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Old December 13th, 2007   #2201 (permalink)
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Quote:
Originally Posted by NexXxus View Post
okay i checked bully.
I added the CRC of my PAL version into the Plugin: 0xC78A495D
there is only one version for all PAL regions as far i know, but i'm not sure.

the colored screen is gone but there is still something wrong with the alpha and its flickering around, and yes i tried the new options like Logarithmic Z or Alpha correction (FBA), no differences.
And the screen freeze after 10 sec playing like in FFX in the previous version.

check the attached screens, the corrupted alpha flickers around every frame.
I've got the freezing, but not the graphical errors. It's possible that the pal version slightly differs from the ntsc, and uses a different fb/texture address or does a different number of drawing calls.
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Old December 13th, 2007   #2202 (permalink)
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hey Gabest, thank you for your work. FF12 is now perfect... no freezing, no crash, good graphic and good fps... DBZ tenkaichi 3 is good too almost perfect, the only problem is I have "just" 40 fps (for the pal version), and Devil may cry3 is really great too.... thanks guy good work
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Old December 13th, 2007   #2203 (permalink)
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Quote:
Originally Posted by axes View Post
I don't know whether anyone posted it already but since GSDX9 0.11.x Kingdom Hearts 2 only shows a black screen.

Anyone knows how to fix that? :S
Same symptom for me. (KH2 Fr crc c39ff377)
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Old December 13th, 2007   #2204 (permalink)
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Originally Posted by gabest View Post
Speech and text makes it slower for me, until it ends 40-45fps, then up to 50fps.
Yes, you're right, that's why i said "right before..." (only the landscapes). When the speech begins, it goes to 40-45 FPS, as you said. But hey, i can still use v11 in the meantime. Maybe the regression in FPS will be fixed in future versions, and even be improved (as other users have experimented in other games). Still a great plugin .
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Last edited by niuus; December 13th, 2007 at 06:11..
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Old December 13th, 2007   #2205 (permalink)
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Quote:
Originally Posted by jopinou View Post
Same symptom for me. (KH2 Fr crc c39ff377)
just wanted to point out that KH2 US (SLUS_210.05 crc DA0535FD) works fine with 11.2 with logarithmic Z and FBA enabled. How many versions of this game are there?
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Old December 13th, 2007   #2206 (permalink)
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Seems the "black" screen issue might be limited to PAL versions of games then. Did you try enabling native resolution option?

I have PAL version of Resident Evil 4 and it's the same thing, only shows a black screen unless native res is checked.
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Old December 13th, 2007   #2207 (permalink)
 
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Hey gabest nice work with gsdx9

i like your decoders and media player classic 2
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Old December 13th, 2007   #2208 (permalink)
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where can i find this media player classic 2?
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Old December 13th, 2007   #2209 (permalink)
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I want it too!
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Old December 13th, 2007   #2210 (permalink)
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SvR 2006 works at good speed,yet it misses the stamina\damage bars and buttons indications,just as the previous versions of the plugin.Shots attached.

FFX looks nice but still have texture corruptions.No more Kingdom Hearts random lines or hidden models.HCPT works better than before,but a non affective funny glitch is shown in the last pic.

Thanx very much,Gabest.Nice work .

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Old December 13th, 2007   #2211 (permalink)
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Quote:
Originally Posted by gabest View Post
I want it too!
MEGAROFL
But I agree... MPC is a great movie player and GSdx? are great plugins!
Thanks for your work!
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Old December 13th, 2007   #2212 (permalink)
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Quote:
Originally Posted by NexXxus View Post
try enable Logarithmic Z to fix this.

If i enable 'Logarithmic Z' the tekken games mentioned crash at the loading of the fight.
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Old December 13th, 2007   #2213 (permalink)
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Disgaea got broken with 11.2 ><. Graphic glitches in the ground that move around the field with the camera.

Any possibility a full screen option will be added to 11.1 version since that is the one that work perfectly with nippon ichi games? :3

I will try the other nippon ichi games later to see if this is a problem only with Disgaea.
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Old December 13th, 2007   #2214 (permalink)
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Enable logarithmic Z and Alpha Correction, I had them enabled and Disgaea showed up just fine.
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Old December 13th, 2007   #2215 (permalink)
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Quote:
Originally Posted by Borisz View Post
Enable logarithmic Z and Alpha Correction, I had them enabled and Disgaea showed up just fine.
Worked like a charm. Thanks .

Another question, does the game real speed is 50fps? it seems that it caps @50fps in fullscreen mode with vsync enabled. Speed seems normal I guess not slow, definitely a little faster @60fps tho.

This is also happening with Phantom Brave.

With vsync turned off I get 80+fps in full screen mode. But with vsync it caps @50fps no matter what ><. Weird.

Full Screen + Frame Limit + No Vsync and I get 60fps all the time.
Full Screen + Vsync and I get 50fps all the time, no matter what resolution I play.

Any ideas?
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Last edited by Sakura1234; December 13th, 2007 at 13:37..
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Old December 13th, 2007   #2216 (permalink)
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Since Gsdx9 0.11.1 appeared
SLPM-66307 Sengoku Musou 2
have some strange in movie...

If I disabled interlacing , the screen would shock.
PCSX2 0.94 /0.95 227 /0.95 239 also have the same problem.
Sometime, it sudenly become normal.However it will retune to the same problem.
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File Type: png gsdx9_20071213213808.png (88.6 KB, 9 views)
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Old December 13th, 2007   #2217 (permalink)
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Quote:
Originally Posted by Sakura1234 View Post
With vsync turned off I get 80+fps in full screen mode. But with vsync it caps @50fps no matter what ><. Weird.

Full Screen + Frame Limit + No Vsync and I get 60fps all the time.
Full Screen + Vsync and I get 50fps all the time, no matter what resolution I play.

Any ideas?
I guess thats what Vsync is to^^

But I think 50 FPS is the standard for the PS2/TV ^^






BTW, KH2 works with NativeMode but how it comes that PAL games are only working that way? I don't like native mode :S it seems to be so aliased xD
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Old December 13th, 2007   #2218 (permalink)
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Quote:
Originally Posted by Sakura1234 View Post
Worked like a charm. Thanks .

Another question, does the game real speed is 50fps? it seems that it caps @50fps in fullscreen mode with vsync enabled. Speed seems normal I guess not slow, definitely a little faster @60fps tho.

This is also happening with Phantom Brave.

With vsync turned off I get 80+fps in full screen mode. But with vsync it caps @50fps no matter what ><. Weird.

Full Screen + Frame Limit + No Vsync and I get 60fps all the time.
Full Screen + Vsync and I get 50fps all the time, no matter what resolution I play.

Any ideas?
Are you playing the PAL version?
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Old December 13th, 2007   #2219 (permalink)
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Quote:
Originally Posted by Borisz View Post
Are you playing the PAL version?
Nope. NTSC.

I have tried everything and still get 50fps with Vsync on ><. Vsync should cap it to 60fps even without limiting the fps in the emu and forcing vsync through the nvidia control panel. And I still get 50 fps.


*edit

Even in the BIOS it caps me to 50fps with VSYNC on, without vsync I get 60 something. I really don't know what is the problem.

Maybe a driver issue?


*edit 2

Updated graphic drivers just in case and enabling vsync in the plugin also caps my fps to 50fps in windowed mode.

I am guessing this is a gsdx9 bug?
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Last edited by Sakura1234; December 13th, 2007 at 16:02..
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Old December 13th, 2007   #2220 (permalink)
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are you using CRT or LCD? if CRT and ur refresh rate is 100Hz then it's prolly what VSync should be doing anyway, if not then no idea
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