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Old June 9th, 2008   #1 (permalink)
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Using Gsdx 1.8.0 causes PCSX2 to crash...


I'm having a problem with using Gsdx 1.8. Every time I try to start a game with the Gsdx 1.8 plugin, PCSX2 crashes and the generic windows errors pops up.

I know the problem is related to the Gsdx 1.8 plugin because if I use an earlier version of the Gsdx plugin such as 1.7 it works fine.

I meet the requirements to use the plugin, my PC supports the sse2 instruction set and my graphics card/chip is capable of Pixel/Vertex Shading 3.0.

I am also using the sse2 plugin of Gsdx 1.8 as per my CPU specification. I don't really understand what the problem could be with the Gsdx 1.8 plugin that it isn't working.

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Old June 9th, 2008   #2 (permalink)
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Which pcsx2 version?
Latest direct dlls available btw?

You might want to only extract the plugin that is supported by your cpu (as gabest suggested somewhere)
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Quote:
Originally Posted by Hazan
Auw man, that cruel man why siromakato guy was banned?. Come on man, that guy was amazing man of the year. Please my mods give him second chance to him to contribute in this bin. Oh pleeaze i beg you my sweety mods.
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Old June 9th, 2008   #3 (permalink)
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Uhm, I already posted in the gsdx thread. there seem to be another needed file besides the 2 dlls. Installing the june 2008 directx redist will fix that
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Old June 9th, 2008   #4 (permalink)
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70 megs? Best grab the web updater instead (it's linked to in the thread anyway)
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Quote:
Originally Posted by Hazan
Auw man, that cruel man why siromakato guy was banned?. Come on man, that guy was amazing man of the year. Please my mods give him second chance to him to contribute in this bin. Oh pleeaze i beg you my sweety mods.
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Old June 9th, 2008   #5 (permalink)
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I've got same problem with later SVN's, but it depends who compiles it. Works when some people compiles it to me (don't have VS2008 but 2005 so can't compile it myself).
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Old June 9th, 2008   #6 (permalink)
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Grab the latest directx june 2008(70MB) or just download latest small size directx dll(D3DX9 v38, D3DX10 v38) and put it in pcsx2 folder.
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Old June 10th, 2008   #7 (permalink)
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Happens to me too with the "official" dll, but if I compile my own one with VS2008 it works perfectly....
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Old June 12th, 2008   #8 (permalink)
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same problem here
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Directx redist august 2008
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Old June 12th, 2008   #9 (permalink)
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UPDATE TO JUNE DIRECT X, been said alot.
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http://tinyurl.com/2zzzsr

Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2.

Having trouble with a game? Check here:
http://tinyurl.com/2cuzhx
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Old June 13th, 2008   #10 (permalink)
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I had the same problem but after looking at the plugin config I saw it was because I was trying to use the SSE4 version (I didn't realized when I updated it), I just had to use SS3 and it worked perfect. You may have the same problem I recommend you to check it.
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Old June 14th, 2008   #11 (permalink)
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Quote:
Originally Posted by Mkilbride2588 View Post
UPDATE TO JUNE DIRECT X, been said alot.
See my signature dx is updated dlls are in pcsx2 folder and there's an error!

[quote=I had the same problem but after looking at the plugin config I saw it was because I was trying to use the SSE4 version (I didn't realized when I updated it), I just had to use SS3 and it worked perfect. You may have the same problem I recommend you to check it.[/QUOTE]

Thanks but i have problem with all the three SSE version of the plugin.
Can you please copy here your kernel32.dll
Maybe can resolve my problem
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Intel core 2 duo E 6550 2,33 ghz
Nvidia 8400 Gs 256 Mb ram (1 gb with turbocache) 450 mhz core clock, 400 mhz memory clock, 900 mhz shader clock
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Windows xp Media Center Edition (kernel = xp sp2)

Nvidia drivers 177.92
Directx redist august 2008
Nvidia Cg 2.1 beta august 2008
pcsx2 0.9.5 svn 390 playground rev 120
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Old June 14th, 2008   #12 (permalink)
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Make sure you update directx to this months release. That fixed my issues. It crashed before I updated.
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