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#1 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Dunno
Posts: 666
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Ps2sP goes Open Source
After much debate, and thought to this issue the Ps2sP team have decided to open our sources, why you ask well because currently there are three devs, Zenogais, Elly and myself and all of us don't have alot of time on our hands at the moment so the plugin has stalled also a lot of things helped decided this factor other than no time such as the fact there are alot of talented programmers on NGEMU and I'm sure alot of you are interested in working on or seeing how a sound plugin works you can find all sources at the following website if you change anything in the plugin pm, Elly, Zenogais or myself with the following pm title "Ps2sP source update" (You will be given full credit for what you have added to the plugin) So that one of us can upload the updated sources, until we can implement something that will allow you to upload the sources yourself to the website.
URL to the sources ps2sp.ngemu.com/downloads/ps2sp.rar This is the URL for the DLL's you will need ps2sp.ngemu.com/downloads/ps2sp-source.rar This is the URL for the sources. Enjoy and good luck
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#2 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Victorville(Near Los Angeles or LA for those who are on the DL)
Posts: 839
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Also, for any who are intersted, heres the release that produced sounds.
ps2sp.ngemu.com/downloads/ps2sp-sound.zip
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----------------- Emu Tinkerer and C++ Programmer |
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#3 (permalink) |
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Administrator
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Location: somewhere
Posts: 8,577
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I also want to add that the latest source is still WIP and doesnt produce sounds due to the fact that mixing isnt fully implemented yet. Among the uncompleted sources is a gui debugger which I initially designed and wrote its structure , reverbs, and volume control ( havent been coded yet ).
Yours, -Elly
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#4 (permalink) |
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Emulation64's Animal >:D
![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: United States
Posts: 1,215
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Nice work guys
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#6 (permalink) |
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PCSX2 Coder
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Location: Plymouth, UK
Posts: 9,744
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just say someone does want to work on it (not me, honest :P) any chance of some technical documents to work from?
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), eVGA 8800GTX 768mb, 996Gb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! |
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#8 (permalink) |
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PCSX2 Coder
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Location: Plymouth, UK
Posts: 9,744
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fair enough mate
i know neutrinopcsx has a few on his site, its a start i spose!
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), eVGA 8800GTX 768mb, 996Gb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! |
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#9 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2002
Location: Dunno
Posts: 666
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Ohhh I forgot to add in my posts, you will need MSVC 7 .net to compile the sources as well as the Fmod dll and libs. you can grab these at www.fmod.org
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#10 (permalink) |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,744
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not 7.1 (2003)? cos im sure thats what zenogais uses :/
well if it is, for those who only have 7 .net (2002) the only thing you need to do is edit the vcproj file in notepad, youll see 7.10 near the top, just change it to 7.00 and it should work fine when youve saved it, thats what ive been doing anyway ;p
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), eVGA 8800GTX 768mb, 996Gb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! |
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#11 (permalink) | |
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Administrator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2002
Location: somewhere
Posts: 8,577
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Quote:
![]() Yours, -Elly
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-= Now watching=-
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#12 (permalink) | |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,744
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Quote:
yeh been working on this emu thing with zenogais for a bit now, its comming along nicely, just a pain in the arse messing about with the vcproj file all the time cos hes got 2003 n i got 2002 haha. im not the best coder by all means, but i have a nack for sorting out bugs in code im sure he will say the same haha.
__________________
http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), eVGA 8800GTX 768mb, 996Gb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! |
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#13 (permalink) |
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Anime&Emulation
![]() Join Date: Jan 2003
Location: Poland - Rybnik
Posts: 98
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Hi - I have one question:
Why pcsx 2 v0.6 isn`t showing this plugin in configuration, i have unpacked it properly and replaced and copied it into pcsx2/plugins folder. I have copied all three of these plugins (0.4, 0.4Beta and 0.4 sound) and no one has been showing in pcsx 2 config. I have also installed soundcard plugins and dx9.0b. If anyone knows why please tell me. Sorry for bothering and thanks for any reply. ps. Good work.
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Romek AMD xp 1800+, Epox Via kt 266, GeForce 3 Ti200 64mb, 768 mb ram, SB live 5.1 digital, Segate 120 GB 7200 RPM SATA, Segate 20 GB 7200 RPM ATA100, Sony 15` Trinitron Multiscan 100sx, LG DVD 16x40x, LG CD48x24x48x. |
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#15 (permalink) |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,744
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its because the version number in the ps2defs.h (or something like that) has been increased, you need to put it down to 2? i think and recompile it.
__________________
http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), eVGA 8800GTX 768mb, 996Gb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel, 14605 3dMark 06 Points CPU-Z Link 3dMark06 Score Link Dont PM me for help, use the forums, thats what its for! |
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#17 (permalink) |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2003
Location: Victorville(Near Los Angeles or LA for those who are on the DL)
Posts: 839
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try looking at readme.txt and you might try unzipping these to the PCSX2 folder:
ps2sp.ngemu.com/downloads/libs.rar
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----------------- Emu Tinkerer and C++ Programmer Last edited by zenogais; May 1st, 2004 at 23:20. |
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#18 (permalink) |
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Locked and Loaded
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Location: I AM CANADIAN!
Posts: 12,025
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Congrats you guys.
Nice to see this baby go public!
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