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#22 (permalink) |
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Shinobi
Join Date: Apr 2006
Location: Italy
Posts: 14
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Thanx GeneralPlot to answer!
I use gsdx0.9 I got P4 2.6 ghz and mobility radeon 9000 1GB ram, but when I test the plugin it tells me ok on pixel shader, but error separate alpha blend, source blend factor, and error destination blend factor. The old gsdx worked with my pc If I ignore this and try to launch a game I got a popup telling that My pc support pixel shader 1.4 and I selected 2.0.... Sorry where I selected? there's no option to selected itThanx in advance |
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#24 (permalink) | |
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Britchie Crazy
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2004
Location: Plymouth, UK
Posts: 4,784
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Quote:
__________________
Intel Core 2 Duo E6600 | 2 GB PC6400 DDR2 RAM | GeForce 7900 GTX 2.5 TB Hard Drive Space | Windows XP Pro SP2 Check out my site: http://generalplot.atspace.com Official betatester of PCSX2 and Co-owner of General Emulation |
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#25 (permalink) | |
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Animal
Join Date: Apr 2006
Location: Russia
Posts: 8
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Hi zerofrog!
I have GeCube Radeon 9600XT EE(PS2.0) and Athlon 2600+(Barton, SSE). Your standart plugin don't work ![]() Log: Quote:
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#30 (permalink) | |
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C++/VB/Java Coder
![]() ![]() Join Date: Mar 2006
Location: Hell
Posts: 221
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Quote:
__________________
PCSX2 ![]() ![]() Chaos hell Computer Specs: Dell Computer:Intel Pentium 4/wHT @2.80Ghz Monitor: Dell 17inch UltraSharp LCD digtial flat panel Ram: Dell 512mb DDR Grahpics Card:Intel[R] 82915/GV/910GL Express Chipset Family Windows:Microsoft Geniune Windows XP Home Edition Click here for everything |
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#31 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: my mind
Posts: 374
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If there is nothing truly written, then:
- it could be failing when creating the device - your card needs to support these vertex declarations: D3DDECLTYPE_SHORT4N D3DDECLTYPE_UBYTE4 Run dxcaps from dx9 sdk, and save all your caps and send them to me. This 'might' be fixed. |
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#33 (permalink) |
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Registered User
Join Date: Apr 2006
Location: Seoul
Posts: 2
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Currently using Athlon XP2500+ & Radeon 9700pro.
It's working but 3D images are broken - bigger than normal object, black square around 3D object(thus covering big portion of the screen). As for log, not sure what and how to log. |
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#35 (permalink) | |
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Registered User
![]() Join Date: Aug 2005
Location: germany
Posts: 98
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Quote:
good job |
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#37 (permalink) |
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Registered User
Join Date: Apr 2006
Location: Arizona
Posts: 2
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Hey there! I'm using ZeroGS .93 SSE. Trying MS: New Dawn out and it seems to work at a semi-decent pace except at FMVs where its a slideshow. No big deal there. Thing I want to know is, how do I force ZeroGS to use PS 3.0? My 6600GT can certainly support it but it says its using PS 2.0a. Also how do I change resolutions? Other then that great work so far! I never thought PS2 Emulation would be coming along as fast as it does.
Specs just incase you need 'em Windows XP Pro SP2 AMD Athlon XP 3200+ Asus A7N8X Deluxe (Rev 1.04) 1GB Corsair DDR400 PNY 128MB Geforce 6600GT (Stock speeds) |
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#38 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: my mind
Posts: 374
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excellent question, graphics will look the same on ps2.0a, ps2.0b, and ps3.0. So ps3.0 shaders don't improve quality.
as for changing resolutions: are you talking about full screen? If so, in future zerogs will use the same res as your desktop. |
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#40 (permalink) |
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AKA snkmad
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 2,839
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Hi zero, ive got a GF 6200 Modded to 6600, and i get this message @ console:
****** GS ERROR: Device doesn't support alpha blending for 16bit floating point targets. Quality will reduce. *********
__________________
[WinXP SP3] [Gigabyte GA-M61PM-S2] [Athlon64 X2 3800+ @2.00Ghz] [XFX Geforce 8600GT XxX 256MB DDR3] [17" SyncMaster 753v] [Samsung SATA II HD080HJ 80GB] [Samsung SATA II HD250HJ 250GB] [Kingston 2x1GB DDR2 6400@800MHz CL6] [Samsung CDDVDW SH-S203B] [NVIDIA nForce Networking] [Realtek ALC883 @ nVIDIA MCP61] |
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