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#1261 (permalink) |
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Registered User
![]() ![]() Join Date: Jan 2007
Location: US
Posts: 100
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No man, it's running a whole lot slower for me even on the basic settings for both. I'm not sure what the dealio is since I have a good PC.
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#1262 (permalink) | ||
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B( o Y o )BS!
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Feb 2002
Location: Spain
Posts: 892
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Quote:
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I'm not sure if my code builds for 64bits anymore. The last time I built it was to try some pre-0.9.4 private beta...
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"There's only one absolute truth in our world: shït happens." - Gigaherz (whoever decided "s-h-i-t" is a obscene word needs to grow up a few years) The Book and other stories: Tears of Fantasy - An Online Book... by ME! MetaLife, Inc. (intro) SubGaea (intro) Crow Blade (intro for now) Memories - Prayer from the fallen hearts. My weblog... not like if there was too much to read on it tho. For anyone interested, there's a mirc script which converts "/me 's" into " * nickname's whatever" and adds a nice "/my" command. |
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#1263 (permalink) | |
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Davidep85
![]() Join Date: Nov 2006
Location: Savona, Italy
Posts: 55
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Quote:
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PSU: Hiper Type-R 580W CPU: Q6600 g0@3600 + Zalman 9700 NT MB: Asus P5k Deluxe Wifi RAM: 2*1gb OCZ PC2-8000@1000 Titanium Alpha VX2 HDD: 2*250gb SB 7200.10 Sata II Raid 0 SVGA: Bfg 8800 gtx oc2 LCD: Samsung SM 215TW AUDIO: SB X-Fi Fatal1ty & Gigaworks S750 CASE: TT Armor VA8003SWA + Hardcano 13 M&T: MS Habu & Reclusa MY SITE: "La camera dei segreti"
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#1265 (permalink) |
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Anime & jRPGs Addict
![]() ![]() ![]() ![]() Join Date: May 2007
Location: None of your business
Posts: 824
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Plugin to 'PCSX2/plugins/'. Additional DLLs to main PCSX2 dir <where the pcsx2.exe is>. Note: be sure to unpack them.
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C2D E6300 3.06 GHz | P5N-E SLI | 2 GB RAM 1000 MHz 5-4-4-12 | 7900GS 585/800 MHz | Audigy 2 | XP Pro SP3
>Pantsu, Pantsu, Pantsu!< |
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#1266 (permalink) |
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Registered User
Join Date: Feb 2008
Location: UK
Posts: 8
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Hello. Nice work on the plugin. It's been while since I've came back to try PCSX2. It's more like a PS2 every day. I have a problem I posted a topic in http://forums.ngemu.com/pcsx2-offici...ml#post1277197 Not sure whether this is a bug. This is reproducible in both DirectX 9 and 10 mode pixel shader 2 or 3 and with other different configuration options. Basically I uploaded a gs file as well. With Direct 10 however (I run Vista with Geforce 8800) there's a black to transparent triangular gradient shade appearing from top left as well. I haven't print a screen for that, since DX9 doesn't have any problem. |
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#1269 (permalink) |
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Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: ß
Posts: 432
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if you look close, the error only happens when the model is in front of the sky (ie. there is an atmospheric effect behind the model). so, it probably is an error in how the fog or something is drawn. idk, but i've noticed it before too.
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AMD X2 5200+(65Watt)@3.2GHz | GTX280 | 4GB RAM | Vista Ultimate x64 |
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#1270 (permalink) |
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Registered User
![]() Join Date: Dec 2007
Location: Hungary
Posts: 66
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Svn 302
GT4 crashes might be reduced now when using ZeroGS (GSDX will still crash) Why crashing in Gsdx??My FPS in Gsdx 0.1.7ssse3 40-50,but the ZeroGs 0.97.1 20-30
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Gigabyte P35C-DS3R rev.1.x C2D E8400 3.6 Ghz 2x2GB Ocz platinum low voltage 1150Mhz 5-5-5-18 Gainward Golden Sample HD4850 Microsoft Xbox360 wireless controller for Win.. pad1, Logitech Chillstream pad2, |
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#1271 (permalink) | |
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And the science gets done
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: May 2004
Location: Perpetual Pompei
Posts: 7,215
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thats why reports about compiles from the svn are NOT to be discussed. for all we know, your computers might bl0w, who knows... if it crashes, there's no helping it. the svn compiles are there for people who want to try the latest stuff and help, not those who want to just play (there's 0.9.4 for that, and obviously the real console itself is pretty good at that as well)
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#1272 (permalink) |
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Davidep85
![]() Join Date: Nov 2006
Location: Savona, Italy
Posts: 55
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yes!
