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#361 (permalink) |
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PCSX2 fan
![]() Join Date: Jan 2006
Location: Around
Posts: 74
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Well I'm not sure if this is something that can be fixed through the plugin or not but, In Dawn of Mana the gfx are all screwed up. Its been that way for awhile. GSDX is the only plugin I have been able to get any sort of correct picture out of. The thing is in the game if you face South East the picture begins become normal. Otherwise its all screwed up. Ive posted a screenshot and the .gs file for you to check. Hope you can do something with this.
MEGAUPLOAD - The leading online storage and file delivery service
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system specs: P4 3.2 ghz w/HT - Geforce 7300 GS - 2.5 GB RAM -200 GB hard drive |
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#362 (permalink) |
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Lol FInalChaos Rules!
![]() ![]() Join Date: Nov 2007
Location: Canada
Posts: 235
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Possibility of fixing KH 2's random crashings Gabest?
Anyway, thanks for the 2x release.
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Ati Radeon HD 3870x2 Core 2 extreme QX9650 OCed at 3.8GHz (watercooled) 1.5TB HDD 6GB RAM |
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#363 (permalink) |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 379
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Argh....
Sorry . I seperated it into 2 parts with winRAR and uploaded here. My mail provider is [censored]
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#364 (permalink) | |
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Registered User
![]() ![]() Join Date: Aug 2007
Location: Ukraine
Posts: 124
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Quote:
Second screen was made in 60hz(probably NTSC) and it has this damned lines.
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Pentium 521HT 2.8GHz@3.1GHz, 512mb Ram, GeForce 9600GT 512mb Yea, I am crazy
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#365 (permalink) |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 379
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lukeskyd
Try native int. res. or 1020x1020. And read topic next time.
__________________
http://pcclub.topbb.ru/ - форум посвященный железу, софту и эмуляции. У нас вы можете найти скомпилированные версии PCSX2 и плагинов на основе ПОСЛЕДНЕГО кода!
![]() <|> AMD Opteron 165 (Dual Core) Toledo E6 2.9 GHz <|> Zalman CNPS7000B-Cu <|> 1024 MB DDR PC-3200 (4 x 256 MB) 425 MHz 2.5-2-2-5-1T <|> GigaByte GA-K8NF-9 (nForce 4 - 4x) HT - 965 MHz <|> Axle GeForce 7600 GS 256 MB PCI-E GPU - 575/575/545 MHz, MEM - 770 MHz <|> Samsung HD080HJ 80 Gb, SATA 2, 8 MB Cache, 7200 RPM <|> Samsung HD321KJ 320 Gb, SATA 2, 16 MB Cache, 7200 RPM <|>Windows XP SP3 <|> |
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#366 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2007
Location: Ukraine
Posts: 124
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I've checked DMC1, this black line gone!!(when interface becomes invisible, due to non-activity) Great!!!!
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Pentium 521HT 2.8GHz@3.1GHz, 512mb Ram, GeForce 9600GT 512mb Yea, I am crazy
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#368 (permalink) |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotб... not that it matters...
Posts: 4,728
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when u use high custom resolution yes, try native resolution it shouldnt slowdown
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#369 (permalink) | |
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AnimeNator
![]() Join Date: Jan 2004
Location: Germany
Posts: 51
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Quote:
btw at 3.33GHz Quad Core Cpu it should run normal i think //edit... found an error in another game: Growlanser Heritage Of War attached the files. GS-File can be due non native res
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![]() CPU: Core2Extrem QX9650 RAM: 4x1024 DDR2 800 MB: ASUS P5E HD: 1x750 SATA 2x250GB SATA GPU: ATI Radeon HD2900XT SPU: SoundMax 7.1 OS: Win Vista Ultimate 64 Last edited by kurim; December 29th, 2007 at 20:38. |
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#370 (permalink) |
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Registered User
Join Date: Dec 2007
Location: Hong Kong
Posts: 2
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hi. I find a bug while i was playing the game Gundam Seed Destiny II Plus.Originally, the view of gundam is a third person view. When I go near the wall, it changes to first person view. But it can't turn back when i go away from walls. I've tried gsdx9, gsdx10 and gsdx.
