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#941 (permalink) | |
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EmuAddict-_-;;
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Location: Sarawak, Malaysia
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#942 (permalink) |
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Registered User
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Well i tested Zerogs and GSDX9 new version with RE:Code Veronicax. As you can see from the screenshots they are looking almost the same. The first is with zerogs, the seconcd with GSDX9 . What the best settings for image quality in GSDX9?
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I AM Dr Baxter Stockman And i am the best scientist in the world! Long ago i was a real human. A brilliant mind on a Evil body. But things were going wrong, terribly, wrong. Hun And Shredder have destroy my body and in the end the only thing that has remain of me, was only my brain. Finally my friend Agent Bishop create a clone body for me. So i was a human again. But my new body was sunddenly destroyed when the ninja turtless throw me into a river. Athlon X2 4400+DUAL CORE 2.2.GHZ socket 939 2 GB RAM DDR400 GeForce 8800 gt 512 mb 260 gb hdd |
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#943 (permalink) |
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it'se miku!
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Location: Cologne, Germany
Posts: 3,604
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don't use deinterlacing when your screen is not interlaced, you will get slighly motion blur
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#946 (permalink) |
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Registered User
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Location: Russia
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May be it's possible to add manual control for smoothing(on/off AA) like in ZeroGS. It will give more speed?
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Computer config: Core 2 Duo E6400(Overclocked to 2.87Ghz)/1GBDDRII5300/7600GT |
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#947 (permalink) | |
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Registered User
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Location: Underworld
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MSI P35 Neo2-FR; E6750@3.2; 4GB Kingston HyperX (DDR2@960) 5-5-5-15; eVGA e-GeForce 8800GTS 640MB DDRIII (320bit); System disk Western Digital WD1500HLFS (VelociRaptor); Windows 7 Enterprise x64 |
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#948 (permalink) |
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it'se miku!
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i don't think that will help. much more interesting would be to use hardwarebased AA wich you can turn on in the nvidia/ATI panel for example.
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#949 (permalink) |
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Registered User
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Location: earth
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ITS OFFICIAL .... the PCSX2 team are truly amazing the GSdx9 always gave better quality but slower speeds for me. Now that it can take MT/DC i get quality and speed. Another winning update from pcsx2.FFX International running on an OC'd 8500GT C2D E6300 @ 3.15Ghz AAx2+BF (forced in RivaTuner) GSdx9 0.10.0 (looks better but i had to lower the colors to 256 colors because 24bit was too big even as jpg)
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C2D E6300 @ 3.15Ghz 2GB DDR2-900 CL4 8500GT 690/510 Gflops: ~17 number of others pwned cuz my computer ownz : priceless
Last edited by bahamut20022000; November 11th, 2007 at 02:30.. |
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#950 (permalink) | |
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Angel of Death
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#951 (permalink) | |
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Registered User
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C2D E6300 @ 3.15Ghz 2GB DDR2-900 CL4 8500GT 690/510 Gflops: ~17 number of others pwned cuz my computer ownz : priceless
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#952 (permalink) |
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Emu author
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Location: at the end of the wire
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10-3 out, rumbling roses and others having a similar "missing half of the picture" problem should be fixed, also added 4:3 screen size and repaired fullscreen. It was compiled with vs2008 and a new directxsdk. Last edited by gabest; November 11th, 2007 at 04:50.. |
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#953 (permalink) |
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Registered User
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damn, theyre just pumpin these things out every few hours, coder must b havin a fun day lmao
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C2D E6300 @ 3.15Ghz 2GB DDR2-900 CL4 8500GT 690/510 Gflops: ~17 number of others pwned cuz my computer ownz : priceless
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#954 (permalink) |
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it'se miku!
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so its compatible with 0.9.4 ? sorry i had no chance to check it
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My System: C2D E6700 @3.4ghz | Asus P5W DH Deluxe | 4GB DDR2 800 | eVGA Geforce GTX 260 55nm SC-Edition
Tutorial: Hardware Antialiasing in PCSX2 (DX9 only) |
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#955 (permalink) | |
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And the science gets done
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#956 (permalink) |
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Registered User
Join Date: Jun 2007
Location: NY
Posts: 22
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Is anyone else getting glitchy fmv sequences? It keeps flashing between black and the movie. Sound does the same thing. With that said, this plugin is awesome. Graphics are the way it should be. No blurry stuff and better picture quality.
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#957 (permalink) |
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Emu author
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Videos can be bogus sometimes, depends on how the image is transfered by the game. Texture uploads and direct frame buffer writes could be improved, in lots of cases games use region repeat mode to address textures and that's not very well optimized yet, and direct writes are a just pain to handle.
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#958 (permalink) |
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Registered User
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Location: FEUDAL JAPAN
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How can i close the emulator when i run it with GSDX9 in full screen mode?
__________________
I AM Dr Baxter Stockman And i am the best scientist in the world! Long ago i was a real human. A brilliant mind on a Evil body. But things were going wrong, terribly, wrong. Hun And Shredder have destroy my body and in the end the only thing that has remain of me, was only my brain. Finally my friend Agent Bishop create a clone body for me. So i was a human again. But my new body was sunddenly destroyed when the ninja turtless throw me into a river. Athlon X2 4400+DUAL CORE 2.2.GHZ socket 939 2 GB RAM DDR400 GeForce 8800 gt 512 mb 260 gb hdd |
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#959 (permalink) | |
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You're already dead...
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i'm having a bug in disgaea 2 with the new 9.4 release and GSdx9 v10. it crashes right b4 it gets to the title screen. (when a fmv plays) it dosn't do it in PCSX2 9.2; so i'm just going to keep using PCSX2 9.2, but i just wanted to let the bug be known. it seems to be a bug specific to this game, because other games i've tested work w/o crashing
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#960 (permalink) | |
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Registered User
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C2D E6300 @ 3.15Ghz 2GB DDR2-900 CL4 8500GT 690/510 Gflops: ~17 number of others pwned cuz my computer ownz : priceless
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