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#1921 (permalink) |
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Davidep85
![]() Join Date: Nov 2006
Location: Savona, Italy
Posts: 55
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compiling xpad I get this error: Compiling... xpad.cpp .\xpad.cpp(529) : error C3861: 'XInputEnable': identifier not found .\xpad.cpp(536) : error C3861: 'XInputEnable': identifier not found why? Thank you!
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PSU: Hiper Type-R 580W CPU: Q6600 g0@3600 + Zalman 9700 NT MB: Asus P5k Deluxe Wifi RAM: 2*1gb OCZ PC2-8000@1000 Titanium Alpha VX2 HDD: 2*250gb SB 7200.10 Sata II Raid 0 SVGA: Bfg 8800 gtx oc2 LCD: Samsung SM 215TW AUDIO: SB X-Fi Fatal1ty & Gigaworks S750 CASE: TT Armor VA8003SWA + Hardcano 13 M&T: MS Habu & Reclusa MY SITE: "La camera dei segreti"
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#1922 (permalink) |
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Registered User
Join Date: Jan 2005
Location: Japan
Posts: 45
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Seiken Densetsu 4 -SLPM_665.76-
Configuration: PCSX2 0.9.5 Rev.377 VM Build GSdx (MSVC 15.00,SSSE3)0.1.8 Rev.775 D3D/PS3.0 (N LOOP/Tex Filter/Logarithmic Z/Alpha correction) are checked. P.E.Op.S SPU2 1.9.0 Rev.356/SPU2ghz 1.9.0 Rev.65 Linuzappz CDVD 0.7.0 System: C2D E8500/TEAM Xtreem DDR3-1866 1GB×2/EN7800GTX/P5E3 Premium WiFi/AP@n(Intel X48 Express)
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Last edited by Play!PS2; June 8th, 2008 at 11:48.. |
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#1923 (permalink) |
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Registered User
Join Date: Jan 2005
Location: Japan
Posts: 45
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Dragon Quest Ⅷ -SLPM_658.88-
Configuration: PCSX2 0.9.5 Rev.377 VM Build GSdx (MSVC 15.00,SSSE3)0.1.8 Rev.775 D3D/PS3.0 (N LOOP/Tex Filter/Logarithmic Z/Alpha correction) are checked. P.E.Op.S SPU2 1.9.0 Rev.356/SPU2ghz 1.9.0 Rev.65 Linuzappz CDVD 0.7.0 System: C2D E8500/TEAM Xtreem DDR3-1866 1GB×2/EN7800GTX/P5E3 Premium WiFi/AP@n(Intel X48 Express)
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Last edited by Play!PS2; June 8th, 2008 at 11:49.. |
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#1924 (permalink) |
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Registered User
Join Date: Mar 2008
Location: Canada
Posts: 4
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If anyone is interested, DirectX SDK June 2008 is released Download details: DirectX SDK - (June 2008) Download details: DirectX Redist (June2008) |
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#1925 (permalink) |
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Davidep85
![]() Join Date: Nov 2006
Location: Savona, Italy
Posts: 55
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Dragonballz budokai tenkaichi 3 CRC: A422BB13 White fog and double line in directx 10, black screen flickering in directx 9! Was ok in gsdx 0.1.5 in directx9 (expect double line) and in gsdx9 0.11.2. Double line in border can be resolved with native resolution. Can you help us Gabest? I have added snap and debug in the .7z! Thank you!
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PSU: Hiper Type-R 580W CPU: Q6600 g0@3600 + Zalman 9700 NT MB: Asus P5k Deluxe Wifi RAM: 2*1gb OCZ PC2-8000@1000 Titanium Alpha VX2 HDD: 2*250gb SB 7200.10 Sata II Raid 0 SVGA: Bfg 8800 gtx oc2 LCD: Samsung SM 215TW AUDIO: SB X-Fi Fatal1ty & Gigaworks S750 CASE: TT Armor VA8003SWA + Hardcano 13 M&T: MS Habu & Reclusa MY SITE: "La camera dei segreti"
Last edited by davidep85; June 8th, 2008 at 13:17.. |
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#1926 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: ß
Posts: 432
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Quote:
Apparently VS2008 installs part of the windows platform sdk v6.0A. The bad thing about this is that it includes a XInput version from september 2007, which doesn't include some features. And even if you add the DX SDK lib and include directories, VS2008 still prefers the files in the windows SDK for some reason. SO, long story short; you need to install the latest windows platform SDK. (which is confusingly named ). Here it is, in .iso or web install form: http://www.microsoft.com/downloads/d...n#Instructions
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AMD X2 5200+(65Watt)@3.2GHz | GTX280 | 4GB RAM | Vista Ultimate x64 |
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#1928 (permalink) |
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Registered User
Join Date: Jun 2008
Location: argentine
Posts: 2
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i have an Athlon 4200+ working to 2300mhz and a geforce 7900gt, but i can't mannage that the dragon ball tenkaichi 3 has 60fps. i use the plugin gsdx 0.1.8 rev 772. where can i download a revision more updated? pardon for my poor english |
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#1929 (permalink) |
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Translator
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Nov 2002
Location: Somewhere I don't belong (La Rochelle, France)
Posts: 7,804
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If it's an Athlon XP, just give up, they don't have SSE2. You need it to expect good speed on this emulator.
