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Old June 14th, 2008   #2061 (permalink)
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Quote:
Originally Posted by El_Diablos View Post
1. Boss sphere broken graphics
2. Blurred characters and background
1. May be related to the shading glitch on the clothes, pcsx2 problem.
2. That's how it was programmed, before drawing the osd it blends the frame over itself, shifted a bit up and left (from: 2, 2 - 512.93750, 416.93750, to: 0, 0 - 510, 414). It is just more visible with d3d where the image is upscaled and the contours are more refined.
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Old June 14th, 2008   #2062 (permalink)
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About the 2. even on the real ps2 it gets blurry sometimes, like it forgets to "unblur" itself.
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Old June 14th, 2008   #2063 (permalink)
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Jacki Chan Adventures still buggy. too bad, the game runs almost full speed.
GSdx
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Old June 14th, 2008   #2064 (permalink)
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hey sorry for annoying but gsdx 0.1.8 give me the same error in kernel 32 even if i delete the SSE4-SSE2 plugin. dlls are d3dx9_38, d3dx10_38, d3dcompiler_38.
Can someone give me his kernel32.dll?
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Old June 14th, 2008   #2065 (permalink)
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Quote:
Originally Posted by BMarques View Post
About the 2. even on the real ps2 it gets blurry sometimes, like it forgets to "unblur" itself.
i noticed something similiar, but can't really remember, haven't played FFX on a real PS2 for years!
does it also happen in native res or ZeroGS?
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Old June 14th, 2008   #2066 (permalink)
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hey sorry for annoying but gsdx 0.1.8 give me the same error in kernel 32 even if i delete the SSE4-SSE2 plugin. dlls are d3dx9_38, d3dx10_38, d3dcompiler_38.
Can someone give me his kernel32.dll?
Kernel32.dll is major part of windows os. it cannot be given
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Old June 14th, 2008   #2067 (permalink)
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Quote:
Originally Posted by frigeriod View Post
hey sorry for annoying but gsdx 0.1.8 give me the same error in kernel 32 even if i delete the SSE4-SSE2 plugin. dlls are d3dx9_38, d3dx10_38, d3dcompiler_38.
Can someone give me his kernel32.dll?
Just update your DirectX and the problem will be fixed
Download details: DirectX End-User Runtime
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Old June 14th, 2008   #2068 (permalink)
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Hi, Gabest!
I add in GSTextureCache10.cpp on line 293:
int sw = (int)rt->m_TEX0.TBW << 6;
if (sw==0) sw=1;
and
in GSRasterizer.cpp
changed line 1192 to if (m_count>0) Draw(m_vertices, m_count);.
After this fixes I don't have crashes in games (Kingdom Hearts 2, MGS3 etc)
Please, check up it.

P.S. Problems with your plugin (GSDX) in by crash - dividing by a zero.

Last edited by CrazyMax; June 14th, 2008 at 14:48.
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Old June 14th, 2008   #2069 (permalink)
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Look at my signature... I have two questions:

Which should I installed:

DirectX End-User Runtime Web Installer or DirectX End-User Runtimes?

And

Which should I use pcsx2svn377 or pcsx2tsvn377 ?

Thanks.
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Old June 14th, 2008   #2070 (permalink)
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"DirectX End-User Runtime Web Installer or DirectX End-User Runtimes?"

It's all the same, the only difference is the Web Installer downloads only needed files, and runtime has everything packaged. (hence the size)

"Which should I use pcsx2svn377 or pcsx2tsvn377 ? "
The one without a T, if it works (and it should). If not, switch to T (stands for TLB), but it's a bit slower
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Old June 14th, 2008   #2071 (permalink)
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Great and thanks.

One more thing.. I cannot find ZeroGS the latest version.. Where is it ?
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Old June 14th, 2008   #2072 (permalink)
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Quote:
Originally Posted by NexXxus View Post
i noticed something similiar, but can't really remember, haven't played FFX on a real PS2 for years!
does it also happen in native res or ZeroGS?
native res is same thing IIRC , but zerogs is even worse sometimes.
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Old June 14th, 2008   #2073 (permalink)
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Quote:
Originally Posted by Benny_a View Post
Kernel32.dll is major part of windows os. it cannot be given
you can simply copy and upload here. Copy on my system is my fault; i alreadi did with another of my computer but gives error.

Quote:
Just update your DirectX and the problem will be fixed
my directx is updated look at my signature!
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Old June 14th, 2008   #2074 (permalink)
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Quote:
Originally Posted by frigeriod View Post
you can simply copy and upload here. Copy on my system is my fault; i alreadi did with another of my computer but gives error.



my directx is updated look at my signature!
Like Benny_a say kernel32.dll is major part of windows,you can't just replace it because is always used and windows can't work without it...the problem is not kernel32.dll but something else,you can be sure of that.Try placing those dx files that Gabest give is in his first post to your pcsx2 directory where pcsx2.exe and pcsx2t.exe are
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Old June 14th, 2008   #2075 (permalink)
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Exclamation

Quote:
Originally Posted by Borisz View Post
Download details: DirectX End-User Runtime

Use this, it will get your directx up to date, which (should) include those files.
thanks man
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Old June 14th, 2008   #2076 (permalink)
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MEDAL of honor and gsdx1.8

Gabest looks this, ,medal of honor SLUS_215.97;1 crc: EA1BFC51 is just right in software mode, but is slow 12-8gps, in c2d, in hardware mode is faster 40-60fps but graphics is missing, in software mode i can see all, normal patch no found for this game with ps2dis, thanks gabest
Attached Images
File Type: jpg gsdx_20080614152047.jpg (31.8 KB, 23 views)
File Type: jpg gsdx_20080614152423.jpg (30.5 KB, 23 views)
File Type: jpg gsdx_20080614152604.jpg (21.3 KB, 18 views)
File Type: jpg gsdx_20080614152619.jpg (38.4 KB, 31 views)

Last edited by dantes; June 14th, 2008 at 20:50.
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Old June 14th, 2008   #2077 (permalink)
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Quote:
Originally Posted by CrazyMax View Post
Hi, Gabest!
I add in GSTextureCache10.cpp on line 293:
int sw = (int)rt->m_TEX0.TBW << 6;
if (sw==0) sw=1;
and
in GSRasterizer.cpp
changed line 1192 to if (m_count>0) Draw(m_vertices, m_count);.
After this fixes I don't have crashes in games (Kingdom Hearts 2, MGS3 etc)
Please, check up it.

P.S. Problems with your plugin (GSDX) in by crash - dividing by a zero.
Hi,
Try to PM him, im sure he isn't reading all posts here.
if your code really helps, PM him im sure he will appreciate
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Old June 14th, 2008   #2078 (permalink)
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Exclamation See Bug For 5 RPG GAMES BUG REPORT on GSdx V0.1.8 - SSE4

See Bug For 5 RPG GAMES BUG REPORT on GSdx V0.1.8 - SSE4

To See Issue And Download Bug Report For 5 RPG GAMES

Click Here please....
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Old June 14th, 2008   #2079 (permalink)
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can you not read AMMAREMF?

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Quit linking to the screenshot thread or I'm going to give you an infraction. It is annoying.
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Old June 15th, 2008   #2080 (permalink)
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I am playing DragonballZ Tenkaichi 3 on this plugin..

at Vista DirectX 10 .
BUT,, screen keeps flashing like wth? :|

i have XP and vista on the PC...
both with directx 9 and 10 it flashes..
i've installed latest directx and nvidia drivers..

how come game keeps flashing?
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