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#3201 (permalink) | |
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Registered User
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Location: Bulgaria
Posts: 1,543
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Quote:
SSE3 - yes SSSE3 - no |
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#3202 (permalink) |
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Registered User
Join Date: Mar 2007
Location: Berlin, Germany
Posts: 10
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Gabest, can you add this, to GSState.ccp, GSCrc.cpp, and GSCrc.h. this is Biohazard 4 - SLPM 662.13 Japan, NTSC J [CRC = 60FA8C69] GSCrc C++ Source {0x60FA8C69, Biohazard4, JP, false}, GSCrc C/C++ Header Biohazard4, GSState C/C++ Header Code:
}
bool GSC_Biohazard4(const GSFrameInfo& fi, int& skip)
{
if(skip == 0)
{
if(fi.TME && fi.FBP == 0x03100 && fi.FPSM == PSM_PSMCT32 && fi.TBP0 == 0x01c00 && fi.TPSM == PSM_PSMZ24)
{
skip = 176;
}
}
return true;
}
Thank you Gabest
__________________
ASUS Striker Extreme Intel® Core™2 Duo CPU E8600 2x 3.33 GHz @ 4.00 GHz 3x XFX GeForce 9800 GTX+ - 785M - Black Edition ("Triple-SLI" - 1,536 GB) 2x Western Digital WD5000AAJS SATA2 (RAID 0 Data Striping) 2x Samsung SP2004C SATA2 (RAID 0 Data Striping) 4x 1024 MB PC6400 DDR2 SDRAM - Geil USA (CL 4-4-4-12) Creative X-Fi Titanium Fatal1ty Champion Series (PCIe x1) 2x DVD-RW - LITE-ON DVDRW SHW-16H5S (DVD Region 1 & 2) OS - MS - Windows XP Professional x86 Edition - SP 3 OS - MS - Windows XP Professional x64 Edition - SP 2 OS - MS - Windows Vista Ultimate x64 Edition - SP 1 |
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#3204 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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i noticed this image erasing effect (dunno what its called in english) in the FFX-2 credits eats too much GPU usage. over 98% here. does someone know how the motionblur in FFX/FFX-2 works? imagecopy or something?
__________________
My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#3206 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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yea, just tell us what Graphic card you actually have.
__________________
My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#3208 (permalink) |
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AKA snkmad
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Apr 2001
Location: Brazil, Fortaleza-Ceará
Posts: 3,300
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DirectX 9.0c.
__________________
[Windows 7 RTM PRO X64] [Gigabyte GA-G31M-S2L] [Intel E5200@2.5Ghz] [Corsair XMS2 DHX 4GB DDR2 800MHz] [HIS HD4670 1GB GDDR3] [19" LCD SyncMaster T190] [Samsung SATA II HD322HJ 320GB] [LG HL-DT-ST DVD-RAM GH22NS30] (@gigaherz) S.N.K.M.A.D.: Synthetic Networked Killing and Masterful Assassination Device |
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#3210 (permalink) |
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it'se miku!
![]() ![]() ![]() ![]() ![]() ![]() Join Date: Jan 2006
Location: Cologne, Germany
Posts: 3,604
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no. Only geforce 8XXX Supports DirectX10. and the 7300GS is slow by the way, don't expect wonders from it.
__________________
My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#3212 (permalink) |
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Registered User
Join Date: Sep 2008
Location: US/WA
Posts: 1
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Alright im hoping someone can help me here. I'm using: Winxp Home SP3 9800 GX2 Core 2 duo E8400 3.0GHz I've been getting slow cinematics in FFX and after searching around I found this thread, with screenshots that matched those of various guides and user posted ones as well. When I try to start up the game using this plugin it says i need to update my directx. I have Direct x 9.0c, which to my knowledge is the best i can get for my OS. What do I do? Edit: Nevermind, It needed the LATEST direct x update. Running smoothly now =D Last edited by Yawz7z7; September 13th, 2008 at 23:11.. |
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#3213 (permalink) |
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Registered User
Join Date: Mar 2007
Location: Berlin, Germany
Posts: 10
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Removed the post-processing effects in Biohazard 4 - SLPM 662.13 Japan, NTSC J version. ![]() Biohazard 4/Resident Evil 4 ![]() 勝るを羨まざれ、劣るを卑しまざれ ![]()
__________________
ASUS Striker Extreme Intel® Core™2 Duo CPU E8600 2x 3.33 GHz @ 4.00 GHz 3x XFX GeForce 9800 GTX+ - 785M - Black Edition ("Triple-SLI" - 1,536 GB) 2x Western Digital WD5000AAJS SATA2 (RAID 0 Data Striping) 2x Samsung SP2004C SATA2 (RAID 0 Data Striping) 4x 1024 MB PC6400 DDR2 SDRAM - Geil USA (CL 4-4-4-12) Creative X-Fi Titanium Fatal1ty Champion Series (PCIe x1) 2x DVD-RW - LITE-ON DVDRW SHW-16H5S (DVD Region 1 & 2) OS - MS - Windows XP Professional x86 Edition - SP 3 OS - MS - Windows XP Professional x64 Edition - SP 2 OS - MS - Windows Vista Ultimate x64 Edition - SP 1 |
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#3216 (permalink) | |
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Registered User
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Location: Bulgaria
Posts: 1,543
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Quote:
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#3217 (permalink) | |
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Registered User
Join Date: Sep 2008
Location: UK
Posts: 1
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Wild Arms 5 Issue
Trying to get wild arms 5 to work on my machine I get a rather nasty "burning out" effect. Quote:
Given this comment last year and the fact that I'm playing on the euro version (CRC = 0FCF8FE4) I'm guessing that the game needs a fix that my version doesn't have. If it's not this problem, any suggestions on what else it might be anyone please? |
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#3218 (permalink) |
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Registered User
![]() Join Date: Jun 2008
Location: Netherlands
Posts: 69
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Guys .. I'm running this sytem.. can i run some gameS? OS: Windows Vista & Windows XP [ i got dual boot ] CPU: Intel C2D E2160 @ 2,4 Ghz GPU: XFX Nvidia GeForce 8600 GT XXX edition [ with zalman heatsink ] .... |
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#3219 (permalink) |
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On the Side Programmer
![]() ![]() ![]() Join Date: Nov 2007
Location: In the Neighbor's Trash Can (USA)
Posts: 494
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Not really the right place to put this question, but yes you will be able to run a ton of games at full speed.
__________________
Primary: Core 2 Duo E4300 OC 2.0 ghz, 3 gb DDR II ram, Extinct OC XFX 7900GS 580/745 Now Have OC BFG 9800GT Secondary: Mod P4 HT 3.18ghz, 1.5gb ram, AGP HIS Radeon X1650 Pro IceQ II / 512MB Need To Post a Bug? Use This Program PCSX2 Bug Reporter My Web if anyone cares |
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