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#21 (permalink) |
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On the Side Programmer
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Location: In the Neighbor's Trash Can (USA)
Posts: 494
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Samurai Warriors only gets to the Koei screen and then stops. Stays at 60fps and shows the koei screen indefinitely.
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Primary: Core 2 Duo E4300 OC 2.0 ghz, 3 gb DDR II ram, Extinct OC XFX 7900GS 580/745 Now Have OC BFG 9800GT Secondary: Mod P4 HT 3.18ghz, 1.5gb ram, AGP HIS Radeon X1650 Pro IceQ II / 512MB Need To Post a Bug? Use This Program PCSX2 Bug Reporter My Web if anyone cares |
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#22 (permalink) | |
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Registered User
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Location: Bulgaria
Posts: 1,543
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#23 (permalink) |
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On the Side Programmer
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Location: In the Neighbor's Trash Can (USA)
Posts: 494
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Thanks now it works. Edit 1: Would anyone know why Killzone or Tony Hawk's Underground won't boot up? I have tried building an iso and running them directly from the cd drive. Any thoughts? I don't really know where to put this because I don't know what the problem is.
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Primary: Core 2 Duo E4300 OC 2.0 ghz, 3 gb DDR II ram, Extinct OC XFX 7900GS 580/745 Now Have OC BFG 9800GT Secondary: Mod P4 HT 3.18ghz, 1.5gb ram, AGP HIS Radeon X1650 Pro IceQ II / 512MB Need To Post a Bug? Use This Program PCSX2 Bug Reporter My Web if anyone cares Last edited by gamersat678; December 24th, 2007 at 15:42.. |
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#24 (permalink) |
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Registered User
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Location: Sweden
Posts: 53
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danke danke!!!
Thanks for all the hard work Gabest!!! Happy holidays!! Oh! and for people running the plugin in fullscreen remember when you wanna close pcsx2 just press esc and then alt+f4 and there will be no problems. ![]()
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Antec Nine Hundred Case Hiper PSU 580W (630W Peak) Gigabyte GA-P35-DS3 w/ Intel C2Q Q6600 @3200mhz @1.375v (400x8) Arctic Cooling Freezer 7 Pro Transcend Jetram (Powerchips) PC6400 4096mb @1000mhz 5-5-5-15-2T @2.0v Gainward Bliss Geforce 8800GT 600/900 Stock (700/1000 OC:ed) Stable in Prime95 and Memtest+ 2.01 |
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#25 (permalink) |
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Felix Leonhart
![]() ![]() Join Date: Nov 2004
Location: Russia
Posts: 124
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About fullscreen...it's not working with DX10
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| C2D Q8200 2.3@2.8 | Radeon x4850 Sonic 1gb | 2x2GB DDRII 6400 | Logitech Rumblepad 2 | Lite-On DVD-RW | | Windows XP SP2 | Windows Vista Ultimate SP1 32 bit | Felix Leonhart breaks out!![]() |
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#27 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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I noticed lines in the pause screen and sometimes in blending overlays. First screen is the current gsdx 0.1.0 release, second is gsdx9 revision 704 sorry the pics are a bit dark. oh and can you do something to hide the mousecursor in fullscreen mode like in PC games? merry christmas btw
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) Last edited by NexXxus; December 24th, 2007 at 16:42.. |
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#28 (permalink) | |
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Registered User
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Location: Bulgaria
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#29 (permalink) | |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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Quote:
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#30 (permalink) |
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Lol FInalChaos Rules!
![]() ![]() Join Date: Nov 2007
Location: Canada
Posts: 241
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Is it possible to make this work as well as ZeroGS on KH 2? This graphic plugin is great but not good with KH 2.
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Ati Radeon HD 3870x2 Core 2 extreme QX9650 OCed at 3.8GHz (watercooled) 1.5TB HDD 6GB RAM |
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#32 (permalink) |
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Registered User
![]() ![]() Join Date: Jun 2007
Location: Srbija
Posts: 156
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You, you, making fun of me, bakemono!!1 XD If I said I can't, then I can't... hmph, I'll just, like... not wait, sheesh. ![]() You made me offtopic... ![]() btw. I wonder will we have a new release before New Year. I just wish those vertical lines from One Piece Grand Battle to disappear...
Last edited by grimlord; December 24th, 2007 at 18:54.. Reason: typo |
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#35 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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i also have this game, it looks like fullspeed because those vehicles are fast, but its a lot faster on my PS2.
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#36 (permalink) | |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 5,792
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Quote:
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Main Rig: Pentium Dual-Core E2160 @ 2.8GHz -- 9600GT @ 715/1033MHz -- 4GB DDR2-667 4-4-4-12 -- Windows Server 2008 SP2
Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
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#37 (permalink) | |||
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Registered User
Join Date: Dec 2006
Location: The OC.
Posts: 26
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Quote:
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BUT It is definately running faster than the FPS displayed. ![]() In fact, it is running at twice the FPS displayed, based on my observations with FFXII and Disgaea 2. I remember seeing this issue posted before, but that died down without a fix being found. Frame skip is not on. I tried both Normal and Frame Limit. Also, I've been able to get it to show the real FPS on FFXII once, but that was a random occurence. Lastly, if I use Direct3D9 Software, I think the FPS is displayed correctly, but that's way to slow then... Edit: Just added a pic to further illustrate. ![]() Quote:
Last edited by MSBSpec; December 24th, 2007 at 21:16.. |
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#39 (permalink) | |
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Advanced Newbie
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jul 2001
Location: Bogotá... not that it matters...
Posts: 5,792
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Quote:
__________________
Main Rig: Pentium Dual-Core E2160 @ 2.8GHz -- 9600GT @ 715/1033MHz -- 4GB DDR2-667 4-4-4-12 -- Windows Server 2008 SP2
Collecting dust: AMD Athlon XP 2600+ -- ATI Radeon 9500 Pro -- SB Live 5.1 Digital -- 2.5GB DDR 2-2-2-5 Ram -- Windows 2003 server r2 SP1 |
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#40 (permalink) |
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Registered User
![]() ![]() Join Date: Aug 2006
Location: Norway
Posts: 102
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Hey i have a serious problem with gsdx10 on incredible hulk ultimate destruction the gfx looks all messed up same with gsdx9 and zerogs seems like the same problem on all the gfx plugins! Take A Look At This ScreenShots: |
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