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Old June 12th, 2008   #2041 (permalink)
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I have deleted SSE2 and SSSE3, My CPU support SSE4 (I have Dual Core E6750 2.66Ghz)
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Old June 12th, 2008   #2042 (permalink)
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Quote:
Originally Posted by Benny_a View Post
1. Delete all Plug-ins except SSE4, your CPU supports it
2. remove the dll's from folder that you copied before, if you did Directx web update you don't need them.
Done, still not working
I'll try with a clean install now, wish me luck :P

Edit: didn't work

Edit2:
Quote:
Originally Posted by AngeBleu View Post
I have deleted SSE2 and SSSE3, My CPU support SSE4 (I have Dual Core E6750 2.66Ghz)
Nope, it doesn't it's not a Penryn, only E8xxx series dual cores and Q9xxx series quad cores can use it.

Last edited by TheBard; June 13th, 2008 at 00:33.
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Old June 13th, 2008   #2043 (permalink)
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But I use SSE4 when I play game
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Old June 13th, 2008   #2044 (permalink)
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guys SSE4 is only on the new 45nm cores, like the E8400. the E6750 doesnt support sse4
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Old June 13th, 2008   #2045 (permalink)
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stop with the spamming!
CPU-Z will show you what extensions your processor supports.
NO need for any additional posts here stating "will SSSE3 work on my hardware???", or the like
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Old June 13th, 2008   #2046 (permalink)
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Quote:
Originally Posted by AngeBleu View Post
But I use SSE4 when I play game
It will work til it has to use a sse4 instruction, at which point it will crash (since it doesnt have sse4).
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Old June 13th, 2008   #2047 (permalink)
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Question

from where can i download the additional DLLS i tried to download it from the
first post of the thread but i have DX10 and the DLLS are an update of DX9.0c so can someone give me the d3dx9_38 and d3dx10_38?
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Old June 13th, 2008   #2048 (permalink)
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from where can i download the additional DLLS i tried to download it from the
first post of the thread but i have DX10 and the DLLS are an update of DX9.0c so can someone give me the d3dx9_38 and d3dx10_38?
Download details: DirectX End-User Runtime

Use this, it will get your directx up to date, which (should) include those files.
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Old June 13th, 2008   #2049 (permalink)
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This bug has disturbed me a long time since the game looks to be playable otherwise (quite good game too especially in co-op mode) at a good speed if it wasn't for this distracting bottom half of the screen artifacts. With ZeroGS it looks like a total mess. Thought I'd upload a dump in case you ever get bored...
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File Type: jpg gsdx_20080613162227.jpg (131.7 KB, 96 views)
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File Type: rar Timesplitters Future Perfect.rar (3.81 MB, 26 views)
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Old June 13th, 2008   #2050 (permalink)
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I'm still having the "Error opening GS plugin" issue, here's a bit more of info:
I tried to uninstall the emu, delete all files, delete all reg keys and install everything again, but it still doesn't work. Tried different PCSXE2 version (0.94 and 0.95 beta) and different GSdx (0.16 / 0.17 / 0.18, deleting all old .dll files before installing another version).
Tried to install Direct X Runtimes again, but still isn't working.

Someone has any idea about what else could I try to fix it?
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Old June 13th, 2008   #2051 (permalink)
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Quote:
Originally Posted by TheBard View Post
I'm still having the "Error opening GS plugin" issue, here's a bit more of info:
I tried to uninstall the emu, delete all files, delete all reg keys and install everything again, but it still doesn't work. Tried different PCSXE2 version (0.94 and 0.95 beta) and different GSdx (0.16 / 0.17 / 0.18, deleting all old .dll files before installing another version).
Tried to install Direct X Runtimes again, but still isn't working.

Someone has any idea about what else could I try to fix it?
Maybe Nvidia driver? try to re-install but use offical one with WHQL
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Old June 13th, 2008   #2052 (permalink)
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I'll try uninstalling XFX's drivers and installing Nvidia ones. Thanks for the tip I'll reply how it goes

Edit: it's working now, thanks
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Last edited by TheBard; June 13th, 2008 at 16:39.
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Old June 13th, 2008   #2053 (permalink)
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Exclamation ALL Wild Arme AND GSdx V0.1.8 - SSE4

ALL Wild Arme AND GSdx V0.1.8 - SSE4

To See Issue And Download Bug Report For All Wild Arme

Click Here please....
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Last edited by AMMAREMF; June 14th, 2008 at 12:22.
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Old June 13th, 2008   #2054 (permalink)
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Quote:
Originally Posted by AngeBleu View Post
I have deleted SSE2 and SSSE3, My CPU support SSE4 (I have Dual Core E6750 2.66Ghz)
That's strange. I have the same cpu as you but the emu crashes when I try SSE4.
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Old June 13th, 2008   #2055 (permalink)
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Quote:
Note: SSSE3 is supported by the Intel Core 2 Duo series.
Note 2: SSE4 is supported ONLY by the Intel Core 2 Duo Penryn series,meaning the E8xxx models for dual cores and the Q9xxx models for quad cores
Reading is important.
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Old June 13th, 2008   #2056 (permalink)
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Exclamation See Bug For ALL Xenosaga Episode on GSdx V0.1.8 - SSE4

ALL Xenosaga Episode on GSdx V0.1.8 - SSE4

To See Issue And Download Bug Report For ALL Xenosaga Episode

Click Here please....
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Last edited by AMMAREMF; June 14th, 2008 at 12:23.
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Old June 13th, 2008   #2057 (permalink)
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Quit linking to the screenshot thread or I'm going to give you an infraction. It is annoying.
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Old June 13th, 2008   #2058 (permalink)
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Quote:
Originally Posted by Time Master View Post
That's strange. I have the same cpu as you but the emu crashes when I try SSE4.
It only crashes when it tries using a sse4 command. As long as it doesnt encounter one, it may even run on an athlon64.
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Old June 13th, 2008   #2059 (permalink)
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There's still no point in using SSE4 on a CPU that doesn't support it if it can lead to expectable crashes...
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Old June 14th, 2008   #2060 (permalink)
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bugs

Take a look at this picture: FFX(U)_20312

1. Boss sphere broken graphics
2. Blurred characters and background
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File Type: jpg XX.jpg (276.2 KB, 112 views)
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