try to run something
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My System: C2D E6700 @2.67GHz | Asus P5W DH Deluxe | 4GB DDR2 800 | GeForce 8800GT Extreme My FFXII GSdx Highres Screenshot Gallery (link fixed!) | mixed pcsx2 screenshots If you search for pcsx2 betas, look here (but no support in the forums for it!)
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) Visit my blog (german only) PCSX2 howto included but still under construction. |
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#858 (permalink) |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotб... not that it matters...
Posts: 4,730
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I think it's more current cards not supporting that much 2560x2560 is my limit
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Main Rig: Pentium Dual-Core E2160 @ 2.3GHz -- 7600GT @ 650/800MHz -- 1GB DDR2-667 4-4-4-12 -- Windows XP Pro SP2 Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
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#860 (permalink) |
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Registered User
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,318
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ah cute maybe 128x128 will give a little speedboost in games where the GS the bottleneck is LOOL
btw: how can i compile the ssse3 build with VS2005 ?
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My System: C2D E6700 @2.67GHz | Asus P5W DH Deluxe | 4GB DDR2 800 | GeForce 8800GT Extreme My FFXII GSdx Highres Screenshot Gallery (link fixed!) | mixed pcsx2 screenshots If you search for pcsx2 betas, look here (but no support in the forums for it!)
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) Visit my blog (german only) PCSX2 howto included but still under construction. Last edited by NexXxus; January 5th, 2008 at 21:27. |
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