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#161 (permalink) |
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Final Fantasy XXX
![]() ![]() ![]() ![]() ![]() Join Date: Feb 2006
Location: USA, TX
Posts: 2,404
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AndreaB, you asked silly questions... Why are new cars better than old car? Why is the shark king of the sea/ocean? Why is Intel faster than amd? Get the point now? Didn't you not know that pc aren't designed to purposely play ps2, gamecube, xbox, etc.? Which is why we have emulators and plugins to tries and emulate things as precisely as possible, thus required demanding hardwares.
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Intel Core2Duo E6300 1.86Ghz L629A244 @ 3.78GHz G.Skill 2x1gb Hz--540MHzAsus P5K-E Wifi/AP Rev.1.02g Thermalright Ultra Extreme 120+ FM121 (110 cfm fan) ATI x1900 GT Rev.2 256mb 513/657 CORSAIR CMPSU-1000HX 1000W |
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#163 (permalink) |
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HardWareMan
![]() ![]() ![]() Join Date: Nov 2007
Location: Belarus, Grodno
Posts: 379
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AndreaB OK, I understood what do you mean. You jast can't realise one thing. You can't compare PS2 and PC hardware. if only PC can execute PS2 games code, then yeah, GF3 and PII would be enough. But PC architecture and PS2 code are inconmpatible. So at first emulater has to emulate PS2 system on PC. It needs additional resourses + resourses to execute "converted" code... So PC needs much higher perfomance level to properly emulate PS2. DX10 has some features which can help in improoving speed. Some operations could be done in less time then DX9. It's like using SSE1&2&3 etc. instructions. It used to reduce amount of cycles CPU has to do for executing some part of code. The same thinh with dx... PS. Sorry for my english...
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![]() <|> AMD Opteron 165 (Dual Core) Toledo E6 2.9 GHz <|> Zalman CNPS7000B-Cu <|> 1024 MB DDR PC-3200 (4 x 256 MB) 425 MHz 2.5-2-2-5-1T <|> GigaByte GA-K8NF-9 (nForce 4 - 4x) HT - 965 MHz <|> Axle GeForce 7600 GS 256 MB PCI-E GPU - 575/575/545 MHz, MEM - 770 MHz <|> Samsung HD080HJ 80 Gb, SATA 2, 8 MB Cache, 7200 RPM <|> Samsung HD321KJ 320 Gb, SATA 2, 16 MB Cache, 7200 RPM <|>Windows XP SP3 <|> |
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#164 (permalink) |
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Registered User
![]() ![]() ![]() ![]() Join Date: Jan 2003
Location: Europe / Germany
Posts: 842
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he doesnt seem to realisze that the PC CANT to the same things as PS2 THATS why u use "magic" software called Emulator ( PCSX 2 here) this emulator looks what PS2 would do and then "transforms" those actiosn to "Pc compatible" actions like: Display a Window with nice colors or some sound output.. Get it? PC has to trans form hardware toperations ( PS2 hardware) to PC Hardware.And since those hardwares differ QUITE A LOT and high level API like dx 10 is comfortable. |
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#165 (permalink) |
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Registered User
![]() ![]() Join Date: Dec 2003
Posts: 137
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my thinking was different. Do you remember UltraHle? it was able to run n64 games at high speed on a p2 300 and Voodoo1. Some emulators emulates every instruction ( like mame for example) other emulates the cpu and emulate the vide processing at higher level. they just understand the code of the target platform and then do the same things in pc hardware ( i don't know if it is called INTERPRETER ). I was asking if pcsx2 graphic is completely an emulation or if it would possible to make a different approach. ( i intend it is only for understaing, i'm not saying it is better ) For example the cassic blur effetc for ps2, can be emulated pixel per pixel or instruction by instruction, or simply execute the dx9-10 instruction to activate blur. so i was asking, the pcsx2 graphic emulation require powefull hardware beacuse of its accurate emuation or beacuse gabest choose to use shaders for calculate something directly on the GPU? ( lowering cpu usage but requiring a lot of shader power) i was only curios. i follow emulation from a lot of years i know what it means. |
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#166 (permalink) | |
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Registered User
Join Date: May 2003
Posts: 26
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Quote:
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Intel Core 2 Duo E6850 @ 3.0GHz 4GB DDR2 800 RAM 500GB SATA II HDD Lite-On DVDRW Windows Vista Ultimate XFX GeForce 7900GT VIVO DVI output Westinghouse 37" LCD HDTV @ 1080P |
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#169 (permalink) |
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lawl...?