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PSU: Hiper Type-R 580W CPU: Q6600 g0@3600 + Zalman 9700 NT MB: Asus P5k Deluxe Wifi RAM: 2*1gb OCZ PC2-8000@1000 Titanium Alpha VX2 HDD: 2*250gb SB 7200.10 Sata II Raid 0 SVGA: Bfg 8800 gtx oc2 LCD: Samsung SM 215TW AUDIO: SB X-Fi Fatal1ty & Gigaworks S750 CASE: TT Armor VA8003SWA + Hardcano 13 M&T: MS Habu & Reclusa MY SITE: "La camera dei segreti"
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#1273 (permalink) |
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Registered User
Join Date: Dec 2007
Location: UK
Posts: 40
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Great plugin, I as well as many others appreciate the time and effort spent on developing it. One small suggestion though is that you support VU Skip in GSdx, it works with ZeroGS however for games like Xenosaga where dx10 support results in a very significant performance difference; GSdx really is the only way to go. The 'flashing screen effect' that comes without VU skip support is giving me a seizure.
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Intel Q6600@ 3.5Ghz, Nvidia GeForce 8800 GTX OC, 2048MB Ballistix Tracer, Antec 900 Gamers Case, OCZ 850W PS, XP/Vista Dual Boot. |
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#1274 (permalink) |
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Registered User
Join Date: Nov 2007
Location: Italy
Posts: 5
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Some days ago I tried kingdom hearts 2 with pcsx2 snv301 (not 302), and i don't know why I managed to play until the first boss (the big unknow enemy), in the middle of the battle the screen turned grey ![]() I Don't know if can be useful to gabest but as soon my internet connection at home is restored, i'll post the GS file of this problem. I don't know either if it's a pcsx2 or gsdx bug ![]() Unfortunately every time i try again to play this game I get the random crash that usually happens with this game and gsdx, BTW i have seen with a debugger that is caused by a Division by zero (idiv instruction). |
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#1275 (permalink) | |||
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You're already dead...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Post-Apocalyptic Earth
Posts: 3,903
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Quote:
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check out my blog ![]() |
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#1278 (permalink) | ||
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You're already dead...
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Sep 2007
Location: Post-Apocalyptic Earth
Posts: 3,903
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Quote:
http://forums.ngemu.com/ps2-plugin-q...hearts-ii.html
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check out my blog ![]() |
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#1279 (permalink) | |
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PCSX2 Coder
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2004
Location: Plymouth, UK
Posts: 9,822
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Quote:
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http://www.generalemu.net/ Intel Core 2 Quad Q6600 @ 3.4Ghz (425x8), Leadtek GTX 280 1Gb, 1.8Tb HDs, 2Gb Corsair DDR2-800 @ DDR2-1020 5-5-5-18 Dual Channel Dont PM me for help, use the forums, thats what its for! |
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#1280 (permalink) |
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WhiteShadow
Join Date: Feb 2008
Location: Seoul
Posts: 13
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Ver 0.1.7 Crash in monster Hunter 2 DOS (j)
CPU : COre2 Duo 2.66 VGA : Geforce 8800GT EMUL : Pcsx2 0.9.5(302) monster Hunter 2 DOS (j) is Crash(very slow FPS) in game Play scene ![]() it's Good playable(in game 60 FPS) in ver 0.1.4 ![]() What's Problem ? Bug ?.. |
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