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Old March 28th, 2008   #401 (permalink)
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Quote:
Originally Posted by dantes View Post
ok a simple question, can zerogs to has a new upgrade or new version someday? yes or not? : )
huh?

if you're asking for a new version then it's kinda looked down on,
emu and plugin authors hate to be rushed
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Old March 28th, 2008   #402 (permalink)
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i am not asking for a new version, my question about was if´s possible someday a zerogs upgrade (someday). in the future...is all..i am not vulgar, i´m not gross, and i´m not atacking to someone
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Old March 28th, 2008   #403 (permalink)
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Listen, no one knows but the authors themselves dude, and it's considered RUDE to ask someone when their FREE work will be out. I'd understand if you had personally payed for it, but obviously no one did or will.

We can only HOPE it gets updated, as having a larger array of Graphic plugins for PCSX2 would be nice.
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http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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Old March 28th, 2008   #404 (permalink)
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why it certainly will have new updates ,but everything in it's time ,you must wayit for it to be ready .usually it update with the official pcsx2 release.
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Old March 29th, 2008   #405 (permalink)
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Sorry if you get this question all the time, but i'm having trouble with my GS plugin. Whatever I do, and whatever plugin I use, whenever I try to load an game, I get a "Error Opening GS Plugin."
This is with the three ZeroGS plugins. If I try to use the GSdx9, it crashes and sends an error report, even if i'm just trying to configure it.
I have a Geforce 4 graphics card. Is running a game on PCSX2 (no matter what the speed, i'm not complaining about that) a no go for me?
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Old March 29th, 2008   #406 (permalink)
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GeForce 4 is pretty darn low-end for PCSX2, even if you GET it working...it would not be a pleasant one, especially depending on your CPU.

Also GSdx 1.7 is the latest, which you should use. You can find a link in my sig or so.
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Q6600 @ 3.4GHZ Stable,GeForce 8800 GT 512 MB GDDR3(Super-clocked) ,4GB PC8000(1000MHZ) RAM @ 950MHZ(5-5-5-15)(Waiting to tweak them eventually),Windows XP SP2 Professional(Vista 64 bit, Dual Boot),750GB 7200 RPM, 32 MB Cache Hard-drive(SATAII),24'' LCD( I know, sorry CRT'ers) HD 1080pi, DVI connected, 1920 x 1200 @ 60HZ),P35-DS3L Revision 2.0 @ 1.49V

http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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Old March 30th, 2008   #407 (permalink)
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geforce 4 series has no PixelShader
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Old March 30th, 2008   #408 (permalink)
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geforce 4 series has no PixelShader
Geforce 4 Ti series has Pixelshader 1.4.

Geforce 4 MX series has no pixelshader (due to it being a modified gf2 card).
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Old May 14th, 2008   #409 (permalink)
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Save problem with Drakan 2

Hi!

I have saving progress problem with Drakan: The ancient gates.

With PCSX2 0.9.5 the game works fine. For graphic I used GSdx9. The game works perfectly just a little bit slow when there is a lot of fog, smoke or when you are flying over the big area.

There is one thing that I cannot figure out how to fix it. When I try to travel into the opened gate to Surdana (first or the second) the game asks me for saving the game (you cannot continue the game without saving). It start's to save the game and when bar comes to the half then save progress jumps at the beginnig and stops in the middle. If I wait 5 minutes, the emulator crashes.
I have Intel pentium 3800 dual core, 2Gb RAM DDR2, Geforce 6600 SE, Win XP SP2.
How do I get through this saves when going through the aincent gates?

Can anyone please help me with this? Or at least tell me where can I find the answer?

Thank you
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Old May 14th, 2008   #410 (permalink)
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And what the heck does this have to do in the ZeroGS plugin thread? Post it in the right section here
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Old May 14th, 2008   #411 (permalink)
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And what the heck does this have to do in the ZeroGS plugin thread? Post it in the right section here
Sorrry!
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Old May 21st, 2008   #412 (permalink)
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Hi all.