Join Date: May 2007
Location: Canada
Posts: 24
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People have been saying that Gsdx10 is faster than Gsdx9, but for me it's the other way around. On my system, Gsdx10 is always around 40% slower than Gsdx9 even at a lower internal D3D resolution. On Gsdx9 (1600x1600), I consistently get 40-60 FPS in FF12, but with Gsdx10 (1024x1024), I'd be hard pressed to just get 40. My system: Core 2 Duo E6300 @ 3.2 GHz 4 GB DDR2-800 Radeon 3850 @ 720/900 Vista Ultimate x64 PCSX2 0.9.4 x86, Gsdx9 0.113, Gsdx10 0.113 Is Gsdx10 only faster on certain configurations? Because it's certainly MUCH slower for me. |
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#170 (permalink) |
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Registered User
![]() ![]() Join Date: Nov 2007
Location: Naples, Italy
Posts: 132
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With Dragon Quest8, this plugins work great, only problem is sound now
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SORRY FOR MY ENGLISH My pc config: Core2Duo E8600, 4Gb DDR2 800, GeForce 8800 GTX, Vista Home Premium 64 bit |
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#171 (permalink) |
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Registered User
Join Date: Dec 2007
Location: HK
Posts: 8
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Good Job There is a great improvement on fps The FPS of Xenosaga I is increased from 2x to 4x-5x http://www.tudou.com/v/8gN5L5cGhdA
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Intel Core 2 Duo E6420@3.2GHz GIGABYTE GA-P35-DS3P G.Skill 2GBPK DDR2@800Mhz 4-4-3-8 WD 250G 2500YS Galaxy 8800GTS PCI-E 320MB GDDR3 Last edited by hk11; December 17th, 2007 at 17:57.. |
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#172 (permalink) |
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Registered User
![]() Join Date: Nov 2007
Location: France
Posts: 50
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Finally, I have kept the version 0.11.2 because devil may cry 3 and 1 are better emulate. I did not see big change of fps with 0.11.3, I try Okami, Bujingai, Hokuto no ken, tekken 4, rtype final, mortal kombat armageddon, DMC 1,2 and 3, resident evil 4, devil kings, Shadow Of The Colossus, Chaos Legion, Virtua Fighter 4 and Evolution same fps that 0.11.2 for me .... and dragon ball Z budokai 3 is more slow. Sword Of Berserk have bugs graphics in the enemy jauge, see to up of the screen. onimusha dawn of dream problem graphic in the menu. .................................................. .......................... (excuse me for my english .... once again )
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#174 (permalink) | ||
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Heroes Might& Magic Champ
![]() ![]() ![]() ![]() ![]() ![]() ![]() Join Date: Oct 2007
Location: Beating Gladiator@ over the head with my Retail box of Heroes of Might and Magic 1,2,3,4 & 5
Posts: 4,412
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Quote:
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Quote:
Last edited by PCXL-Fan; December 17th, 2007 at 23:55.. |
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#175 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: Я
Posts: 432
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Quote:
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AMD X2 5200+(65Watt)@3.2GHz | GTX280 | 4GB RAM | Vista Ultimate x64 |
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#176 (permalink) |
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lawl...?
Join Date: May 2007
Location: Canada
Posts: 24
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I'm actually using more mature drivers than what's released to the public. I work at ATI ![]() Maybe Gsdx10 simply doesn't work nicely with the 3850/3870? I don't know...
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Core 2 X6800 ES @ 3.4 GHz || Asus P5K-E || 4x1024 MB DDR2-800 5-5-5-15 || Radeon 4850 @ 750/1100 || Vista Ultimate x64 SP1 Last edited by Proxy1; December 17th, 2007 at 23:39.. |
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#177 (permalink) |
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Registered User
Join Date: Dec 2007
Location: around
Posts: 8
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First of all i want to thank gabest for this brilliant plugin. I tested Dbz tenkaichi 3. It runs above full speed ( 60+ fps) and looks very good. I think that this is twice the gdx9 speed. Its so fast that i use 40 fps limit it to make it playable, or 1600x1200 (and above) d3d resolution. Rendering looks perfect except of a glow around the characters that looks like drunk effect!! If there is a way to fix it,please let me know.
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c2d 6600, 8800gtx, 2gb ram, vista 32 and xp dual boot. |
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#178 (permalink) | |
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Registered User
![]() ![]() ![]() Join Date: Dec 2006
Location: Я
Posts: 432
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Quote:
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AMD X2 5200+(65Watt)@3.2GHz | GTX280 | 4GB RAM | Vista Ultimate x64 |
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#180 (permalink) | |
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lawl...?
Join Date: May 2007
Location: Canada
Posts: 24
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Quote:
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Core 2 X6800 ES @ 3.4 GHz || Asus P5K-E || 4x1024 MB DDR2-800 5-5-5-15 || Radeon 4850 @ 750/1100 || Vista Ultimate x64 SP1 |
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