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Old August 6th, 2006   #161 (permalink)
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hey thanks zerofrog now it looks perfect but the FPS is still the same(35 fps)
is that the "floating point" problem your talking about?

also, if you want i can upload a screen of how everything looks now but i think it looks perfect

EDIT: and ironically the fps goes down about 7 fps when i enable MTGS and dual core processing

any thoughts on what i'm doing wrong?

thanks in advance

Last edited by jOeBrO; August 6th, 2006 at 01:30.
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Old August 6th, 2006   #162 (permalink)
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35fps is very good for your CPU, no need for extra screens.

EDIT: MTGS and DC options only speed things up for HyperThreaded or Dual Core CPUs
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Old August 6th, 2006   #163 (permalink)
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I understand that aspect ratios are 4:3, when the game runs at 640x448 it puts slight horizontal borders on the screen. Check some of the screenshots for Disgaea at lamespot:
http://www.gamespot.com/ps2/rpg/disg...reenindex.html
(yeah, they are 720x480, but you can PERFECTLY cut off the borders to see that the actual game screen is only 640x448. Just copy them into photoshop or Paintsho pro and do a centered canvas size.)

It's very suspicious cause using 640x448 for graphics is not uncommon at all for ntsc games, and this would also fix that small warping problem - and the lamespot picture captures are the same resolution as well. Just being off by a few pixels like that last shot would perfectly fit this scenario as well, seeing that the game was only forced to stretch by 8 pixels both above and below.

I sent a pm about testing.
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Old August 6th, 2006   #164 (permalink)
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Quote:
Originally Posted by zerofrog
35fps is very good for your CPU, no need for extra screens.

EDIT: MTGS and DC options only speed things up for HyperThreaded or Dual Core CPUs
but i have hyperthread technology i just looked at my computer spec sheet i printed out before i bought it( i bought it in 2004 though if that matters)

also, i'm almost completely sure its dual core because under the device manager it has 2 intel pentium 4 3.0 ghz processors installed
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Old August 6th, 2006   #165 (permalink)
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maybe you are right. I'll look into it. I know that tvs are very tricky about the heights. Some tvs don't display the top and bottom 10-15 pixels, while others do. I think that a lot more games will look wrong if forcing to 10:7 aspect ratio instead of 4:3. If you have any ideas how to detect this condition inside the GS's SMODE1/2 settings, do tell.
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Old August 6th, 2006   #166 (permalink)
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Hmm..... I think with HT processors, you have tell the BIOS or Windows you want to use HT. General plot has an HT CPU and can get good speeds with MTGS. Talk to him.
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Old August 6th, 2006   #167 (permalink)
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You simply enable HyperThreading in the BIOS (I think it's under Advanced Motherboard Features) and when Windows boots up it'll detect the second logical processor and switch from Uniprocessor to Multiprocessor automatically (might ask for a restart).
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Old August 6th, 2006   #168 (permalink)
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Go into your task manager, and look under performance tab. If you see two separate CPU performance graphs (as in the attachment) then your HT is enabled. A note: you MUST be running your RAM in dual channel mode (with 2 sticks of RAM equal in size to each slot) in order for HT to work.
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File Type: jpg HT.JPG (45.4 KB, 70 views)
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Old August 6th, 2006   #169 (permalink)
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yea my task manager performance window is exacly like your pic gen. plot
and i have two 512mb rams in my comp... do you think i have to put them in another slot?
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Old August 6th, 2006   #170 (permalink)
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Try setting the 'dual core' option also.
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Old August 6th, 2006   #171 (permalink)
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i have... it gives me 2 fps increase

EDIT: i have also made sure the bios has HT enabled and it does

Last edited by jOeBrO; August 6th, 2006 at 15:31.
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Old August 6th, 2006   #172 (permalink)
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Quote:
Originally Posted by zerofrog
maybe you are right. I'll look into it. I know that tvs are very tricky about the heights. Some tvs don't display the top and bottom 10-15 pixels, while others do. I think that a lot more games will look wrong if forcing to 10:7 aspect ratio instead of 4:3. If you have any ideas how to detect this condition inside the GS's SMODE1/2 settings, do tell.
No friggin clue, but I guess you could make it another selectable option like the ffx hack.
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Old August 6th, 2006   #173 (permalink)
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Mad, if you want to buy 6600GT, buy a X1600PRO(even pipeline is 4). because benchmark shows x1600pRo score is higher than 6600GT
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Old August 6th, 2006   #174 (permalink)
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Another problem

Help me!I get a problem

When I copy the new ZeroGS KOSMOS 0.95 sse2.dll and ZeroGS KOSMOS 0.95 nonsse2.dll i didn't find it in the emulator(pcsx2 0.9.1).
PLS.Help me out!
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Old August 6th, 2006   #175 (permalink)
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help ulwan25

Quote:
Originally Posted by ulwan25
Mad, if you want to buy 6600GT, buy a X1600PRO(even pipeline is 4). because benchmark shows x1600pRo score is higher than 6600GT
hey wht's the um name plss tell me????
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Old August 6th, 2006   #176 (permalink)
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Quote:
Mad, if you want to buy 6600GT, buy a X1600PRO(even pipeline is 4). because benchmark shows x1600pRo score is higher than 6600GT
If buying ATI always go for XT versions as they support temperature readings,
fan speed control and you have much better performance as with Pro.
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Old August 6th, 2006   #177 (permalink)
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Nothing but crashes on my PC, nothing at all works, regardless the settings. Will test if you'd like Zero .
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Old August 6th, 2006   #178 (permalink)
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so whats wrong with my computer? why even when i have HT enabled along with MTGS and dual core enabled on my dual core 3.0 ghz cpu does it not increase the fps above 35fps on FFX?

do i just need a newer graphics card? i have a radeon 9800 pro

EDIT: zerofrog, i'm sorry if i'm causing you trouble it was not intended and if 35 fps is the best you can get with my setup at the moment, then thats just fine because i know people like you work real hard to make us happy.

so thanks

Last edited by jOeBrO; August 7th, 2006 at 15:19.
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Old August 7th, 2006   #179 (permalink)
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zerofrog, you've done a perfect work! your plugin is really something!
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Old August 7th, 2006   #180 (permalink)
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Minor color screwiness in various 2D icons in Atelier Iris (see screenshot comparisons)

another bigger problem in atelier iris is when i walk around on a map (2d area maps, not the 3d world map), after a little bit the emulator will lag sporadically while moving and various parts of the map would flash black (i think its swapping stuff in and out of vram), hard to screencap that
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