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Old December 11th, 2007   #2081 (permalink)
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It could also be pal related issue too if you'd take that into consideration. I don't really have problem with FF games and i'm using windows vista too. Just how long does it takes for you guys to get crash and where in the game?
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Old December 11th, 2007   #2082 (permalink)
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It crashes right away for me. Right after I try to load a game (It's NTSC, all three of them are) the windows sized screen appears as if it's loading normally and then it just closes automatically right away, I don't even get to see a title screen. I have no idea what's causing this issue since the last version worked perfectly.
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Old December 11th, 2007   #2083 (permalink)
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I look at same location in FFX with gsdx9 and zeroGS. Speed seems to be same, but gsdx9 was too dark, i cant even see the floor (it was in dark caves in the begining of the game). ZeroGS's picure seems nicer.
Maybe i messed with settings in gsdx9?
(11.1a)
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Old December 11th, 2007   #2084 (permalink)
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So... no one has any ideas why the plugin won't work for me? Dang... and I got so excited after learning all the graphical bugs in Disgaea have been fixed...
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Old December 11th, 2007   #2085 (permalink)
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Does my GPU not enough power to run ver 11.1/a or I missing something?
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Old December 11th, 2007   #2086 (permalink)
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tried with the TLB build?
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Old December 11th, 2007   #2087 (permalink)
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EDIT:Turns out VU limit turned on somehow and was causing the problems.
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Old December 11th, 2007   #2088 (permalink)
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Quote:
Originally Posted by CiticenB View Post
tried with the TLB build?
I tried both VM and TLB.
GSdx9 config:
Renderer: Direct3D9, Software, Do not render, ... => crash
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Old December 11th, 2007   #2089 (permalink)
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Quote:
Originally Posted by qtoc View Post
Does my GPU not enough power to run ver 11.1/a or I missing something?
i had the same problem.
restarting the emu 3 times helped

Quote:
Originally Posted by gabest View Post
It just hates me now too, I went back to pcsx2 0.9.4 and gsdx9 0.10.7, and it still crashes. Could be vista?
thats exactly one of the reasons why i'll keep XP on another partition when i install vista someday
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Old December 11th, 2007   #2090 (permalink)
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my pc is
Pentium (R) Dual Core E2180 2.0GH (2cpu's) 1GB Ram
nvidia GeForce 7300GS and my pcsx2 speed with tekken 4 have 20pf speed why ????
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Old December 11th, 2007   #2091 (permalink)
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Quote:
Originally Posted by qtoc View Post
I tried both VM and TLB.
GSdx9 config:
Renderer: Direct3D9, Software, Do not render, ... => crash
Man that's weird, I have the same video card as you, although my memory and core clocks are all set on default speeds. Did you try running the emu with default settings for your card's cores? Sometimes overclocking just doesn't really do any good as many games still need increased compatibility and won't run faster no matter how much you overlock things (ie: Shadow of the Colossus tends to run uber sluggish but Gabest is making it more and more playable with each new release... which is godly )

Make sure you don't have any strange programs running in the background too. If this doesn't work, try reversing to a fresh 0.9.2 or 0.9.4.
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Old December 11th, 2007   #2092 (permalink)
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Here is water bug in MGS3 S, was made on GSdx 11-1a
ZeroGs doesnt have this bug.
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Old December 11th, 2007   #2093 (permalink)
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Quote:
Originally Posted by 12345 View Post
my pc is
Pentium (R) Dual Core E2180 2.0GH (2cpu's) 1GB Ram
nvidia GeForce 7300GS and my pcsx2 speed with tekken 4 have 20pf speed why ????
because of your CPU and Graphic card, sorry but they're too weak.
3 options: stick to your PS2,buy better hardware or wait till the emu is more optimized to run faster on your pc.
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Old December 11th, 2007   #2094 (permalink)
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@ NexXxus

Not trying to be rude or anything like that, but these type of questions isn't in any way related to GSdx9 so I think it better off we should ignore it If they have something to ask specifically then they should go here http://forums.ngemu.com/pcsx2-official-forum/ and ask it

@12345

Oh, btw you video card is so 1990's, make that the early 1990's... To tell you the truth anything under the 7900 series suck ass, well at least for ps2 emulation. Yes, the truth can be painful... That why you guys are be off with a REAL ps2 instead.
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Old December 11th, 2007   #2095 (permalink)
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I have problems with the GSDX9 0.11.1a, image trembles, and the game GT4 does not work ingame and then crash the pcsx2

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Old December 11th, 2007   #2096 (permalink)
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Quote:
Originally Posted by CoDeX[ESP] View Post
I have problems with the GSDX9 0.11.1a, image trembles, and the game GT4 does not work ingame and then crash the pcsx2
Press F5 to enable interlacing and when you're in a race press start on your controller and switch the brightness to 0. Some courses crash pcsx2 though.

Edit: Just took a screenshot of an error message which appears when GT4 crashes. But sometimes it also hangs without giving out a message.
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File Type: jpg asd.jpg (49.7 KB, 19 views)
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Last edited by TLIXX; December 11th, 2007 at 14:55..
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Old December 11th, 2007   #2097 (permalink)
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The newest pcsx2 beta build fixes the brightness problem by setting it to 0.
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Old December 11th, 2007   #2098 (permalink)
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Statistic of GSdx9
*Drakengard 2 - broken graphics
*Onimusha 4 D of D - graphic freezes, but the game continues
*Shadow of Collosus - graphic freezes, but the game continues
*FFXII - graphic freezes, but the game continues
Harvest Moon - Save the homeland - works fine
Wild Arms 4,5,After code F - post processing bug in DX9, works good with software mode but slow
*Grandia 3 - works fine but there are bugs with the shadows and some strange lines apear on the faces
Ys IV - works fine
*Dragon ball Z Budokai Tenkaichi - in battle apears sometimes black screen, usin a technic makes it disapear
Super Dragon ball Z - works fine
Front Mission 4 - works fine but there are bugs with the shadows
Kingdom Hearts 2 - crashes a lot, where zeroGS does't crash

* - appeard with 0.11.1

Tested with official and SVN version

Note: In 0.11.1 the internal resolution 1024x1024 doesn't slowdown the game as it was in 0.11
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Old December 11th, 2007   #2099 (permalink)
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full screen doesn't work anymore in 1.11a?

i can get only windowed.
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Old December 11th, 2007   #2100 (permalink)
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Was written like 9999 times in this thread.
It´s because gsdx9 was began with gsdx10 sources and gabest didn´t implement full screen there yet

Last edited by S23; December 11th, 2007 at 15:50..
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