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#1981 (permalink) |
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Registered User
Join Date: Jan 2008
Location: aa
Posts: 9
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#1983 (permalink) |
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Registered User
Join Date: Nov 2007
Location: Manchester
Posts: 29
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Hi Gabest, first, thanks for the new release. I have a problem with my version of Okami, I don't know if it's a known Issue. CRC=357ab003 here gs file and screenshot edit:it doesn't appear in software mode
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Q6600 @ 3,3Ghz | 8800GTS | 2Go DDR2 Corsair Already finished Kingdom Hearth, FF12, Disgaea & RE4 on PCSX2 Xenosaga, Disgaea 2 and DMC3 in works ![]() (Excuse me for my english) |
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#1985 (permalink) |
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Administrator, PCSX2 tester
![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Aug 2001
Location: India
Posts: 5,046
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Ghost Rider is missing most of the graphics ingame with gsdx 1.8 (in hardware mode) due to an opaque white layer. Software mode is perfect while Gsdx 1.7 and earlier show a transparent white layer (in hardware mode). Silent hill origins also suffers from similar problem. Dump attached here (as I think it will be more useful than gs file). Use all default options. Send big files the easy way. Files too large for email attachments? No problem!
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E6750, Abit ip35E, MSI GTX260, Transcend 2GB DDR2 800 RAM, BENQ E2200HD. |
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#1986 (permalink) | |
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Windows 7 x64
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2002
Location: Bay Area, California
Posts: 1,095
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Quote:
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-SSZ |
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#1987 (permalink) |
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Vanned
![]() ![]() ![]() ![]() ![]() Join Date: Jul 2005
Location: dot hu
Posts: 1,327
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Gradius V has two issues I noticed, one is a garbage overlay flashing around when you do the space-time warp (2nd and last stage, the cutscene between two Vic Vipers). The other is lines arond the letter textures, picture attached. This latter also affects the high score table and the staff roll. Tested in DX10 mode, ssse3 build, core 2 e6550 and ati 3650. Native res, d3d hardware. Neither happens in Software mode. DX9 mode lacks the texture issue, but the space-time warp effect has much more garbage in it. Also, gsdx reports the game to use 640x447 resolution, strange... Also, some DX10 specific issues I probably mentioned before: Vsync has no effect, fullscreen mode stretches to the desktop resolution instead of switching to the specified resolution, and the lack of HUD makes it impossible to measure the fps in fullscreen mode. Neither of these are problems in dx9 mode. Last edited by Borisz; June 9th, 2008 at 21:30.. |
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#1988 (permalink) | |
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Registered User
Join Date: Mar 2008
Location: Canada
Posts: 47
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Quote:
Don't say its my video card I already tried it with a HD3870 in this system and got no change. |
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#1989 (permalink) | |
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Registered User
![]() Join Date: May 2005
Location: The Better Side of The WALL
Posts: 65
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Quote:
![]() ---------------------------------------------------------------------------------------------------------------------------------- I have a strange "bug"? In Persona 3 and Persona 3 FES, the issue is that when I take a screenshot, the screenshot looks Fine?! Its sort of green lines, with small green/red cubes It happens on all versions of plug-in the old and the new, DirectX 10/9
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Monitor: Samsung SyncMaster 224BW 22in & Samsung LN-T3253H 32in PSU: EnerMax Librety 620W CPU: Intel Core 2 Quad Q9450 @ 3700MHz MB: Asus P5Q Deluxe GFX: Gigabyte ATI 4850 RAM: 2 x 2GB OCZ DDR2-800 CL4 @ 1020MHz / 6-5-5-18 HD1: SATA II AHCI x2 Seagate 500GB (32MB Cache) HD2: SATA II AHCI WD 500GB (16MB Cache) DVD: SATA II AHCI PIONEER DVD-RW DVR-212D (1.24) OS: Windows Vista Ultimate x32 Last edited by Benny_a; June 9th, 2008 at 23:04.. Reason: Automerged Doublepost |
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#1990 (permalink) |
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<( '-')>
![]() ![]() ![]() Join Date: Nov 2005
Location: nom nom nom
Posts: 275
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I guess you're talking about these errors GSdx http://forums.ngemu.com/attachments/...0528172916.jpg
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Who is General Failure and why is he trying to access my drive? Intel Core2Duo E6300 @ 1.86Ghz @ 2.49Ghz Sparkle 9600GT Windows Vista Ultimate x86 |
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#1993 (permalink) |
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Registered User
Join Date: Sep 2007
Location: USA
Posts: 5
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The XBCD drivers don't have XInput support, so you have to go back to the default drivers to use Xpad (which is an XInput plugin). SSSPSX works just fine with the XBCD drivers, but it's really laggy in some games (i.e. Disgaea 2). Lilypad works better, but the vibration is really screwed up with the XBCD drivers I've installed. I haven't tried Xpad yet (switching drivers for different programs is a hassle), but it's a good idea. If you don't have XBCD drivers installed, you will never have vibration in DirectInput games. The Microsoft XBox 360 DirectInput drivers are deliberately crippled. Either that or just plain terrible. It's hard to tell.
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Windows Vista SP1 Core 2 Duo E6420 @ 3.2 GHz GeForce 8600 GTS @ 750/1133 MHz 2 GB Muskin DDR2 @ 800 MHz Turtle Beach Montego DDL |
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#1994 (permalink) | |
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On the Side Programmer
![]() ![]() ![]() Join Date: Nov 2007
Location: In the Neighbor's Trash Can (USA)
Posts: 494
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Quote:
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Primary: Core 2 Duo E4300 OC 2.0 ghz, 3 gb DDR II ram, Extinct OC XFX 7900GS 580/745 Now Have OC BFG 9800GT Secondary: Mod P4 HT 3.18ghz, 1.5gb ram, AGP HIS Radeon X1650 Pro IceQ II / 512MB Need To Post a Bug? Use This Program PCSX2 Bug Reporter My Web if anyone cares |
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#1995 (permalink) | |
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Human Troubleshooter
![]() ![]() Join Date: Mar 2008
Location: manila,PH
Posts: 206
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xpad is the perfect plugin for xbox 360 controllers, the rumble feature is great, also unlike ssspsx pad plugin when using xpad i can finally multitask (surf the net, play epsxe,etc.) while my nephew is playing pcsx2(windowed), simply AWESOME! edit: using nview (dual monitor), its even better because im playing pcsx2 fulscreen on my samsung 32" lcd tv while my sis is playing online games on my 19" lcd monitor
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C2D E7400 @ 2.8, OCd @ 3.2G 9600GT 512MB, 3GB DDR2, nuff said. |
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#1996 (permalink) |
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Registered User
Join Date: Nov 2007
Location: Auckland
Posts: 17
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the main link GSdx 0.1.8 only seems to have the 3 different SSE dll's i can't seem to download the actual gsdx dll for the new version. |
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#1999 (permalink) | |
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Human Troubleshooter
![]() ![]() Join Date: Mar 2008
Location: manila,PH
Posts: 206
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Quote:
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C2D E7400 @ 2.8, OCd @ 3.2G 9600GT 512MB, 3GB DDR2, nuff said. |
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