Here is the abnormal view. ![]() Here is the normal view. ![]() Sorry for my english. Last edited by mrkk1234; December 29th, 2007 at 21:01. |
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#371 (permalink) | |
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AI
![]() ![]() ![]() Join Date: Aug 2007
Location: System Server
Posts: 328
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Quote:
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Inspiron 1520 - Intel Core2 Duo T7500 2.2GHz - 2.0GB DDR2 RAM - Nvidia GeForce 8600M GT 256MB DDR2 600/485 Contribute to and review game troubleshooting Knowledge Base articles at the PCSX2 Game Troubleshooting Guide and PCSX2 Game Statistics Index. |
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#374 (permalink) | |||
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2004
Location: at the end of the wire
Posts: 463
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I have this game, looks bad. I can only say the same thing. Please do not upload pixel center problems for now, there is no universal fix for them yet. Quote:
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This is nasty, abuses 16 bit zbuffer, the values wrap and the greater or equal test fails. Last edited by gabest; December 29th, 2007 at 23:46. Reason: Automerged Doublepost |
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#375 (permalink) |
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PCSX2 & O/C Addict
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Mar 2006
Location: My Computer
Posts: 2,795
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About the KH2 crash since 3 users asked about it....
This is a bug in the emulator code not the GS plugin so gabest can't fix it but he might be able to bypass it like ZeroGS but the grey screen bug still exists which has to be fixed in the pcsx2 code as it happens for both ZeroGS and GSdx9. In short, it's not worth hoping for KH2 to become fully playable only by a GS plugin refresh.
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#377 (permalink) |
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Registered User
Join Date: Aug 2007
Location: Canton
Posts: 26
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gabest, could you fix the Metal Slug 6's render bug?
Here is the GS file and screenshot compare: http://www.fs2you.com/files/fbb5ffeb...-0014221f3995/ Hope you fix it. Sorry for my English. |
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#378 (permalink) |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 379
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Gabest, did you download mh2 dump? Hope it was uploaded ok now.
__________________
http://pcclub.topbb.ru/ - форум посвященный железу, софту и эмуляции. У нас вы можете найти скомпилированные версии PCSX2 и плагинов на основе ПОСЛЕДНЕГО кода!
![]() <|> AMD Opteron 165 (Dual Core) Toledo E6 2.9 GHz <|> Zalman CNPS7000B-Cu <|> 1024 MB DDR PC-3200 (4 x 256 MB) 425 MHz 2.5-2-2-5-1T <|> GigaByte GA-K8NF-9 (nForce 4 - 4x) HT - 965 MHz <|> Axle GeForce 7600 GS 256 MB PCI-E GPU - 575/575/545 MHz, MEM - 770 MHz <|> Samsung HD080HJ 80 Gb, SATA 2, 8 MB Cache, 7200 RPM <|> Samsung HD321KJ 320 Gb, SATA 2, 16 MB Cache, 7200 RPM <|>Windows XP SP3 <|> Last edited by Dragonheart.by; December 30th, 2007 at 01:09. |
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#379 (permalink) | |
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Lol FInalChaos Rules!
![]() ![]() Join Date: Nov 2007
Location: Canada
Posts: 235
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Quote:
__________________
Ati Radeon HD 3870x2 Core 2 extreme QX9650 OCed at 3.8GHz (watercooled) 1.5TB HDD 6GB RAM |
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#380 (permalink) |
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Registered User
Join Date: Apr 2007
Location: Taiwan
Posts: 6
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戦国無双:Sengoku Musou 2 SLPM-66307 ( Samurai Warriors 2 SLUS-21462 in UK)
When the player is near buildings or many enemies in screen,the fps decrease and Musou attacks sometimes bring the program broken. Especially, when the skill level of "虎乱" (names "Awakening" in Samurai Warriors 2, increasing the power of Musou attack and bringing more effects in screen) is 3, it must cause the entire pcsx2 program broken. The more times use Musou attack, the more probability of program broken. In Samurai Warriors2 (UK edition), there is little probability of program broken. If use native resolution or decreases D3D internal Res, the probability of program broken also decreases.
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