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Old February 1st, 2007   #1 (permalink)
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ZeroGS problem

hp laptop centrino duo 1.7ghz
945gm express graf support shader 2.0, SSE3
trying to run pcsx2 0.92 with ZeroGS , tried both version this is what i'm getting before crash:


Failed to create hardware device, creating software.
*********
GS WARNING: Need at least 2 simultaneous render targets. Some zbuffer effects will look wrong
*********
******
GS WARNING: Need independent write masks! Some z buffer effects might look bad
*********
******
GS WARNING: Need MRT Post Pixel Shader Blending for some effects
*********
******
GS ERROR: Device doesn't support alpha blending for 16bit floating point targets.
Quality will reduce.
*********
Creating effects
Creating extra effects
vmhack!
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Old February 1st, 2007   #2 (permalink)
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Whats your video card?
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Old February 6th, 2007   #3 (permalink)
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Mobil Intel 945GM express graphic card, support shader 2.0, SSE3 128Mb.
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Old February 6th, 2007   #4 (permalink)
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I can assure you the issue lies with your onboard display. While you may have Pixel Shader 2 support, your card still lacks many other features needed by ZeroGS. Your only option is to try gsdx9, and even then, there's no guarantee that will work.
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Old February 13th, 2007   #5 (permalink)
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I checked around my express 945GM most features that top grafic cards do except: shader 3.0....
Is there any other way? i can run gsfx 9.0 fine but i can't seem to play it with some of my games.
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Old February 13th, 2007   #6 (permalink)
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you have PS 3.0 ? hhm strange...
latest directX installed?
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Old February 13th, 2007   #7 (permalink)
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Most people do have problems with the Intel GMA onboard video cards. I don't think there's a solution yet.... Maybe try updating the drivers for your video card....
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Old February 15th, 2007   #8 (permalink)
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i got everything update , except the window itself, which i will get in 2 weeks. I hope it's not the card issue because my laptop can't be upgrade, here is the card features:

Performance 3D Up to 4 pixels per clock rendering
Microsoft* DirectX* 9 Hardware Acceleration Features:
Pixel Shader 2.0
Volumetric Textures
Shadow Maps
Slope Scale Depth Bias
Two-Sided Stencil
Microsoft* DirectX* 9 Vertex Shader 3.0 and Transform and Lighting supported in software through highly optimized Processor Specific Geometry Pipeline (PSGP)
Texture Decompression for DirectX* and OpenGL*
OpenGL* 1.4 support plus ARB_vertex_buffer and EXT_shadow_funcs extensions and TexEnv shader caching
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Old February 15th, 2007   #9 (permalink)
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So does ZeroGS/PCSX2 work? If not, sorry....
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Current PC specs :
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AMD Athlon64 X2 5600 OCed @ 3220Mhz (230x14) (1.43v)
Palit Radeon 4850 Sonic 512MB gDDR3
2x1024MB DDR2 667Mhz RAM (One PQI one Kingston.... O_o)
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Old February 15th, 2007   #10 (permalink)
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Quote:
Originally Posted by Tatsuya2000 View Post
i got everything update , except the window itself, which i will get in 2 weeks. I hope it's not the card issue because my laptop can't be upgrade
you can soon

DailyTech - ASUS Unveils External Graphics Card
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