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#62 (permalink) |
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Emulation Master
![]() ![]() ![]() Join Date: Mar 2004
Location: in-hell
Posts: 291
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Get it here: http://www.libsdl.org/release/SDL-1.2.12-win32.zip
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The Future of Emulation: Emulate a High End Computer on a Low End System
Current PC specs: ![]() Portable: Intel C2D T7250 (2x2.0Ghz, 800Mhz) | 2048 MB DDR2 PC800 | Geforce Go 7950 GTX PCI-E | Realtek HD Audio | 180Gbyte Internal SATA2 + 4x500GB external | Windows Vista Business X64 MSDNAA Desktop: AMD Athlon 64 X2 4200+ (2x2.5Ghz, S939) | MSI KbT Neo2-F V2.0 | 2x1GB Corsair Value VS1GBKIT400 | MSI Geforce NX 7800GS-TD256/AGP8x | Creative SB Audigy LS | 2,5TB (4 SATA2 HDDs in Raid0) | Windows Vista Business MSDNAA ![]() Visit my Blog |
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#64 (permalink) |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 268
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OK, i placed this file in PCSX2 root directory, choosed MegaPad plugin and confugured it, but when I'm starting the game the emu shuts down without any error messages. Everything is fine with SSSPSX pad plugin...
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#68 (permalink) |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 268
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Look at the screenshots. Game - Resident Evil: Code Veronica X.
PCSX2 0.9.4. I tried to clear all bindings - no effect, only the emu is closing faster than with MegaPad fully configured. Usinf win XP SP2. |
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#76 (permalink) | |
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Registered User
Join Date: Oct 2007
Location: United States
Posts: 18
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Quote:
EDIT: SDL seems to have some pretty nice mouse support, though, if you ever want to look into that later. Last edited by Booma; November 20th, 2007 at 14:18. |
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#77 (permalink) |
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Plugin author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Nulle part
Posts: 322
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yes sdl supports mouse but you must create a sdl window to enable sdl mouse & keyboard support.
ps : what ide/compiler do you use to build plugins under Linux ? Last edited by NHervé; November 20th, 2007 at 17:50. Reason: Automerged Doublepost |
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#78 (permalink) |
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Registered User
Join Date: Oct 2007
Location: United States
Posts: 18
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For IDE... well, KDevelop should have come with KDE. If you use Gnome, you should have Anjuta. But if you're just compiling, you said you had gcc already, right? What Linux distro have you been using, by the way?
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#79 (permalink) |
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Plugin author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2007
Location: Nulle part
Posts: 322
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i have kubuntu gutsy gibbon. I've tried Code::Blocks, but when I build my project it just says :<<
compiling pad.c buliding : sh : syntax error : "(" 0 errors, 0 warnings >> or other like stuff, even when I put errors. When I go in the release dir, no file has been created ![]() I tried kdevelop, but what must I do to create a dynamic-library project ? Linux is not as simple as windows.
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#80 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2007
Location: Italy
Posts: 266
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Is there the binary? Im using Ubuntu distro.
__________________
iDeaS Emulator ![]() R4+EZ3In1+WifiLink+AceKard (however is better than R4) I think is better Sorry you must work. It's the life... You must be the winner.Bye bye, the end is near...
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