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Leader of "The Pessimists' Club" CPU: Core 2 Q6600@3GHz - RAM: 4GB DDR2 (Corsair PC6400) VGA: (Frying) GF8800GTS 512MB - Monitor: H233H 23" 1920x1080Mobo: Gigabyte EP35C-DS3R - PSU: Antec NeoPower Blue 650w 24Mb/1Mb ADSL --------------------------------------------- All ePSXe plugins up-to-date http://mrkilljoy.deviantart.com/ |
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#1930 (permalink) | |
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Davidep85
![]() Join Date: Nov 2006
Location: Savona, Italy
Posts: 55
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Quote:
__________________
PSU: Hiper Type-R 580W CPU: Q6600 g0@3600 + Zalman 9700 NT MB: Asus P5k Deluxe Wifi RAM: 2*1gb OCZ PC2-8000@1000 Titanium Alpha VX2 HDD: 2*250gb SB 7200.10 Sata II Raid 0 SVGA: Bfg 8800 gtx oc2 LCD: Samsung SM 215TW AUDIO: SB X-Fi Fatal1ty & Gigaworks S750 CASE: TT Armor VA8003SWA + Hardcano 13 M&T: MS Habu & Reclusa MY SITE: "La camera dei segreti"
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#1933 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
Posts: 7,219
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In case noone guessed, GSdx 1.8 is out ;P Any rough list of changes from 1.7 ;P ?
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#1935 (permalink) |
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Davidep85
![]() Join Date: Nov 2006
Location: Savona, Italy
Posts: 55
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Thank you, I'll try your new pad plugin and I wish that you solved dbzbt3 problem!! bye, see you soon!
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PSU: Hiper Type-R 580W CPU: Q6600 g0@3600 + Zalman 9700 NT MB: Asus P5k Deluxe Wifi RAM: 2*1gb OCZ PC2-8000@1000 Titanium Alpha VX2 HDD: 2*250gb SB 7200.10 Sata II Raid 0 SVGA: Bfg 8800 gtx oc2 LCD: Samsung SM 215TW AUDIO: SB X-Fi Fatal1ty & Gigaworks S750 CASE: TT Armor VA8003SWA + Hardcano 13 M&T: MS Habu & Reclusa MY SITE: "La camera dei segreti"
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#1936 (permalink) | |
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Emu author
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2004
Location: at the end of the wire
Posts: 519
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Many core functions were rewritten since the last release, and the sw renderer is multiple times faster. I did not compare the speed of the d3d renderer, maybe that also gained a few fps. Game specific fixes are tedious to make, I don't really have time to check all uploaded .gs, but I will eventually. Quote:
Last edited by gabest; June 8th, 2008 at 20:48.. |
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#1938 (permalink) | |
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Davidep85
![]() Join Date: Nov 2006
Location: Savona, Italy
Posts: 55
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Quote:
Don't worry for the fix, I understand you! See you soon, bye!
__________________
PSU: Hiper Type-R 580W CPU: Q6600 g0@3600 + Zalman 9700 NT MB: Asus P5k Deluxe Wifi RAM: 2*1gb OCZ PC2-8000@1000 Titanium Alpha VX2 HDD: 2*250gb SB 7200.10 Sata II Raid 0 SVGA: Bfg 8800 gtx oc2 LCD: Samsung SM 215TW AUDIO: SB X-Fi Fatal1ty & Gigaworks S750 CASE: TT Armor VA8003SWA + Hardcano 13 M&T: MS Habu & Reclusa MY SITE: "La camera dei segreti"
Last edited by davidep85; June 8th, 2008 at 20:59.. |
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#1939 (permalink) |
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The Pest
![]() ![]() ![]() ![]() ![]() Join Date: Oct 2006
Location: Earth
Posts: 1,801
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Yes, new version seems to work better than the SVN's, yet DX10 mode does indeed crash, even with .dll's. Thanks though.
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PC configuration Q6600 @ 3.4GHZ Stable,GeForce 8800 GT 512 MB GDDR3(Super-clocked) ,4GB PC8000(1000MHZ) RAM @ 950MHZ(5-5-5-15)(Waiting to tweak them eventually),Windows XP SP2 Professional(Vista 64 bit, Dual Boot),750GB 7200 RPM, 32 MB Cache Hard-drive(SATAII),24'' LCD( I know, sorry CRT'ers) HD 1080pi, DVI connected, 1920 x 1200 @ 60HZ),P35-DS3L Revision 2.0 @ 1.49V http://tinyurl.com/2zzzsr Use the Guide above to get PCSX2 to run properly. Has all you need to know to run PCSX2. Having trouble with a game? Check here: http://tinyurl.com/2cuzhx |
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