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Old December 28th, 2007   #201 (permalink)
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i upload a video for dragon quest 8 bug i mentioned before

MEGAVIDEO - I'm watchin' it

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can't you load my memory card? i'm using pal version
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Old December 28th, 2007   #202 (permalink)
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Quote:
Originally Posted by Eiji_Shinjo View Post
Was it added into GSdx 0.1.1? If so then I still get the corrupt graphics in-game.
Can't remember, it was in the source when I checked now.

Quote:
Originally Posted by ken07 View Post
can't you load my memory card? i'm using pal version
That could be, this is ntsc.

--------

v1.2 released.

White stripes in ffx were a new bug, added when I tried to fix ffx-2 pause screen background (it didn't work very well either way).

Last edited by gabest; December 28th, 2007 at 02:05.. Reason: Automerged Doublepost
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Old December 28th, 2007   #203 (permalink)
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wow a new version already, you're seriously taking few years break arent you? :P

thx for new update

there's some blur on games on 0.1.2

edit: just tried ffx-2 and ffxii with it loaded the save i had and both were blurry, doesnt happen in 0.1.1 lemme try ffx and some other game...

lol seems of all my games only the final fantasy ones didnt have the blur effect, it doesnt look right thou, I liked the detailed graphics on 0.1.1 for these games

first and third images are 0.1.2
Attached Images
File Type: jpg gsdx_20071227222346.jpg (186.9 KB, 152 views)
File Type: jpg gsdx_20071227222415.jpg (221.6 KB, 142 views)
File Type: jpg gsdx_20071227222530.jpg (127.9 KB, 75 views)
File Type: jpg gsdx_20071227222611.jpg (134.7 KB, 63 views)
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Last edited by Shadow Lady; December 28th, 2007 at 03:34..
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Old December 28th, 2007   #204 (permalink)
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Could be the new output merging code is not perfect yet :P Lot of games output the same image twice 50% alpha blended, but one of them is one pixel less in height. For example 512x448 and 512x447. DQ8 is one of them I think. The dialog box had a strange ghost edge.

edit: With ffxii (pal) I don't see any difference in sharpness. I made two snapshots with both and comparing them.

Last edited by gabest; December 28th, 2007 at 03:28.. Reason: Automerged Doublepost
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Old December 28th, 2007   #205 (permalink)
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This new blurring happens on all the games i've tested so far
Also the "ffx-2 pause screen background" fix was good for Grandia3, too.
Now it's back to ugly
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Old December 28th, 2007   #206 (permalink)
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Quote:
Originally Posted by gabest View Post
Could be the new output merging code is not perfect yet :P Lot of games output the same image twice 50% alpha blended, but one of them is one pixel less in height. For example 512x448 and 512x447. DQ8 is one of them I think. The dialog box had a strange ghost edge.

edit: With ffxii (pal) I don't see any difference in sharpness. I made two snapshots with both and comparing them.
I made snapshots too! i'm just slow to up them lol
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Old December 28th, 2007   #207 (permalink)
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Is that ffxii ntsc? 1024x1024?
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Old December 28th, 2007   #208 (permalink)
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1280x1024 ntsc

i can up the ones from ffx-2 too? also ntsc :P same happens, and also for ffx
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Old December 28th, 2007   #209 (permalink)
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Same here, FFX-2 (pal)
1600x1200
nloop hack/ texture filter/ vsync/ Logo~Z/Alpha correction on

edit: fixed now

Last edited by EleQusion; December 28th, 2007 at 04:06..
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Old December 28th, 2007   #210 (permalink)
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oh wow now that one is notorious :P
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Old December 28th, 2007   #211 (permalink)
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Hmmmm, ffxii positions one of the two (same) images one pixel lower and half pixel to the right. This is the same parameter which games let adjust as "screen position". DMC1 moves the text overlay down to the bottom with this, so far I have completly ignored it, even now only the vertical difference between them is used as an offset. For ffxii this means second image 1px lower and blur... Maybe I could look over such small offsets.

Uploaded a new build of v1-2, please test :P

Last edited by gabest; December 28th, 2007 at 03:56..
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Old December 28th, 2007   #212 (permalink)
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testing!

all good now, lesse what new bugs are there :P

edit: that was fast, snapshot doesnt work now? :P

minor detail thou keep up the good work!
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Last edited by Shadow Lady; December 28th, 2007 at 04:05..
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Old December 28th, 2007   #213 (permalink)
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I just tested VF4 and I noticed that in Gsdx9 0.11.0 it renders all the graphical features. However, in Gsxdx and a couple of revisions after Gsdx9 0.11.0 it doesn't render all the features. It makes the game look a lot darker and if you notice some of the textures in the background appear like silhouettes. The first picture is Gsdx9 0.11.0 and the second one is Gsxdx.

vf41.jpg

vf42.jpg
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Old December 28th, 2007   #214 (permalink)
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Looks darker evenly, not just the background objects, the snow too. I've seen similar pictures of ffx. What video card?

Quote:
Originally Posted by Shadow Lady View Post
edit: that was fast, snapshot doesnt work now? :P
Dunno, press F8 harder!

Last edited by gabest; December 28th, 2007 at 04:12.. Reason: Automerged Doublepost
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Old December 28th, 2007   #215 (permalink)
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lol and I though only I tried those solutions :P
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Old December 28th, 2007   #216 (permalink)
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Quote:
Originally Posted by gabest View Post
Looks darker evenly, not just the background objects, the snow too. I've seen similar pictures of ffx. What video card?

Dunno, press F8 harder!
Geforce 6800gs
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Old December 28th, 2007   #217 (permalink)
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Hi gabest.
Kingdom Hearts [SLUS 20370] (U) & CRC = 0F6B6315
Athlon64 X2 3800+, Geforce 7600GT, WinXP, MTGS, DC, EE, LogZ (w & w/o).
Bug in video:

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Old December 28th, 2007   #218 (permalink)
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Wow, Gabest, that was a fast one! Thank you for a new release, gotta test right now

The first and the biggest effect I'm seeing in Final Fantasy X SLUS-20312 is that it seems like my terrain stripes problem is now really GONE! Oh yeah is this great! Great job!

Gonna test some more games and will report back as soon as possible.

EDIT: Another testing result: WWE Smackdown Here Comes the Pain -- now it shows correct loading screens (no longer squashed in the top part of the screen). Another minor touch, but the one that definitely makes the plugin look better! Awesome!

- Agetian

Last edited by Agetian; December 28th, 2007 at 06:46.. Reason: Merged two of my testing results into one post
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Old December 28th, 2007   #219 (permalink)
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Gabest, can you please fix the issues with random crashings in Kh 2? I'm not begging you or anything, just requesting. Don't matter if you decided to fix it in a later version, but your plugin is very good and I hate using that blurry ZeroGS for KH2. Ruins gameplay experience.
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Old December 28th, 2007   #220 (permalink)
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Gabest, can this blur effect be optional, like an option in the settings? It's because for some games with it looked good
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