Trouble with zerogs compiling.
I downloaded source code (latest version from this site), set up needed packages and run sh ./build.sh all
But there is some errors while compiling zerogs.cpp:
http://pastebin.com/m6501c9f

Conf:
Pentium D 2x2.8GHz
Geforce 7300GT
1.5 GB RAM
Linux Debian Lenny

P.S.: no solutions in the search and FAQs. may be somebody knows how to solve this?
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Old May 21st, 2008   #413 (permalink)
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Did you install DIrectX SDK and seted the path to libs and includes?
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http://pcclub.topbb.ru/ - форум посвященный железу, софту и эмуляции. У нас вы можете найти скомпилированные версии PCSX2 и плагинов на основе ПОСЛЕДНЕГО кода!

<|> AMD Opteron 165 (Dual Core) Toledo E6 2.9 GHz <|> Zalman CNPS7000B-Cu <|> 1024 MB DDR PC-3200 (4 x 256 MB) 425 MHz 2.5-2-2-5-1T <|> GigaByte GA-K8NF-9 (nForce 4 - 4x) HT - 965 MHz <|> Axle GeForce 7600 GS 256 MB PCI-E GPU - 575/575/545 MHz, MEM - 770 MHz <|> Samsung HD080HJ 80 Gb, SATA 2, 8 MB Cache, 7200 RPM <|> Samsung HD321KJ 320 Gb, SATA 2, 16 MB Cache, 7200 RPM <|>Windows XP SP3 <|>

Last edited by Dragonheart.by; May 22nd, 2008 at 07:35.
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Old May 21st, 2008   #414 (permalink)
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Quote:
Originally Posted by paladin View Post
Hi all.

Trouble with zerogs compiling.
I downloaded source code (latest version from this site), set up needed packages and run sh ./build.sh all
But there is some errors while compiling zerogs.cpp:
http://pastebin.com/m6501c9f

Conf:
Pentium D 2x2.8GHz
Geforce 7300GT
1.5 GB RAM
Linux Debian Lenny

P.S.: no solutions in the search and FAQs. may be somebody knows how to solve this?
We do NOT give support for SVN here as the rules state.You are on your own
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Old May 23rd, 2008   #415 (permalink)
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Well, i get lot polygons objects flying in some Castlevania LOI rooms (many times I can see nothing than polygs). None of configurations that i did fix that prob... Shadows have a little bug too, but its ok.
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Old May 24th, 2008   #416 (permalink)
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Quote:
Did you install DIrectX SDK and seted the path to libs and includes?
I installed NVidia-CG-Toolkit, DirectX SDK must be within it. But I don't know what paths should be seted. Tell me about it, plz.

Thanks in advance.
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Old May 24th, 2008   #417 (permalink)
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DirectX SDK is different from NVIDIA CG Toolkit, must install it also, downloadable from the MS site.
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PC configuration

Q6600 @ 3.4GHZ Stable,GeForce 8800 GT 512 MB GDDR3(Super-clocked) ,4GB PC8000(1000MHZ) RAM @ 950MHZ(5-5-5-15)(Waiting to tweak them eventually),Windows XP SP2 Professional(Vista 64 bit, Dual Boot),750GB 7200 RPM, 32 MB Cache Hard-drive(SATAII),24'' LCD( I know, sorry CRT'ers) HD 1080pi, DVI connected, 1920 x 1200 @ 60HZ),P35-DS3L Revision 2.0 @ 1.49V

http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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Old May 24th, 2008   #418 (permalink)
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Originally Posted by bositman View Post
We do NOT give support for SVN here as the rules state.You are on your own
Stop helping him Mkilbride2588!
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Old May 24th, 2008   #419 (permalink)
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Stop helping him Mkilbride2588!
Is it bad to help just because different form of package?
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Old May 25th, 2008   #420 (permalink)
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Is it bad to help just because different form of package?
yes, especially if the mod said you are on your own and we dont support svn compilations
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