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#1681 (permalink) | ||
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You're already dead...
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Location: Post-Apocalyptic Earth
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Quote:
![]() like NexXxus said, gabest probably is still working on the file or fogot to upload it. hopefully he remembers to upload it in the next update
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#1683 (permalink) | ||
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You're already dead...
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i get a "can't find amvideo.h" error it seems alot of files are missing. amvideo.cpp is included in the svn, but not amvideo.h
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#1684 (permalink) |
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Registered User
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Yeah, I'm getting that too. Let me get this straight: The release configuration is the SSE4 build and the release SSE2 is the SSE2 build. I've tried adding the SSSE3 vsprop file to the configuration, but it says I'm missing a certain file (the name escapes me at the moment). So the only way to have a SSSE3 build right now is to use 0.1.7 correct? I guess in other words, the only new addition to Gsdx so far is SSE4, and I might as well stick with the SSSE3 0.1.7 since I don't have SSE4, right? Last edited by diablo2121; May 14th, 2008 at 00:19.. |
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#1685 (permalink) | |
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it'se miku!
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Quote:
edit: got it compiled and seems to work :P
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Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) Last edited by NexXxus; May 14th, 2008 at 00:49.. |
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#1686 (permalink) | ||
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You're already dead...
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i had the directX sdk, i thought thats all it needed ![]() i hate compiling code though, i always have problems
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#1687 (permalink) | |
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it'se miku!
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Quote:
![]() you just need to dl the Windows headers and libraries with that websetup.
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#1688 (permalink) | ||
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You're already dead...
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#1690 (permalink) | ||
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You're already dead...
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this makes the game look better, but dosn't change the window size. theres no way to change the window size unless you do it manually by resizing or maximizing the window once you're running the game.
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#1692 (permalink) |
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Join Date: Apr 2008
Location: The Pantheon
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but GSVector.h is causing a whole heap of problems now unless you can use SSSE3, seems to be the only solution that can be built now.. SSE2 and SSE4 gives numerous errors, and regular release, it just laughs at you when you compile.. hehe
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#1694 (permalink) |
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Registered User
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Has anyone fixed the HD3850 "problem" on some games like Final Fantasy XII ? I noticed it says 98%/99%, but on the control panel of ATI, says usually 78% and that's probably the reason of the low fps, not enough GFX card use. With DX9 it's even worse. I manage to get better with DX10 ( Vista SP1 ) but still far away from what zerogs does ( 65 fps on ZeroGs like every nvidia user of gsdx on x point, but with gsdx I have like 50 only) |
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#1695 (permalink) | |
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Heroes Might& Magic Champ
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Location: Beating Gladiator@ over the head with my Retail box of Heroes of Might and Magic 1,2,3,4 & 5
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Start a new thread please so you don't fill this one with off topic conversation regarding trying to solve your 3850 problem. Its been answered several times in this thread. And in other threads. PM John Aiton or Proxy1 for help.
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Last edited by PCXL-Fan; May 14th, 2008 at 19:21.. |
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#1698 (permalink) |
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Registered User
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new svn compile without problem under vs2005. If you miss some header file you can find it in pcsx2 svn repository, under the folder plugin/gs/gsdx9/baseclasses. There there is all the file missing. ( headers , cpp , and a library ) I have compiled without problems. new svn compile without problem under vs2005. If you miss some header file you can find it in pcsx2 svn repository, under the folder plugin/gs/gsdx9/baseclasses. There there is all the file missing. ( headers , cpp , and a library ) I have compiled without problems. Last edited by AndreaB; May 15th, 2008 at 13:06.. Reason: Automerged Doublepost |
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#1700 (permalink) |
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Registered User
Join Date: Mar 2008
Location: India
Posts: 4
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Video Recording
Hi guys can someone please tell me how to record gameplay and then play it back at normal speed using only the plugin and nothing else. the INS on NumPad does not do anything for me neither in Game nor in the config box of Gsdx. Thanx in advance ps could someone tell me if the emu will work better on Vista due to DX10 or on XP bcoz my gfx card does support Pixel Shader 4.0 and DX10. Last edited by baros.hendricks; May 15th, 2008 at 15:08.. Reason: Automerged Doublepost |
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